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Abyssal Deadspace: Difference between revisions

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Weather Effects: Repeated testimony from abyssal discord claims that the randomness is per run not room
Line 60: Line 60:
! Level !! Filament Name !! Filament Appearance !! Penalty Amount
! Level !! Filament Name !! Filament Appearance !! Penalty Amount
|-
|-
| 0 || Tranquil || [[File:abyssalFilamentL0.png]] || rowspan=4 | -30% or -50%, random per room
| 0 || Tranquil || [[File:abyssalFilamentL0.png]] || rowspan=4 | -30% or -50%, random per run
|-
|-
| 1 || Calm || [[File:abyssalFilamentL1.png]]
| 1 || Calm || [[File:abyssalFilamentL1.png]]
Line 68: Line 68:
| 3 || Fierce || [[File:abyssalFilamentL3.png]]
| 3 || Fierce || [[File:abyssalFilamentL3.png]]
|-
|-
| 4 || Raging || [[File:abyssalFilamentL4.png]] || rowspan=3 |-50% or -70%, random per room
| 4 || Raging || [[File:abyssalFilamentL4.png]] || rowspan=3 |-50% or -70%, random per run
|-
|-
| 5 || Chaotic || [[File:abyssalFilamentL5.png]]
| 5 || Chaotic || [[File:abyssalFilamentL5.png]]