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= Introduction = | = Introduction = | ||
VA's Overview Guide is a step-by-step guide, designed to teach new players how to set up their own overviews in EVE Online. | VA's Overview Guide is a step-by-step guide, designed to teach new players how to set up their own overviews in EVE Online. | ||
The guide contains a full | The guide contains a full walk-through of how to set up a complete overview from start to finish, with the following presets: | ||
*PvP | *PvP | ||
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Setting up your overview is compulsory for uni fleets. People will get angry at you if you don't have your overview set up properly. Your overview presets are your eyes in EVE. Playing the game without setting them up properly is like not wearing glasses. You don't need glasses, you say? Trust me, everyone wears glasses in EVE. Knowledge is power. Even if you think you know it all, you don't. | Setting up your overview is compulsory for uni fleets. People will get angry at you if you don't have your overview set up properly. Your overview presets are your eyes in EVE. Playing the game without setting them up properly is like not wearing glasses. You don't need glasses, you say? Trust me, everyone wears glasses in EVE. Knowledge is power. Even if you think you know it all, you don't. | ||
= Getting Started = | = Getting Started = | ||
=== What is the overview? === | === What is the overview? === | ||
In EVE Online, the overview is the only practical way to | In EVE Online, the overview is the only practical way to organize and view stuff. It is a powerful, (almost) fully customizable list of interactive items. It is one of the most important parts of EVE’s interface, and will help you in PvP, running missions, mining, traveling - practically every activity in EVE requires use of the overview. It is vitally important that you set up your overview in a way that is not confusing, and will allow you to easily see whatever you want to see at any given time. The consequences of not setting up your overview properly could range from not being able to see a war target and subsequently getting destroyed, to firing on your own ally because he appeared as a hostile, to being destroyed by NPC pirates that didn’t even show up on your screen. | ||
<br> | <br> | ||
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'''''Hint -''''' You can move your ship and modules display to the left and right by holding shift and clicking on your capacitor and dragging. You can even move it to the top of your screen: Click the white arrow below the speedometer, then "Align Top" at the bottom of the menu which appears. | '''''Hint -''''' You can move your ship and modules display to the left and right by holding shift and clicking on your capacitor and dragging. You can even move it to the top of your screen: Click the white arrow below the speedometer, then "Align Top" at the bottom of the menu which appears. | ||
'''''Another hint -''''' You can move your targeted objects around your screen as well. Notice that near the upper-left or upper-right corner of your targeted items (you will have to target something to see these), there is a very faint | '''''Another hint -''''' You can move your targeted objects around your screen as well. Notice that near the upper-left or upper-right corner of your targeted items (you will have to target something to see these), there is a very faint cross-hair. Click and drag that cross-hair around to change the location of your targets. | ||
Now go to right click the white triangle on your '''Fleet tab''' and select '''Leave fleet''' . Your screen should be mostly set up for the next fleet op. Next time you go on an op, don’t forget to separate your squad and fleet chat windows and to add important fleetmates to your Watch List. | Now go to right click the white triangle on your '''Fleet tab''' and select '''Leave fleet''' . Your screen should be mostly set up for the next fleet op. Next time you go on an op, don’t forget to separate your squad and fleet chat windows and to add important fleetmates to your Watch List. | ||
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Now that we’ve gotten that down, let’s get onto the overview itself. | Now that we’ve gotten that down, let’s get onto the overview itself. | ||
= The Overview Settings = | = The Overview Settings = | ||
=== Viewing Overview Settings === | === Viewing Overview Settings === | ||
To view all your overview settings, do the following: | To view all your overview settings, do the following: | ||
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You should now see your overview settings window, complete with six different tabs. | You should now see your overview settings window, complete with six different tabs. | ||
'''NOTE - This guide will cover | '''NOTE - This guide will cover optimizing overview settings in the next chapter. For now, follow along in your own overview and learn.''' | ||
<br> | <br> | ||
=== The Filters Tab === | === The Filters Tab === | ||
==== Types ==== | ==== Types ==== | ||
The types tab is where you select what you want to see on your overview. You can use this tab to select | The types tab is where you select what you want to see on your overview. You can use this tab to select specific things - if you’re a veldspar miner, you might only want veldspar asteroids and NPC rats. If you’re a PvPer, you might only want ships on your overview, or maybe even just specific types of ships. | ||
*'''Asteroid:''' Pretty self explanatory - all your different types of asteroids. | *'''Asteroid:''' Pretty self explanatory - all your different types of asteroids. | ||
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<br> | <br> | ||
==== States ==== | ==== States ==== | ||
In the States tab, you can further | In the States tab, you can further define what you want to see in the overview. Whilst the Types tab is pretty straightforward, some care has to be taken with the States tab. | ||
'''IMPORTANT - EVERYONE READ THIS:''' States doesn’t let you say what you want to see, rather it lets you say what you don’t want to see. | '''IMPORTANT - EVERYONE READ THIS:''' States doesn’t let you say what you want to see, rather it lets you say what you don’t want to see. | ||
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'''Example:''' You want to see a war target, so you select '''Pilot is at war with your corporation/alliance'''. You would think this would give you war targets on your overview, but it’s a bit more complicated than that. | '''Example:''' You want to see a war target, so you select '''Pilot is at war with your corporation/alliance'''. You would think this would give you war targets on your overview, but it’s a bit more complicated than that. | ||
Suppose that player also has a bounty on him. Since you haven’t got bounty checked, he won’t show up. You need to select all the attributes that a war target could possibly have in order to see war targets. | Suppose that player also has a bounty on him. Since you haven’t got bounty checked, he won’t show up. You need to select all the attributes that a war target could possibly have in order to see war targets. | ||
Additionally, the States tab and the Types tab interact which often leads to problems and confusion for newer players. For example, if you are setting up a drone preset where all you want to see are drones and nothing else [i.e. no ships, no rats etc.], many newer players will deselect everything in Types except for Drones and then deselect everything in States thinking that those attributes deal only with showing pilots - which is what you don't want in your Drones preset. The problem with this is that you will not see your Drones in the Overview because Drones belong TO pilots; in order to see your own drones, you must select "pilot is in your alliance" in the States tab. If you want to see the drones of your enemies, then you will also have to select "pilot is at war with your corporation/alliance" etc. Feel free to test this out with your own drones, you will be pleasantly surprised. The same principle applies if you're mining with jetcans, if you only select "Cargo Container" under Celestial in Types and deselect everything in States, nobody's cans will show up in your overview because by deselecting everything in States, you are not allowing your Overview to show cans that belong to pilots - and since all cans invariably belong to a pilot, none will thus show. This same principle applies to other objects like wrecks etc. because the States tab doesn't just show pilots, but it shows what those pilots own. To keep things simple, I select everything in the States tab for all my presets and use the Types tab to filter what I do/don't want to see in my Overview presets. NOTE: This paragraph was not written by Varius. | Additionally, the States tab and the Types tab interact which often leads to problems and confusion for newer players. For example, if you are setting up a drone preset where all you want to see are drones and nothing else [i.e. no ships, no rats etc.], many newer players will deselect everything in Types except for Drones and then deselect everything in States thinking that those attributes deal only with showing pilots - which is what you don't want in your Drones preset. The problem with this is that you will not see your Drones in the Overview because Drones belong TO pilots; in order to see your own drones, you must select "pilot is in your alliance" in the States tab. If you want to see the drones of your enemies, then you will also have to select "pilot is at war with your corporation/alliance" etc. Feel free to test this out with your own drones, you will be pleasantly surprised. The same principle applies if you're mining with jetcans, if you only select "Cargo Container" under Celestial in Types and deselect everything in States, nobody's cans will show up in your overview because by deselecting everything in States, you are not allowing your Overview to show cans that belong to pilots - and since all cans invariably belong to a pilot, none will thus show. This same principle applies to other objects like wrecks etc. because the States tab doesn't just show pilots, but it shows what those pilots own. To keep things simple, I select everything in the States tab for all my presets and use the Types tab to filter what I do/don't want to see in my Overview presets. NOTE: This paragraph was not written by Varius. | ||
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This is the trick to the overview, and (apart from bugs) the most common reason why players can’t see all the things they want to see. | This is the trick to the overview, and (apart from bugs) the most common reason why players can’t see all the things they want to see. | ||
<br> | <br> | ||
=== The Appearance Tab === | === The Appearance Tab === | ||
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<br> | <br> | ||
==== Background ==== | ==== Background ==== | ||
The Background tab allows you to change the background of items in your overview, as well as the background of icons in space. It doesn’t affect things in chat. | The Background tab allows you to change the background of items in your overview, as well as the background of icons in space. It doesn’t affect things in chat. | ||
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<br> | <br> | ||
==== EWAR ==== | ==== EWAR ==== | ||
The EWAR lets you modify which electronic warfare | The EWAR lets you modify which electronic warfare notifications are shown on the overview. For example, you might only want to know when you’re being warp scrambled, so you would only check that box. | ||
<br> | <br> | ||
=== The Columns Tab === | === The Columns Tab === | ||
Columns let you select which columns you want to see in your overview. Some of them are pretty useless, so you obviously don’t want those columns cramping your style. | Columns let you select which columns you want to see in your overview. Some of them are pretty useless, so you obviously don’t want those columns cramping your style. | ||
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*'''Velocity:''' The object’s general velocity. | *'''Velocity:''' The object’s general velocity. | ||
*'''Radial Velocity:''' How fast an object is | *'''Radial Velocity:''' How fast an object is traveling, and whether it is traveling towards or away from you. | ||
*'''Transversal Velocity:''' How fast an object is | *'''Transversal Velocity:''' How fast an object is traveling perpendicular to you (its orbital velocity). Very useful for gunnery pilots in gauging whether a target can be hit or not, and valuable for frigate and interceptor pilots trying to avoid being hit by guns. An object with a faster transversal velocity will be harder to hit, and vice versa. Angular velocity is, however, more useful. Angular velocity is the most valuable tab for gunnery pilots. | ||
*'''Angular Velocity:''' is an object’s speed relative to you, measured in radians per second. This means that angular velocity takes distance from a target into account, a very important factor when trying to hit something. Even if a ship has a high transversal velocity, it may still have a very low angular velocity because it is far away; meaning it might still be easy to hit. Basically, if the number in the angular velocity tab is lower than your tracking speed, you can hit your target - or the other way around. | *'''Angular Velocity:''' is an object’s speed relative to you, measured in radians per second. This means that angular velocity takes distance from a target into account, a very important factor when trying to hit something. Even if a ship has a high transversal velocity, it may still have a very low angular velocity because it is far away; meaning it might still be easy to hit. Basically, if the number in the angular velocity tab is lower than your tracking speed, you can hit your target - or the other way around. | ||
<br> | <br> | ||
=== The Ships Tab === | === The Ships Tab === | ||
The Ships tab lets you | The Ships tab lets you customize what you see when you mouse over an object in space. It also lets you customize the order information is shown in, and the brackets used on either side of each bit of information. Again, some bits are useful, and some bits are not. Ship Name, for example, is rarely useful, whereas Ship Type is very useful. | ||
Since I generally use the overview to look at all of this information, this tab is not so important to me. It can, however, be useful when you are looking at a battle from long range in Tactical Overview mode, and you want to see all pertinent information when you mouse over different ships. | Since I generally use the overview to look at all of this information, this tab is not so important to me. It can, however, be useful when you are looking at a battle from long range in Tactical Overview mode, and you want to see all pertinent information when you mouse over different ships. | ||
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<br> | <br> | ||
=== The Misc Tab === | === The Misc Tab === | ||
The Misc tab allows you to reset all of your overview settings and start from scratch. It also has the option of moving objects that are mentioned in broadcasts to the top of an overview. This can be useful in fleet operations when the FC broadcasts an align command, or the like. The relevant stargate would then move to the top of the overview. | The Misc tab allows you to reset all of your overview settings and start from scratch. It also has the option of moving objects that are mentioned in broadcasts to the top of an overview. This can be useful in fleet operations when the FC broadcasts an align command, or the like. The relevant stargate would then move to the top of the overview. | ||
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<br> | <br> | ||
=== The Overview Tabs Tab === | === The Overview Tabs Tab === | ||
This tab allows you to set up to five different tabs, with five different overview and bracket profile presets. This lets you easily switch between different profiles for different situations. Brackets are the icons you see in space for an item, such as squares for players, circles for planets, etc.. | This tab allows you to set up to five different tabs, with five different overview and bracket profile presets. This lets you easily switch between different profiles for different situations. Brackets are the icons you see in space for an item, such as squares for players, circles for planets, etc.. | ||
<br> The next section will show you how to set different presets and | <br> The next section will show you how to set different presets and optimize your overview for different situations. | ||
<br> | <br> | ||
= Setting Up Your Overview = | = Setting Up Your Overview = | ||
The following section will tell you how to set up your overview for Eve University fleets. Please follow the instructions carefully. | The following section will tell you how to set up your overview for Eve University fleets. Please follow the instructions carefully. | ||
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#Make sure your overview is wide enough to easily see the information in all these columns. | #Make sure your overview is wide enough to easily see the information in all these columns. | ||
=== Setting Up Ship Mouse-Overs === | === Setting Up Ship Mouse-Overs === | ||
#Go to the '''Ships tab'''. | #Go to the '''Ships tab'''. | ||
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<br> | <br> | ||
=== Setting up Broadcasted Entities === | === Setting up Broadcasted Entities === | ||
#Go to the '''Misc Tab'''. | #Go to the '''Misc Tab'''. | ||
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<br> | <br> | ||
=== Setting Up Colortags === | === Setting Up Colortags === | ||
#Go to the '''Appearance tab''', and then the '''Colortag tab'''. | #Go to the '''Appearance tab''', and then the '''Colortag tab'''. | ||
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*If you attack someone. | *If you attack someone. | ||
=== Setting Up Backgrounds === | === Setting Up Backgrounds === | ||
#Go into the '''Appearances tab''', then go to the '''Background tab'''. | #Go into the '''Appearances tab''', then go to the '''Background tab'''. | ||
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'''''Note about neutrals and remote reppers:''''' According to EVE Online Support article: “ Player A aids Player B who is aggression flagged towards everyone = Player A gets aggression flagged towards everyone. ” So even if you don’t have neutrals on your overview, remote reppers should show up as red flashies once they start repping the war targets. This is my interpretation, but it has not been tested. If you don’t want to take the risk, put neutrals on your overview. | '''''Note about neutrals and remote reppers:''''' According to EVE Online Support article: “ Player A aids Player B who is aggression flagged towards everyone = Player A gets aggression flagged towards everyone. ” So even if you don’t have neutrals on your overview, remote reppers should show up as red flashies once they start repping the war targets. This is my interpretation, but it has not been tested. If you don’t want to take the risk, put neutrals on your overview. | ||
=== Saving a Preset === | === Saving a Preset === | ||
#In your overview settings, in the '''Filters''' tab , you should see '''Presets: not saved''', and a little white triangle next to it. Right click the '''white triangle'''. You can also find the same white triangle in your actual overview, on the tab that says '''Overview (not saved)'''. Clicking on this will do the same thing. | #In your overview settings, in the '''Filters''' tab , you should see '''Presets: not saved''', and a little white triangle next to it. Right click the '''white triangle'''. You can also find the same white triangle in your actual overview, on the tab that says '''Overview (not saved)'''. Clicking on this will do the same thing. | ||
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<br> | <br> | ||
=== Setting Up a PvP with Drones Preset === | === Setting Up a PvP with Drones Preset === | ||
#Click the '''white triangle''' and select '''Load 1 - PvP'''. | #Click the '''white triangle''' and select '''Load 1 - PvP'''. | ||
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<br> | <br> | ||
=== Setting Up a PvP Travel Preset === | === Setting Up a PvP Travel Preset === | ||
#Click the '''white triangle''' and select '''Load 1 - PvP'''. | #Click the '''white triangle''' and select '''Load 1 - PvP'''. | ||
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<br> | <br> | ||
=== Setting Up a PvP Travel Without Neutrals Preset === | === Setting Up a PvP Travel Without Neutrals Preset === | ||
#Click the '''white triangle''' and select '''Load 2 - PvP Travel''' | #Click the '''white triangle''' and select '''Load 2 - PvP Travel''' | ||
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This is a useful preset to have for those times when you have to make a shopping trip to a busy system like Jita, or an FC takes the fleet into a really busy system. This preset will eliminate neutral pilots from the overview, reducing lag. '''Please don’t use this all the time, though - seeing neutrals is useful, and flying without them on your overview is dangerous.''' | This is a useful preset to have for those times when you have to make a shopping trip to a busy system like Jita, or an FC takes the fleet into a really busy system. This preset will eliminate neutral pilots from the overview, reducing lag. '''Please don’t use this all the time, though - seeing neutrals is useful, and flying without them on your overview is dangerous.''' | ||
=== Setting Up a Missions Preset === | === Setting Up a Missions Preset === | ||
For setting up a missioning preset, I loaded the Standard preset, then ran some missions. I removed the things I didn’t really need to see as I went - you can do this by right clicking on the item in the overview, then selecting '''Remove *item* from overview'''. Eventually I had a preset I was happy with. | For setting up a missioning preset, I loaded the Standard preset, then ran some missions. I removed the things I didn’t really need to see as I went - you can do this by right clicking on the item in the overview, then selecting '''Remove *item* from overview'''. Eventually I had a preset I was happy with. | ||
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<br> | <br> | ||
=== Creating a Fleet Members Preset === | === Creating a Fleet Members Preset === | ||
#Click the '''white triangle''' and select '''Load 1 - PvP'''. | #Click the '''white triangle''' and select '''Load 1 - PvP'''. | ||
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#Save the preset as '''4 - Fleetmates''' | #Save the preset as '''4 - Fleetmates''' | ||
This is a very useful preset for seeing where your fleet is in relation to the enemy. It is also very, very useful for fleet, wing and squad commanders to quickly see where their squad members are so as to do a headcount. It will also show anyone who is flying with the fleet, but isn’t actually in the fleet. Sometimes people disconnect and need a fleet | This is a very useful preset for seeing where your fleet is in relation to the enemy. It is also very, very useful for fleet, wing and squad commanders to quickly see where their squad members are so as to do a headcount. It will also show anyone who is flying with the fleet, but isn’t actually in the fleet. Sometimes people disconnect and need a fleet re-invite - you can quickly see who needs one with this preset. | ||
It’s also very useful for seeing what ship types you have in your fleet. | It’s also very useful for seeing what ship types you have in your fleet. | ||
=== Setting Up a Pod Saver Preset === | === Setting Up a Pod Saver Preset === | ||
#Click the '''white triangle''' and select '''Load 1 - PvP'''. | #Click the '''white triangle''' and select '''Load 1 - PvP'''. | ||
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*The FC calls a scatter or just says to get out. | *The FC calls a scatter or just says to get out. | ||
*You’re being targeted (you see yellow | *You’re being targeted (you see yellow reticules on your overview) and you are in no position to take any fire. | ||
*You’re in danger of getting destroyed or know you’re about to get destroyed. | *You’re in danger of getting destroyed or know you’re about to get destroyed. | ||
*You get destroyed. | *You get destroyed. | ||
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<br> | <br> | ||
=== Setting Up a Wormhole Preset === | === Setting Up a Wormhole Preset === | ||
Wormholes are unique places that require many different different things to be visible on your overview. | Wormholes are unique places that require many different different things to be visible on your overview. | ||
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If I get to a gravimetric site and want to mine veldspar, I simply go into my overview settings and recheck veldspar until I’m finished mining. Otherwise, I keep it unchecked. If I want to loot and salvage, I have another overview preset that has wrecks on it. I personally like to use my missioning preset. | If I get to a gravimetric site and want to mine veldspar, I simply go into my overview settings and recheck veldspar until I’m finished mining. Otherwise, I keep it unchecked. If I want to loot and salvage, I have another overview preset that has wrecks on it. I personally like to use my missioning preset. | ||
This overview setting is pretty | This overview setting is pretty generalized, but you’ll need to tweak it every now and then. | ||
'''If you get into combat with other players, you may want to change to your 1 - PvP setting, depending on the circumstances.''' | '''If you get into combat with other players, you may want to change to your 1 - PvP setting, depending on the circumstances.''' | ||
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This method will require you to exit EVE and open up your exported overview settings in a text editor, but trust me - it's worth it. | This method will require you to exit EVE and open up your exported overview settings in a text editor, but trust me - it's worth it. | ||
1. Click the '''white triangle''' and select '''Export overview settings'''. | |||
2. Leave everything checked and type in a filename, eg. '''Overview Oct 2010.''' | |||
3. Now, either quit EVE or change to windowed mode. | |||
4. If you are on a '''Windows-based workstation''', navigate to: <br> | |||
'''C:\Documents and Settings\<username>\My Documents\EVE\Overview\''' <br> | |||
or, for newer Windows versions: <br> | |||
'''C:\Users\<username>\Documents\EVE\Overview\''' <br> | |||
For '''OSX-based workstations (Macs)''', navigate to: <br> | |||
'''<username>/Library/Preferences/EVE Online Preferences/p_drive/My Documents/EVE/Overview/''' | |||
5. Once you have navigated to the correct folder, you should find an XML file named whatever you entered in step 2. Open the XML in your favourite text editor (eg. Wordpad, NotePad, TextEdit). | |||
6. If you scroll down a bit, you will see profiles for all your different presets, each of which should look something like this: | |||
<pre><profile name="6 - missions"> | <pre><profile name="6 - missions"> | ||
<groups> | <groups> | ||
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With the editing, remember that you are manipulating XML, here, so the distinction between <groups/> and </groups> is important. The <groups/> tag, with the slash at the end, indicates that the "groups" set is empty. However, a <groups> tag followed later on by a </groups> tag (with the slash at the beginning of the word) indicates that the "groups" set is not empty. Confusing <groups/> and </groups> will cause the XML to be invalid, and EVE Online will simply say "File not valid" when you try to import the Overview settings.<br> | With the editing, remember that you are manipulating XML, here, so the distinction between <groups/> and </groups> is important. The <groups/> tag, with the slash at the end, indicates that the "groups" set is empty. However, a <groups> tag followed later on by a </groups> tag (with the slash at the beginning of the word) indicates that the "groups" set is not empty. Confusing <groups/> and </groups> will cause the XML to be invalid, and EVE Online will simply say "File not valid" when you try to import the Overview settings.<br> | ||
== Setting Up Bracket Presets == | == Setting Up Bracket Presets == | ||
Brackets are the little icons you see in space, depicting different objects. Sometimes having too many of them can cause lag, but they are often useful. | Brackets are the little icons you see in space, depicting different objects. Sometimes having too many of them can cause lag, but they are often useful. | ||
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#Load the particular preset you want to create bracket settings for. For example, you might want drones on your wormhole setting, so you would load '''6 - Wormhole''' . | #Load the particular preset you want to create bracket settings for. For example, you might want drones on your wormhole setting, so you would load '''6 - Wormhole''' . | ||
#Add or remove items you do or don’t want to see in space (eg. drones). | #Add or remove items you do or don’t want to see in space (eg. drones). | ||
#Save the setting as something you’re going to | #Save the setting as something you’re going to recognize as a bracket setting. For example, you might save your setting as'''6 - Wormhole B''' . | ||
See the next section to see how to set assign bracket presets. | See the next section to see how to set assign bracket presets. | ||
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<br> | <br> | ||
== Assigning the Tabs and Brackets == | == Assigning the Tabs and Brackets == | ||
#Go to the'''Overview tabs tab''' . | #Go to the'''Overview tabs tab''' . | ||
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You should now have five different tabs with five different overview presets. '''During war, I generally switch the Missions/ Mining tab to the standard overview. You can do this by going to: White triangle > Load Default > Standard. I use this tab for emergencies when the overview bugs up, or I just can’t see something I want to see.''' | You should now have five different tabs with five different overview presets. '''During war, I generally switch the Missions/ Mining tab to the standard overview. You can do this by going to: White triangle > Load Default > Standard. I use this tab for emergencies when the overview bugs up, or I just can’t see something I want to see.''' | ||
== Using the Tag Column == | == Using the Tag Column == | ||
The Tag feature allows you to assign a number or letter to individual ships or objects in space which will be visible in the Tag column of the overview. The tag will remain assigned to the object until it is destroyed, you dock in a station, or enter a jump gate. This is useful for marking trigger ships during missions, prioritizing PvP targets, marking NPC convoy ships for attack (see [http://www.eve-wiki.net/index.php?title=Guide:Attacking_Convoys Eve Wiki Attacking Convoys Guide] for more details), or any other activity for which you may need to quickly identify specifics objects. | The Tag feature allows you to assign a number or letter to individual ships or objects in space which will be visible in the Tag column of the overview. The tag will remain assigned to the object until it is destroyed, you dock in a station, or enter a jump gate. This is useful for marking trigger ships during missions, prioritizing PvP targets, marking NPC convoy ships for attack (see [http://www.eve-wiki.net/index.php?title=Guide:Attacking_Convoys Eve Wiki Attacking Convoys Guide] for more details), or any other activity for which you may need to quickly identify specifics objects. | ||
== Tagging Process == | == Tagging Process == | ||
The Tag option is only available while you are a member of a fleet, and in a command role (i.e. FC, WC, or SC). If you are alone, you may simply form a fleet with yourself (your default role with be FC). | The Tag option is only available while you are a member of a fleet, and in a command role (i.e. FC, WC, or SC). If you are alone, you may simply form a fleet with yourself (your default role with be FC). | ||
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To tag an object, simply right-click, select "Tag" from the context menu, and you will be given a choice of numbers or letters. Pick the number or letter you wish to use and you are done. | To tag an object, simply right-click, select "Tag" from the context menu, and you will be given a choice of numbers or letters. Pick the number or letter you wish to use and you are done. | ||
== Conclusion of the Guide == | == Conclusion of the Guide == | ||
Congratulations! You’ve (hopefully successfully) set up your overview. | Congratulations! You’ve (hopefully successfully) set up your overview. | ||
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Please read on for a few advanced tips for more experienced players that I’ve picked up. New players shouldn’t bother about this stuff until you get the basics down. | Please read on for a few advanced tips for more experienced players that I’ve picked up. New players shouldn’t bother about this stuff until you get the basics down. | ||
= Advanced Tips = | = Advanced Tips = | ||
== Using all brackets == | == Using all brackets == | ||
EVE isn’t a very system-intensive game, and people often have computers that can easily handle the game on max settings. | EVE isn’t a very system-intensive game, and people often have computers that can easily handle the game on max settings. | ||
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For me, it’s gotten to the point where I’m always zoomed out with all brackets on so I can get a really good idea of what’s happening on the battlefield. I only zoom in when I need to do some fancy manual flying. | For me, it’s gotten to the point where I’m always zoomed out with all brackets on so I can get a really good idea of what’s happening on the battlefield. I only zoom in when I need to do some fancy manual flying. | ||
== No PvP Travel? == | == No PvP Travel? == | ||
I now only use one PvP setting. I don’t use PvP and PvP Travel separately. I have stargates and stations on my main PvP setting, as well as the sun and mobile warp disruptors (aka bubbles). However, I’m not sure having stations on my overview in high sec would be feasible, as there are so many. I live in 0.0, where there are generally only single stations in systems. | I now only use one PvP setting. I don’t use PvP and PvP Travel separately. I have stargates and stations on my main PvP setting, as well as the sun and mobile warp disruptors (aka bubbles). However, I’m not sure having stations on my overview in high sec would be feasible, as there are so many. I live in 0.0, where there are generally only single stations in systems. | ||
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In my second tab, I have PvP + Drones, which I use when I’m out soloing and wanting to kill someone’s drones off. | In my second tab, I have PvP + Drones, which I use when I’m out soloing and wanting to kill someone’s drones off. | ||
== Radial velocity column, no transversal == | == Radial velocity column, no transversal == | ||
I’m always using this column to determine the speeds of things in relation to myself. And yes, I have removed the transversal column from my overview. | I’m always using this column to determine the speeds of things in relation to myself. And yes, I have removed the transversal column from my overview. | ||
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I still think transversal is useful to new guys for them to get an idea of how guns hit targets. | I still think transversal is useful to new guys for them to get an idea of how guns hit targets. | ||
= Additional Information = | = Additional Information = | ||
=== Download Links for the PDF Version === | === Download Links for the PDF Version === | ||
Although the formatting in the PDFs are nicer, they aren't up to date, so please just use the wiki above. | Although the formatting in the PDFs are nicer, they aren't up to date, so please just use the wiki above. | ||
[http://go-dl1.eve-files.com/media/1010/Varius_Arcturus_Overview_Guide_1.8.pdf Click here to download the guide via EVE-files.com. (3.1 MB PDF)] | [http://go-dl1.eve-files.com/media/1010/Varius_Arcturus_Overview_Guide_1.8.pdf Click here to download the guide via EVE-files.com. (3.1 MB PDF)] | ||
[http://rapidshare.com/files/427155349/Varius_Arcturus__Overview_Guide_1.8.pdf Click here to download the guide via RapidShare. (3.1 MB PDF)] | [http://rapidshare.com/files/427155349/Varius_Arcturus__Overview_Guide_1.8.pdf Click here to download the guide via RapidShare. (3.1 MB PDF)] | ||
=== Overview Setup Summary === | === Overview Setup Summary === | ||
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A one-page PDF summary of the Overview Setup Guide, for people who have already worked their way through the guide once and need to replicate the setup on another computer, is [http://www.eve-ivy.com/forums/viewtopic.php?f=33&t=24361&p=242691 available here on the Uni Forum]. | A one-page PDF summary of the Overview Setup Guide, for people who have already worked their way through the guide once and need to replicate the setup on another computer, is [http://www.eve-ivy.com/forums/viewtopic.php?f=33&t=24361&p=242691 available here on the Uni Forum]. | ||
=== Posting Feedback === | === Posting Feedback === | ||
If you have access to the EVE University forums, please take the time to visit [http://www.eve-ivy.com/forum/viewtopic.php?t=16571 this page] and post your thoughts. | If you have access to the EVE University forums, please take the time to visit [http://www.eve-ivy.com/forum/viewtopic.php?t=16571 this page] and post your thoughts. | ||
=== A Note on .xml Export File Requests === | === A Note on .xml Export File Requests === | ||
Please don't ask, it's never going to happen. | Please don't ask, it's never going to happen. | ||
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Besides which, the XML file only has part of the necessary configuration contained within it. This is problematic if you wish to replicate your overview setup between two computers, or two EVE instances on the same computer, because you have to do a lot of manual configuration after the XML file import anyway. | Besides which, the XML file only has part of the necessary configuration contained within it. This is problematic if you wish to replicate your overview setup between two computers, or two EVE instances on the same computer, because you have to do a lot of manual configuration after the XML file import anyway. | ||
'''"Give a man a fish; you have fed him for today. Teach a man to fish; you have fed him for a lifetime."''' | '''"Give a man a fish; you have fed him for today. Teach a man to fish; you have fed him for a lifetime."''' | ||
[[Category:Guides]] [[Category:PvE]] [[Category:PvP]] [[Category:User_Interface]] | [[Category:Guides]] [[Category:PvE]] [[Category:PvP]] [[Category:User_Interface]] | ||