More actions
→T2 AC Ammo: Edited following Discord discussion. |
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| Line 123: | Line 123: | ||
# EMP to hit shield tanks | # EMP to hit shield tanks | ||
==== PvP: T2 | ==== PvP: T2 autocannon ==== | ||
# Barrage for general use, unless you plan to fight at close range | # Barrage for general use, unless you plan to fight at close range | ||
# Hail for close-ranged, easily-hit targets | |||
# Fusion to hit armour tanks at close range | # Fusion to hit armour tanks at close range | ||
# EMP to hit Barrage-resistant shield tanks | # EMP to hit Barrage-resistant shield tanks | ||
# Phased Plasma to hit T2 Amarr ships or for general use at close range | # Phased Plasma to hit T2 Amarr ships or for general use at close range | ||
On ships with an inherent falloff bonus and one or more Tracking Enhancers fitted ( | On ships with an inherent falloff bonus and one or more Tracking Enhancers fitted (such as the [[Vagabond]]), falloff can get so long that you can kite while using short-ranged, high-damage ammo rather than Barrage, for more DPS. | ||
==== PvE ==== | ==== PvE ==== | ||