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value - the value of the stat being modified<br/> | value - the value of the stat being modified<br/> | ||
Damage increase | Damage increase modifies = (1 + m1*S(1)) * ... * (1 + mn*S(n)) * value<br/> | ||
(1+m1*S(1)) * ... * (1+mn*S(n)) * value<br/> | |||
ROF | ROF modifier = (1-m1*S(1)) * (1-m2*S(2)) * ... * (1-mn*S(n)) * value<br/> | ||
(1-m1*S(1)) * (1-m2*S(2)) * ... * (1-mn*S(n)) * value<br/> | |||
Harderners:<br/> | Harderners:<br/> | ||
1 - (1-m1*S(1)) * (1-m2*S(2)) * ... * (1-mn*S(n)) * (1 - value)<br/> | Resistance = 1 - (1-m1*S(1)) * (1-m2*S(2)) * ... * (1-mn*S(n)) * (1 - value)<br/> | ||
Harderners modifiy not the resistance, but the amount of damage let through.<br/> | Harderners modifiy not the resistance, but the amount of damage let through.<br/> | ||