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Soldier of Fortune: Difference between revisions

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Destroyer skillbook no longer a reward for Mission 9
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'''{{co|#9ef37c|Objective:}}''' Destroy a rat.  
'''{{co|#9ef37c|Objective:}}''' Destroy a rat.  


Your agent gives you a [[Destroyer]] (e.g. a [[Catalyst]]). Destroyers are larger and slower than the Frigates you've been flying so far, but can mount many more weapons, making them particularly good at fighting Frigates. You will need to purchase the Destroyer skill book as it is no longer given as a reward for completing mission 9. Assemble and activate your new Destroyer, then fit modules to it. It's recommended that you fit:
Your agent gives you a [[Destroyer]] (e.g. a [[Catalyst]]). Destroyers are larger and slower than the Frigates you've been flying so far, but can mount many more weapons, making them particularly good at fighting Frigates. You will need to purchase the Destroyer skill book (as it is no longer given as a reward for completing mission 9).
* As many turret weapons as will fit. You can strip your current ships of their module, or buy new modules from the market (they are not particularly expensive). It's best to only mount identical weapons (don't, for instance, mix long-range and short-range weapons, as no matter at what range you are, half your weapons will be ineffective).  
Keep in mind that you need to train the Destroyer skill at least to level I in order to fly your Destroyer.
Assemble and activate your new Destroyer, then fit modules to it. It's recommended that you fit:
* As many turret weapons as it will fit. You can strip your current ships of their module, or buy new modules from the market (they are not particularly expensive). It's best to only mount identical weapons (don't, for instance, mix long-range and short-range weapons, as no matter at what range you are, half your weapons will be ineffective).  
* A propulsion module (afterburner or microwarpdrive).  
* A propulsion module (afterburner or microwarpdrive).  
You can fit the remaining slots on your ship with modules of your choice, if you want; a web probably isn't a bad idea. Keep in mind that you need to have trained at least level I in the Destroyer skill (that you received at the end the last mission) in order to fly your Destroyer.
You can fit the remaining slots on your ship with modules of your choice, if you want; a web probably isn't a bad idea.


Undock and warp to the mission location. There will be three rat Frigates for you to fight; one of them is the "terrorist leader" you're meant to destroy, the other are his wingmen. The terrorist leader will be flying a more advanced faction Frigate, which will warp disrupt (preventing you from warping away) and web (slowing you down) you.  
Undock and warp to the mission location. There will be three rat Frigates for you to fight; one of them is the "terrorist leader" you're meant to destroy, the other are his wingmen. The terrorist leader will be flying a more advanced faction Frigate, which will warp disrupt (preventing you from warping away) and web (slowing you down) you.