|
|
| (2 intermediate revisions by the same user not shown) |
| Line 1: |
Line 1: |
| == Greetings and Core Page Edits == | | == Greetings and Core Page Edits == |
| Hi. I appreciate your analysis ... it's very helpful. A couple of overarching comments:
| |
| *I went to this page [[UniWiki:To-Do List]] expecting to find a list of things to do. [[User:Noemie belacqua]] is listed at the bottom as one of the curators, and since I had talked to her a year or two ago, I went to check her page. Her to-do list is still up, and there's no obvious way to see that she's not active.
| |
| *UniWiki seems to serve two conflicting audiences: expert players who want detailed, analytic insight into the bowels of the game, and new players who are trying to integrate a wide variety of factual bits and want surveys and examples. I got started trying to edit here when I wanted to find the basic difference between a missile and a projectile, and the two pages were mostly mathematics about explosion radius and falloff distance. I understand those now, but at the time it was very frustrating.
| |
| [[Tanking]]. The question that new players ask is "how should I fit my frigate?" They're really not interested in the math of stacking penalties - nor should they be ... one of the things that makes this game so much fun is that there's always more to learn. But I agree with you that the sample fits are out of place. I'll delete them.
| |
| Note: when UniWiki removed the fittings examples from its ship description pages, it didn't just delete information, it deleted authority. Experts argue about how to best fit ship for a given situation, but new players just want to see a fit or two that experts generally agree is OK. (EVE Workbench doesn't provide that ... it's impossible to tell which of their fittings work well.) I can see why it's controversial, but it stills feels like and unfilled need.
| |
| [[Weapons]]. The definition of "weapon" is a module that affects and enemy ship. That doesn't necessarily imply damage. It looks to me like E-War is on the line between damage and logistics. But unless it is its own category, it has to be ''something''. I don't have any experience with the newest weapons, so someone else will have to make those changes.
| |
| [[Scanning]]. If you're a new player, who has never dealt with the words "directional" or "probe", and you type "scanning" into the search box, what should happen?
| |
|
| |
|
| |
|
| |
|
| o/. | | o/. |