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Scouting: Difference between revisions

From EVE University Wiki
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Often you'll be asked to jump into a system and check what's there.  Typically this will be jump in, move and cloak, and work your way through the people in local noting down any who are potential targets.  Then report back the number of targets and whether you can actually see any or not (ie. are they all on the gate you just came through waiting ;)  Typically, if there's anything of interest you'll then be asked to try and track them down - get eyes on them.  That's a mix of jumping around the stations, and probing - covered elsewhere in this doc.
Often you'll be asked to jump into a system and check what's there.  Typically this will be jump in, move and cloak, and work your way through the people in local noting down any who are potential targets.  Then report back the number of targets and whether you can actually see any or not (ie. are they all on the gate you just came through waiting ;)  Typically, if there's anything of interest you'll then be asked to try and track them down - get eyes on them.  That's a mix of jumping around the stations, and probing - covered elsewhere in this doc.


== Scanning down the opponent: ==
== Scanning down the opponent ==


If you can fit an extended probe launcher, then it's well worth getting some practice at using probes. The Apocrypha scanning system makes one particular type of probing well worthwhile. It goes something like this:  
If you can fit an extended probe launcher, then it's well worth getting some practice at using probes. The Apocrypha scanning system makes one particular type of probing well worthwhile. It goes something like this:  


* Warp to a safe spot, decloak, and launch 4 probes. Cloak up again.  
* Warp to a safe spot, decloak and launch 4 probes. Cloak up again.  


* warp back to where you want to keep some eyes on. Be sure you're still cloaked - I've had issues with being decloaked as I warp off after launching probes, still not sure why (may be the probes themselves decloaking me).  
* Warp back to where you want to keep some eyes on. Be sure you're still cloaked - I've had issues with being decloaked as I warp off after launching probes, still not sure why (may be the probes themselves decloaking me).  


* Hit F10, switch all your probes down to 0.5AU, and move them to a nice neat small circle around whatever you're monitoring - typically a gate or station.  
* Hit F10, switch all your probes down to 0.5AU, and move them to a nice neat small circle around whatever you're monitoring - typically a gate or station.