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Instant align: Difference between revisions

From EVE University Wiki
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===Do I know how insta locking works?===
===Do I know how insta locking works?===
First, a good article about the [https://www.themittani.com/features/understanding-eve-online-server-tick server ticks], so you know how EVE Online is working server side.
First, a good article about the [https://www.themittani.com/features/understanding-eve-online-server-tick server ticks], so you know how EVE Online is working server side.
After reading that article, you know how long 1 [[Server tick|tick]] takes(1 sec for the lazy people). And you want your ship, if possible, out within 2 ticks(before the third starts, because otherwise your enemy has the 3rd tick to tackle you). So as long as your ship is faster than 2 secs align time, you are mostly safe from even instant locking ships. All thanks to game mechanics. \o/
After reading that article, you know how long 1 [[Server tick|tick]] takes (1 sec for the lazy people). And you want your ship, if possible, out within 2 ticks(before the third starts, because otherwise your enemy has the 3rd tick to tackle you). So as long as your ship is faster than 2 secs align time, you are mostly safe from even instant locking ships. All thanks to game mechanics. \o/
Yes, there is a "but" as you can [https://www.reddit.com/r/Eve/comments/360lbq/busting_the_travelceptor_myth/ read] here. But I doubt that WT's are able to pull it off. :)
Yes, there is a "but" as you can [https://www.reddit.com/r/Eve/comments/360lbq/busting_the_travelceptor_myth/ read] here. But I doubt that WT's are able to pull it off. :)
And another nice [http://eve.501gu.de/misc/travelceptor_vs_instalocker.png graph] about instalocking and how it works.
And another nice [http://eve.501gu.de/misc/travelceptor_vs_instalocker.png graph] about instalocking and how it works.