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Rohan Hawke (talk | contribs) m Minor typo fix. |
Martine DeVu (talk | contribs) |
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There are three basic types of safe spots. | There are three basic types of safe spots. | ||
Mid-point safes are the simplest and least secure form of safes. | Mid-point safes are the simplest and least secure form of safes. Simply create a bookmark while warping between two celestials. It is fairly easy to get the approximate position of a midpoint safe by using [[directional scanner]] which makes them easier to probe. A determined pilot can even locate mid-point safes with the directional scanner and mid warp bookmarks. | ||
Unaligned safes are considerably more secure than mid-point safes. These spots are not in an alignment between two celestial objects. Unaligned safes can be made by either bookmarking signatures/mission sites or by creating safe spot while warping from between mid-point safe and another location. | Unaligned safes are considerably more secure than mid-point safes. These spots are not in an alignment between two celestial objects. Unaligned safes can be made by either bookmarking signatures/mission sites or by creating a safe spot while warping from between mid-point safe and another location. | ||
[[File:MidSafeMethod.jpg|thumb|Example of unaligned safe that has been made with one mid-point safe and a celestial.]] | [[File:MidSafeMethod.jpg|thumb|Example of unaligned safe that has been made with one mid-point safe and a celestial.]] | ||
Deep safes are the most secure form of safe spots. Usually a safe is considered to be deep safe if it is more than 14 AU from any celestial and is not in between celestials. This makes it impossible to be seen with directional scanner. Proper deep safes can be hard to make. The following are three most common methods: | Deep safes are the most secure form of safe spots. Usually a safe is considered to be deep safe if it is more than 14 AU from any celestial and is not in between celestials. This makes it impossible to be seen with the directional scanner. Proper deep safes can be hard to make. The following are the three most common methods: | ||
* [[Incursions|Sansha's Nation incursion]] sites spawn far enough to be used as deep safes. | * [[Incursions|Sansha's Nation incursion]] sites spawn far enough to be used as deep safes. | ||
* [[Sleeper Cache]]s can spawn more than 14 AU from the nearest celestial. | * [[Sleeper Cache]]s can spawn more than 14 AU from the nearest celestial. | ||
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'''Instadock bookmarks'''<br> | '''Instadock bookmarks'''<br> | ||
When you warp to any location your ship will land approximately 2500 meters away from the target. On stations this means that you can land outside of the docking range and are | When you warp to any location your ship will land approximately 2500 meters away from the target. On stations, this means that you can land outside of the docking range and are vulnerable to ganks as you approach the station. This is especially dangerous at trade hubs where gankers may try to kill you.<br> | ||
Instadock bookmarks solve this issue. Instadock bookmark is simply a bookmark that is placed at least 2500 meters inside of the docking range. | Instadock bookmarks solve this issue. Instadock bookmark is simply a bookmark that is placed at least 2500 meters inside of the docking range. | ||
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'''Instaundock bookmarks'''<br> | '''Instaundock bookmarks'''<br> | ||
When you undock from a station your ship will be moving at maximum velocity towards certain direction. By having a bookmark far in that direction it is possible to instantly warp off after undocking.<br> | When you undock from a station your ship will be moving at maximum velocity towards a certain direction. By having a bookmark far in that direction it is possible to instantly warp off after undocking.<br> | ||
The most common way | The most common way of making an instaundock is to use a very fast MWD frigate. Undock from the station and burn away. It is also possible to use mid-warp bookmarks, celestial alignment or lucky signatures. The instaundock bookmark should ideally be far enough from the station so that it is not on the same grid. This way you will disappear from their overview after warping to it.<br> | ||
It should be noted that the ship heading has small random variance on undock. | It should be noted that the ship heading has a small random variance on undock. | ||
Using instaundocks is not recommended for slow ships. A well placed combat prober will be able to probe slow ship at the landing position before the slow ship is able to warp away. | Using instaundocks is not recommended for slow ships. A well placed combat prober will be able to probe a slow ship at the landing position before the slow ship is able to warp away. | ||
'''Tactical bookmarks'''<br> | '''Tactical bookmarks'''<br> | ||
Tactical bookmarks are bookmarks that are on grid with a point of interest (such as station or stargate) but far enough that hostiles on the grid will not be danger to you and [[Tackling#Warp_disruption_fields|drag bubbles]] will not drag you. They should be at minimum 200 km away so that warping between the target and the bookmark is always possible.<br> | Tactical bookmarks are bookmarks that are on grid with a point of interest (such as station or stargate) but far enough that hostiles on the grid will not be a danger to you and [[Tackling#Warp_disruption_fields|drag bubbles]] will not drag you. They should be at minimum 200 km away so that warping between the target and the bookmark is always possible.<br> | ||
Tactical bookmarks can be used to check the target grid before warping in or to prey on passing by ships, ready to warp in as soon as the victim arrives.[[File:TacticalBookmarkLayout.gif|thumb|Tactical bookmarks placed around a gate. Click to see animation.]] | Tactical bookmarks can be used to check the target grid before warping in or to prey on passing by ships, ready to warp in as soon as the victim arrives.[[File:TacticalBookmarkLayout.gif|thumb|Tactical bookmarks placed around a gate. Click to see animation.]] | ||
Tactical bookmarks "above" or "below" the target can also be used for bypassing bubbles. | Tactical bookmarks "above" or "below" the target can also be used for bypassing bubbles. | ||
Tactical bookmarks can also be used for fast repositioning on grid. The recommended layout for a Tactical PvP Bookmark Setup is the classic 3 axes, 4 | Tactical bookmarks can also be used for fast repositioning on grid. The recommended layout for a Tactical PvP Bookmark Setup is the classic 3 axes, 4 points per axes, with 150km separating each Bookmark Point. With this layout, almost every point around a designated area (eg. Jump Gate, POS, Station...) in a radius of 300km can be reached, allowing fast position changes as well as the famous "50km Warp" known to be the smallest distance a ship can warp to. if you have a target 50 km away and a tactical bookmark 200 km behind them you can warp to the bookmark at 150 km and land right on top of the target. | ||
The fastest way to create a Tactically Bookmarked Location would be the combined use of Micro Jump Drives (MJD) and Micro Warp Drives (MWD), although it was rarely used in the middle of a fleet fight, these could allow fast creation of such Bookmarks in those situations. | The fastest way to create a Tactically Bookmarked Location would be the combined use of Micro Jump Drives (MJD) and Micro Warp Drives (MWD), although it was rarely used in the middle of a fleet fight, these could allow fast creation of such Bookmarks in those situations. | ||
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''' Bubbling bookmarks'''<br> | ''' Bubbling bookmarks'''<br> | ||
Finding a good spot for a warp disruption bubble takes time. So if you think you may be camping the same stargate in future you will want to save the location where you want your bubble to be. | Finding a good spot for a warp disruption bubble takes time. So if you think you may be camping the same stargate in the future you will want to save the location where you want your bubble to be. | ||
== Organizing and managing bookmarks == | == Organizing and managing bookmarks == | ||