More actions
-streamlined |
m -combat anomalies are not deadspace |
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==Walkthrough== | ==Walkthrough== | ||
Single ungated pocket with multiple waves of rats. Killing the last ship of each wave triggers the next. | |||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Frigate|4-6|Centii Servant/Centii Minion}} | {{NPCTableRow|Frigate|4-6|Centii Servant/Centii Minion}} | ||
|} | |} | ||