Difference between revisions of "User:Alecks Kautsuo/Sandbox Invasion"
(→Logi) |
(→Sniper) |
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(5 intermediate revisions by the same user not shown) | |||
Line 4: | Line 4: | ||
WIP fits, DO NOT USE THEM, this is bad idea. | WIP fits, DO NOT USE THEM, this is bad idea. | ||
+ | Initially this was designed for 10 people on grid. 1 OGB, 3/4 Logi, 3/4 DPS, 2 Sniper. | ||
=== Mainline DPS === | === Mainline DPS === | ||
Line 9: | Line 10: | ||
{{ShipFitting | {{ShipFitting | ||
| ship=Vindicator | | ship=Vindicator | ||
− | | fitName= | + | | fitName= DPS v1 |
| fitID= Vindicator DPS | | fitID= Vindicator DPS | ||
| high1name=Neutron Blaster Cannon II | | high1name=Neutron Blaster Cannon II | ||
Line 75: | Line 76: | ||
=== Sniper === | === Sniper === | ||
Vindicator | Vindicator | ||
+ | More Damage, more tracking, not capstable, but we have basis for it. | ||
{{ShipFitting | {{ShipFitting | ||
| ship=Vindicator | | ship=Vindicator | ||
− | | fitName= Vindicator Sniper | + | | fitName= Vindicator Sniper v1 |
| fitID= Vindicator Sniper | | fitID= Vindicator Sniper | ||
| high1name=425mm Railgun II | | high1name=425mm Railgun II | ||
Line 146: | Line 148: | ||
Machariel | Machariel | ||
+ | Less damage, less tracking, fighting slightly outside optimal, capstable. | ||
{{ShipFitting | {{ShipFitting | ||
| ship=Machariel | | ship=Machariel | ||
− | | fitName= Machariel Sniper | + | | fitName= Machariel Sniper v1 |
| fitID= Machariel Sniper | | fitID= Machariel Sniper | ||
| high1name=1400mm Howitzer Artillery II | | high1name=1400mm Howitzer Artillery II | ||
Line 218: | Line 221: | ||
=== Logi === | === Logi === | ||
Basilisk | Basilisk | ||
+ | Standard WTM fit, needs work, need help, never flown Logi. | ||
{{ShipFitting | {{ShipFitting | ||
| ship=Basilisk | | ship=Basilisk | ||
− | | fitName= Logi | + | | fitName= Logi v1 |
| fitID= Basilisk Optimal | | fitID= Basilisk Optimal | ||
| high1name=Large Remote Shield Booster II | | high1name=Large Remote Shield Booster II | ||
Line 264: | Line 268: | ||
| notes= | | notes= | ||
| showNOTES=N | | showNOTES=N | ||
− | | difficulty= | + | | difficulty=2 |
+ | | version=2020.5.26 | ||
+ | | showTOC=N | ||
+ | | alphacanuse=N | ||
+ | }} | ||
+ | |||
+ | === OGB === | ||
+ | |||
+ | Sleipnir | ||
+ | 3 shield boosts are mandatory, skirmish maybe changed to info for scan res. | ||
+ | {{ShipFitting | ||
+ | | ship=Sleipnir | ||
+ | | fitName= OGB v1 | ||
+ | | fitID= OGB | ||
+ | | high1name=720mm 'Scout' Artillery I | ||
+ | | high1typeID=9451 | ||
+ | | high2name=720mm 'Scout' Artillery I | ||
+ | | high2typeID=9451 | ||
+ | | high3name=720mm 'Scout' Artillery I | ||
+ | | high3typeID=9451 | ||
+ | | high4name=Shield Command Burst II | ||
+ | | high4typeID=43555 | ||
+ | | high5name=Shield Command Burst II | ||
+ | | high5typeID=43555 | ||
+ | | high6name=Shield Command Burst II | ||
+ | | high6typeID=43555 | ||
+ | | high7name=Skirmish Command Burst II | ||
+ | | high7typeID=43556 | ||
+ | | mid1name=Federation Navy Stasis Webifier | ||
+ | | mid1typeID=17559 | ||
+ | | mid2name=Tracking Computer II | ||
+ | | mid2typeID=1978 | ||
+ | | mid3name=Republic Fleet Target Painter | ||
+ | | mid3typeID=31944 | ||
+ | | mid4name=Adaptive Invulnerability Shield Hardener II | ||
+ | | mid4typeID=2281 | ||
+ | | mid5name=Adaptive Invulnerability Shield Hardener II | ||
+ | | mid5typeID=2281 | ||
+ | | low1name=Damage Control II | ||
+ | | low1typeID=2048 | ||
+ | | low2name=Tracking Enhancer II | ||
+ | | low2typeID=1999 | ||
+ | | low3name=Gyrostabilizer II | ||
+ | | low3typeID=519 | ||
+ | | low4name=Gyrostabilizer II | ||
+ | | low4typeID=519 | ||
+ | | low5name=Gyrostabilizer II | ||
+ | | low5typeID=519 | ||
+ | | rig1name=Medium Command Processor I | ||
+ | | rig1typeID=43896 | ||
+ | | rig2name=Medium Command Processor I | ||
+ | | rig2typeID=43896 | ||
+ | | drone1name=Acolyte II x5 | ||
+ | | drone1typeID=2205 | ||
+ | | charge1name=Tracking Speed Script x1 | ||
+ | | charge1typeID=29001 | ||
+ | | charge2name=Republic Fleet EMP M x3 | ||
+ | | charge2typeID=21896 | ||
+ | | charge3name=Active Shielding Charge x2 | ||
+ | | charge3typeID=42694 | ||
+ | | charge4name=Shield Harmonizing Charge x1 | ||
+ | | charge4typeID=42695 | ||
+ | | charge5name=Interdiction Maneuvers Charge x1 | ||
+ | | charge5typeID=42839 | ||
+ | | charge6name=Republic Fleet EMP M x11400 | ||
+ | | charge6typeID=21896 | ||
+ | | charge7name=Active Shielding Charge x600 | ||
+ | | charge7typeID=42694 | ||
+ | | charge8name=Shield Harmonizing Charge x600 | ||
+ | | charge8typeID=42695 | ||
+ | | charge9name=Evasive Maneuvers Charge x600 | ||
+ | | charge9typeID=42838 | ||
+ | | charge10name=Interdiction Maneuvers Charge x600 | ||
+ | | charge10typeID=42839 | ||
+ | | charge11name=Optimal Range Script x1 | ||
+ | | charge11typeID=28999 | ||
+ | | charge12name=Tracking Speed Script x1 | ||
+ | | charge12typeID=29001 | ||
+ | | skills= | ||
+ | | showSKILLS=N | ||
+ | | notes= | ||
+ | | showNOTES=N | ||
+ | | difficulty=2 | ||
+ | | version=2020.5.26 | ||
+ | | showTOC=N | ||
+ | | alphacanuse=N | ||
+ | }} | ||
+ | |||
+ | |||
+ | == Iteration 2 == | ||
+ | |||
+ | With a lot of help from Pink Kondur and Paxte Eriker we made second iteration of the fits. Small adjustments and QoL changes. | ||
+ | |||
+ | === Mainline DPS === | ||
+ | Vindicator | ||
+ | {{ShipFitting | ||
+ | | ship=Vindicator | ||
+ | | fitName= DPS v2 | ||
+ | | fitID= Vindicator DPS v2 | ||
+ | | high1name=Neutron Blaster Cannon II | ||
+ | | high1typeID=3186 | ||
+ | | high2name=Neutron Blaster Cannon II | ||
+ | | high2typeID=3186 | ||
+ | | high3name=Neutron Blaster Cannon II | ||
+ | | high3typeID=3186 | ||
+ | | high4name=Neutron Blaster Cannon II | ||
+ | | high4typeID=3186 | ||
+ | | high5name=Neutron Blaster Cannon II | ||
+ | | high5typeID=3186 | ||
+ | | high6name=Neutron Blaster Cannon II | ||
+ | | high6typeID=3186 | ||
+ | | high7name=Neutron Blaster Cannon II | ||
+ | | high7typeID=3186 | ||
+ | | high8name=Neutron Blaster Cannon II | ||
+ | | high8typeID=3186 | ||
+ | | mid1name=Sensor Booster II | ||
+ | | mid1typeID=1952 | ||
+ | | mid2name=Pith X-Type Thermal Shield Hardener | ||
+ | | mid2typeID=19284 | ||
+ | | mid3name=Pithum C-Type Adaptive Invulnerability Shield Hardener | ||
+ | | mid3typeID=4349 | ||
+ | | mid4name=Federation Navy Stasis Webifier | ||
+ | | mid4typeID=17559 | ||
+ | | mid5name=Large Shield Extender II | ||
+ | | mid5typeID=3841 | ||
+ | | low1name=Tracking Enhancer II | ||
+ | | low1typeID=1999 | ||
+ | | low2name=Tracking Enhancer II | ||
+ | | low2typeID=1999 | ||
+ | | low3name=Damage Control II | ||
+ | | low3typeID=2048 | ||
+ | | low4name=Magnetic Field Stabilizer II | ||
+ | | low4typeID=10190 | ||
+ | | low5name=Magnetic Field Stabilizer II | ||
+ | | low5typeID=10190 | ||
+ | | low6name=Magnetic Field Stabilizer II | ||
+ | | low6typeID=10190 | ||
+ | | low7name=Magnetic Field Stabilizer II | ||
+ | | low7typeID=10190 | ||
+ | | rig1name=Large EM Shield Reinforcer II | ||
+ | | rig1typeID=26436 | ||
+ | | rig2name=Large EM Shield Reinforcer II | ||
+ | | rig2typeID=26436 | ||
+ | | rig3name=Large Kinetic Shield Reinforcer II | ||
+ | | rig3typeID=26440 | ||
+ | | drone1name=Ogre II x5 | ||
+ | | drone1typeID=2446 | ||
+ | | charge1name=Caldari Navy Antimatter Charge L x1 | ||
+ | | charge1typeID=21740 | ||
+ | | charge2name=Nanite Repair Paste x50 | ||
+ | | charge2typeID=28668 | ||
+ | | skills= | ||
+ | | showSKILLS=N | ||
+ | | notes= | ||
+ | | showNOTES=N | ||
+ | | difficulty=2 | ||
+ | | version=2020.5.26 | ||
+ | | showTOC=N | ||
+ | | alphacanuse=N | ||
+ | }} | ||
+ | |||
+ | === Sniper === | ||
+ | |||
+ | Vindicator | ||
+ | {{ShipFitting | ||
+ | | ship=Vindicator | ||
+ | | fitName= Sniper v2 | ||
+ | | fitID= Sniper v2 | ||
+ | | high1name=425mm Railgun II | ||
+ | | high1typeID=3090 | ||
+ | | high2name=425mm Railgun II | ||
+ | | high2typeID=3090 | ||
+ | | high3name=425mm Railgun II | ||
+ | | high3typeID=3090 | ||
+ | | high4name=425mm Railgun II | ||
+ | | high4typeID=3090 | ||
+ | | high5name=425mm Railgun II | ||
+ | | high5typeID=3090 | ||
+ | | high6name=425mm Railgun II | ||
+ | | high6typeID=3090 | ||
+ | | high7name=425mm Railgun II | ||
+ | | high7typeID=3090 | ||
+ | | high8name=425mm Railgun II | ||
+ | | high8typeID=3090 | ||
+ | | mid1name=Sensor Booster II | ||
+ | | mid1typeID=1952 | ||
+ | | mid2name=Pith X-Type EM Shield Hardener | ||
+ | | mid2typeID=19282 | ||
+ | | mid3name=Pithum C-Type Multispectrum Shield Hardener | ||
+ | | mid3typeID=4349 | ||
+ | | mid4name=Federation Navy Stasis Webifier | ||
+ | | mid4typeID=17559 | ||
+ | | mid5name=Large Shield Extender II | ||
+ | | mid5typeID=3841 | ||
+ | | low1name=Tracking Enhancer II | ||
+ | | low1typeID=1999 | ||
+ | | low2name=Tracking Enhancer II | ||
+ | | low2typeID=1999 | ||
+ | | low3name=Damage Control II | ||
+ | | low3typeID=2048 | ||
+ | | low4name=Magnetic Field Stabilizer II | ||
+ | | low4typeID=10190 | ||
+ | | low5name=Magnetic Field Stabilizer II | ||
+ | | low5typeID=10190 | ||
+ | | low6name=Magnetic Field Stabilizer II | ||
+ | | low6typeID=10190 | ||
+ | | low7name=Magnetic Field Stabilizer II | ||
+ | | low7typeID=10190 | ||
+ | | rig1name=Large EM Shield Reinforcer II | ||
+ | | rig1typeID=26436 | ||
+ | | rig2name=Large EM Shield Reinforcer II | ||
+ | | rig2typeID=26436 | ||
+ | | rig3name=Large Kinetic Shield Reinforcer II | ||
+ | | rig3typeID=26440 | ||
+ | | drone1name=Ogre II x5 | ||
+ | | drone1typeID=2446 | ||
+ | | charge1name=Scan Resolution Script x1 | ||
+ | | charge1typeID=29011 | ||
+ | | charge2name=Caldari Navy Antimatter Charge L x1 | ||
+ | | charge2typeID=21740 | ||
+ | | charge3name=Nanite Repair Paste x50 | ||
+ | | charge3typeID=28668 | ||
+ | | skills= | ||
+ | | showSKILLS=N | ||
+ | | notes= | ||
+ | | showNOTES=N | ||
+ | | difficulty=2 | ||
+ | | version=2020.5.27 | ||
+ | | showTOC=N | ||
+ | | alphacanuse=N | ||
+ | }} | ||
+ | |||
+ | === Logi === | ||
+ | |||
+ | Basilisk | ||
+ | {{ShipFitting | ||
+ | | ship=Basilisk | ||
+ | | fitName=Logi v2 | ||
+ | | fitID=Logi v2 | ||
+ | | high1name=Large Remote Shield Booster II | ||
+ | | high1typeID=3608 | ||
+ | | high2name=Large Remote Shield Booster II | ||
+ | | high2typeID=3608 | ||
+ | | high3name=Large Remote Shield Booster II | ||
+ | | high3typeID=3608 | ||
+ | | high4name=Large Remote Shield Booster II | ||
+ | | high4typeID=3608 | ||
+ | | high5name=Large Remote Capacitor Transmitter II | ||
+ | | high5typeID=12102 | ||
+ | | high6name=Large Remote Capacitor Transmitter II | ||
+ | | high6typeID=12102 | ||
+ | | mid1name=Pithum C-Type Adaptive Invulnerability Shield Hardener | ||
+ | | mid1typeID=4349 | ||
+ | | mid2name=Federation Navy 10MN Afterburner | ||
+ | | mid2typeID=15766 | ||
+ | | mid3name=Pith A-Type EM Shield Hardener | ||
+ | | mid3typeID=19280 | ||
+ | | mid4name=Thukker Large Shield Extender | ||
+ | | mid4typeID=28744 | ||
+ | | mid5name=Adaptive Invulnerability Shield Hardener II | ||
+ | | mid5typeID=2281 | ||
+ | | low1name=Damage Control II | ||
+ | | low1typeID=2048 | ||
+ | | low2name=Caldari Navy Power Diagnostic System | ||
+ | | low2typeID=31952 | ||
+ | | rig1name=Medium Ancillary Current Router II | ||
+ | | rig1typeID=31366 | ||
+ | | rig2name=Medium Core Defense Field Extender II | ||
+ | | rig2typeID=31796 | ||
+ | | drone1name=Acolyte II x5 | ||
+ | | drone1typeID=2205 | ||
+ | | charge1name=Nanite Repair Paste x234 | ||
+ | | charge1typeID=28668 | ||
+ | | skills= | ||
+ | | showSKILLS=N | ||
+ | | notes= | ||
+ | | showNOTES=N | ||
+ | | difficulty=2 | ||
+ | | version=2020.5.26 | ||
+ | | showTOC=N | ||
+ | | alphacanuse=N | ||
+ | }} | ||
+ | |||
+ | === OGB === | ||
+ | |||
+ | Sleipnir | ||
+ | {{ShipFitting | ||
+ | | ship=Sleipnir | ||
+ | | fitName= Incursions (ongrid booster) | ||
+ | | fitID= Incursions (ongrid booster) | ||
+ | | high1name=720mm 'Scout' Artillery I | ||
+ | | high1typeID=9451 | ||
+ | | high2name=720mm 'Scout' Artillery I | ||
+ | | high2typeID=9451 | ||
+ | | high3name=720mm 'Scout' Artillery I | ||
+ | | high3typeID=9451 | ||
+ | | high4name=Shield Command Burst II | ||
+ | | high4typeID=43555 | ||
+ | | high5name=Shield Command Burst II | ||
+ | | high5typeID=43555 | ||
+ | | high6name=Shield Command Burst II | ||
+ | | high6typeID=43555 | ||
+ | | high7name=Information Command Burst II | ||
+ | | high7typeID=43554 | ||
+ | | mid1name=Federation Navy Stasis Webifier | ||
+ | | mid1typeID=17559 | ||
+ | | mid2name=Republic Fleet Target Painter | ||
+ | | mid2typeID=31944 | ||
+ | | mid3name=Republic Fleet Target Painter | ||
+ | | mid3typeID=31944 | ||
+ | | mid4name=Adaptive Invulnerability Shield Hardener II | ||
+ | | mid4typeID=2281 | ||
+ | | mid5name=Adaptive Invulnerability Shield Hardener II | ||
+ | | mid5typeID=2281 | ||
+ | | low1name=Damage Control II | ||
+ | | low1typeID=2048 | ||
+ | | low2name=Tracking Enhancer II | ||
+ | | low2typeID=1999 | ||
+ | | low3name=Gyrostabilizer II | ||
+ | | low3typeID=519 | ||
+ | | low4name=Gyrostabilizer II | ||
+ | | low4typeID=519 | ||
+ | | low5name=Gyrostabilizer II | ||
+ | | low5typeID=519 | ||
+ | | rig1name=Medium Command Processor I | ||
+ | | rig1typeID=43896 | ||
+ | | rig2name=Medium Command Processor I | ||
+ | | rig2typeID=43896 | ||
+ | | drone1name=Acolyte II x5 | ||
+ | | drone1typeID=2205 | ||
+ | | charge1name=Republic Fleet EMP M x3 | ||
+ | | charge1typeID=21896 | ||
+ | | charge2name=Active Shielding Charge x1 | ||
+ | | charge2typeID=42694 | ||
+ | | charge3name=Shield Harmonizing Charge x1 | ||
+ | | charge3typeID=42695 | ||
+ | | charge4name=Shield Extension Charge x1 | ||
+ | | charge4typeID=42696 | ||
+ | | charge5name=Sensor Optimization Charge x1 | ||
+ | | charge5typeID=42835 | ||
+ | | skills= | ||
+ | | showSKILLS=N | ||
+ | | notes= | ||
+ | | showNOTES=N | ||
+ | | difficulty=2 | ||
| version=2020.5.26 | | version=2020.5.26 | ||
| showTOC=N | | showTOC=N | ||
| alphacanuse=N | | alphacanuse=N | ||
}} | }} |
Latest revision as of 01:48, 27 May 2020
Fits for Invasion shield doctrine will be posted here shortly.
Iteration 1
WIP fits, DO NOT USE THEM, this is bad idea. Initially this was designed for 10 people on grid. 1 OGB, 3/4 Logi, 3/4 DPS, 2 Sniper.
Mainline DPS
Vindicator
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Adaptive Invulnerability Shield Hardener II
Adaptive Invulnerability Shield Hardener II
Pith C-Type Anti-Thermal Shield Hardener
Federation Navy Stasis Webifier
Pithum C-Type EM Ward Amplifier
Tracking Enhancer II
Tracking Enhancer II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Large Anti-Thermal Screen Reinforcer II
Large Core Defense Field Extender II
Large Anti-Thermal Screen Reinforcer II
Ogre II x5
Caldari Navy Antimatter Charge L x1
Nanite Repair Paste x50
Sniper
Vindicator More Damage, more tracking, not capstable, but we have basis for it.
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Adaptive Invulnerability Shield Hardener II
Adaptive Invulnerability Shield Hardener II
Pith C-Type Anti-Thermal Shield Hardener
Caldari Navy Stasis Webifier
Gistum C-Type EM Ward Amplifier
Tracking Enhancer II
Tracking Enhancer II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Large Anti-Thermal Screen Reinforcer II
Large Core Defense Field Extender II
Large Anti-Thermal Screen Reinforcer II
Ogre II x5
Caldari Navy Antimatter Charge L x8
Null L x1
Void L x1
Nanite Repair Paste x50
Machariel
Less damage, less tracking, fighting slightly outside optimal, capstable.
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II
Tracking Computer II
Tracking Computer II
Adaptive Invulnerability Shield Hardener II
Adaptive Invulnerability Shield Hardener II
Pith C-Type Anti-Thermal Shield Hardener
Pithum C-Type EM Ward Amplifier
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Damage Control II
Dark Blood Reactor Control Unit
Large Anti-Thermal Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer II
Large Core Defense Field Extender II
Acolyte II x5
Optimal Range Script x2
Republic Fleet Phased Plasma L x7
Nanite Repair Paste x50
Republic Fleet Phased Plasma L x1
Optimal Range Script x2
Logi
Basilisk Standard WTM fit, needs work, need help, never flown Logi.
Large Remote Shield Booster II
Large Remote Shield Booster II
Large Remote Shield Booster II
Large Remote Shield Booster II
Large Remote Capacitor Transmitter II
Large Remote Capacitor Transmitter II
Pithum C-Type Adaptive Invulnerability Shield Hardener
Federation Navy 10MN Afterburner
Pith X-Type Anti-EM Shield Hardener
Thukker Large Shield Extender
Shadow Serpentis Remote Sensor Booster
Damage Control II
Caldari Navy Power Diagnostic System
Medium Ancillary Current Router II
Medium Core Defense Field Extender II
Acolyte II x5
Nanite Repair Paste x234
ECCM Script x1
Scan Resolution Script x1
OGB
Sleipnir 3 shield boosts are mandatory, skirmish maybe changed to info for scan res.
720mm 'Scout' Artillery I
720mm 'Scout' Artillery I
720mm 'Scout' Artillery I
Shield Command Burst II
Shield Command Burst II
Shield Command Burst II
Skirmish Command Burst II
Federation Navy Stasis Webifier
Tracking Computer II
Republic Fleet Target Painter
Adaptive Invulnerability Shield Hardener II
Adaptive Invulnerability Shield Hardener II
Damage Control II
Tracking Enhancer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Medium Command Processor I
Medium Command Processor I
Acolyte II x5
Tracking Speed Script x1
Republic Fleet EMP M x3
Active Shielding Charge x2
Shield Harmonizing Charge x1
Interdiction Maneuvers Charge x1
Republic Fleet EMP M x11400
Active Shielding Charge x600
Shield Harmonizing Charge x600
Evasive Maneuvers Charge x600
Interdiction Maneuvers Charge x600
Iteration 2
With a lot of help from Pink Kondur and Paxte Eriker we made second iteration of the fits. Small adjustments and QoL changes.
Mainline DPS
Vindicator
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Sensor Booster II
Pith X-Type Thermal Shield Hardener
Pithum C-Type Adaptive Invulnerability Shield Hardener
Federation Navy Stasis Webifier
Large Shield Extender II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Large EM Shield Reinforcer II
Large EM Shield Reinforcer II
Large Kinetic Shield Reinforcer II
Ogre II x5
Caldari Navy Antimatter Charge L x1
Nanite Repair Paste x50
Sniper
Vindicator
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
425mm Railgun II
Sensor Booster II
Pith X-Type EM Shield Hardener
Pithum C-Type Multispectrum Shield Hardener
Federation Navy Stasis Webifier
Large Shield Extender II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Large EM Shield Reinforcer II
Large EM Shield Reinforcer II
Large Kinetic Shield Reinforcer II
Ogre II x5
Scan Resolution Script x1
Caldari Navy Antimatter Charge L x1
Nanite Repair Paste x50
Logi
Basilisk
Large Remote Shield Booster II
Large Remote Shield Booster II
Large Remote Shield Booster II
Large Remote Shield Booster II
Large Remote Capacitor Transmitter II
Large Remote Capacitor Transmitter II
Pithum C-Type Adaptive Invulnerability Shield Hardener
Federation Navy 10MN Afterburner
Pith A-Type EM Shield Hardener
Thukker Large Shield Extender
Adaptive Invulnerability Shield Hardener II
Damage Control II
Caldari Navy Power Diagnostic System
Medium Ancillary Current Router II
Medium Core Defense Field Extender II
Acolyte II x5
Nanite Repair Paste x234
OGB
Sleipnir
720mm 'Scout' Artillery I
720mm 'Scout' Artillery I
720mm 'Scout' Artillery I
Shield Command Burst II
Shield Command Burst II
Shield Command Burst II
Information Command Burst II
Federation Navy Stasis Webifier
Republic Fleet Target Painter
Republic Fleet Target Painter
Adaptive Invulnerability Shield Hardener II
Adaptive Invulnerability Shield Hardener II
Damage Control II
Tracking Enhancer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Medium Command Processor I
Medium Command Processor I
Acolyte II x5
Republic Fleet EMP M x3
Active Shielding Charge x1
Shield Harmonizing Charge x1
Shield Extension Charge x1
Sensor Optimization Charge x1