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User:Mark kashukeni: Difference between revisions

281 editsJoined 5 May 2013
corm
ArinBot (talk | contribs)
m Bot: Removing template: Fittings; cosmetic changes
 
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__NOTOC__
== About Me ==
[[File:Mark Kashukeni.jpg|thumb|An in-game image of Mark, May 2013]]
[[File:Mark Kashukeni.jpg|thumb|An in-game image of Mark, December 2013]]
[[File:AMC Amarr Motors - White.png|thumb|Amarr Motors]]
 
I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.
I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.


==Fitting in progress==
__TOC__
{{:Caldari Basic Ship and Skill Guide|Cormorant}}


== To Do ==
* [[Special:WhatLinksHere/Template:Cleanup]]
* [[:Category:Candidates for cleanup]]
* [[:Category:Work in progress]] - [[Special:WhatLinksHere/Template:Work in progress]] Most of these shouldn't be in this category, especially if the template has been there over a year.
== Sample Fitting for Wiki ==
{{ShipFitting
{{ShipFitting
| ship=Cormorant
| ship=Cormorant
Line 54: Line 61:
| shipDNA=16238:10694;7:25861;1:400;1:438;1:8427;1:10190;1:31716;2:31752;1:222;1::
| shipDNA=16238:10694;7:25861;1:400;1:438;1:8427;1:10190;1:31716;2:31752;1:222;1::
| skills=
| skills=
| notes=This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.</li><li>Separate your guns into two or three groups to target different frigates.</li><li>Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.</li><li>Speed tank with the afterburner and keep at range. Pulse the shield booster.</li><li>Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).</li><li>Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.</li><li>High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).}} {{ShipFitting
| notes=This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.</li><li>Separate your guns into two or three groups to target different frigates.</li><li>Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.</li><li>Speed tank with the afterburner and keep at range. Pulse the shield booster.</li><li>Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).</li><li>Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.</li><li>High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).}}
{{ShipFitting
| ship=Cormorant
| ship=Cormorant
| shipTypeID=16238
| shipTypeID=16238
Line 60: Line 68:
| fitID=Salvager
| fitID=Salvager
| high1name=Small Tractor Beam I
| high1name=Small Tractor Beam I
| high1typeID=10694
| high1typeID=24348
| high2name=Small Tractor Beam I
| high2name=Small Tractor Beam I
| high2typeID=10694
| high2typeID=24348
| high3name=Small Tractor Beam I
| high3name=Small Tractor Beam I
| high3typeID=10694
| high3typeID=24348
| high4name=Small Tractor Beam I
| high4name=Small Tractor Beam I
| high4typeID=10694
| high4typeID=24348
| high5name=Salvager I
| high5name=Salvager I
| high5typeID=25861
| high5typeID=25861
Line 75: Line 83:
| high8name=Salvager I
| high8name=Salvager I
| high8typeID=25861
| high8typeID=25861
| mid1name=1MN Afterburner II
| mid1name=1MN MicroWarpdrive I
| mid1typeID=438
| mid1typeID=434
| mid2name=Small Azeotropic Ward Salubrity I
| mid2name=Cap Recharger I
| mid2typeID=8427
| mid2typeID=1195
| mid3name=Small Shield Booster II
| mid3name=Cap Recharger I
| mid3typeID=400
| mid3typeID=1195
| low1name=Magnetic Field Stabilizer II
| low1name=Expanded Cargohold II
| low1typeID=10190
| low1typeID=1319
| low2name=open
| low2name=Expanded Cargohold II
| charge1name=Antimatter Charge S x1
| low2typeID=1319
| charge1typeID=222
| charge1name=open
| charge2name=open
| charge2name=open
| charge3name=open
| charge3name=open
| charge4name=open
| charge4name=open
| charge5name=open
| charge5name=open
| rig1name=
| rig1name=Small Salvage Tackle I
| rig1typeID=31716
| rig1typeID=31083
| rig2name=
| rig2name=Small Salvage Tackle I
| rig2typeID=31716
| rig2typeID=31083
| rig3name=
| rig3name=Small Salvage Tackle I
| rig3typeID=31752
| rig3typeID=31083 
| difficulty=1
| difficulty=1
| warsop=A
| warsop=
| warsopReason=
| warsopReason=
| version=PRE-RET 1.0
| version=RET 1.0
| shipDNA=16238:10694;7:25861;1:400;1:438;1:8427;1:10190;1:31716;2:31752;1:222;1::
| shipDNA=16238:24348;4:25861;4:434;1:1195;2:1319;2:31083;3:::::
| skills=
| skills=Afterburner III </li><li> Destroyers I </li><li> High Speed Maneuvering I </li><li> Navigation III </li><li> Armor Rigging I </li><li> Energy Grid Upgrades III </li><li> Jury Rigging III </li><li> Salvaging I
| notes=This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.</li><li>Separate your guns into two or three groups to target different frigates.</li><li>Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.</li><li>Speed tank with the afterburner and keep at range. Pulse the shield booster.</li><li>Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).</li><li>Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.</li><li>High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).}}
|recommended3= Caldari Frigate III <br> Hull Upgrades II <br> Mechanic III <br> Science III
 
| notes=With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.</li><li>With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.
 
}}
 


== Cormorant ==
{{Ship|Cormorant|box}}


[Cormorant, Salvager]
</noinclude>{{#ifeq:{{{1|Cormorant}}}|Cormorant|
}}<noinclude>


 
== Fitting Template ==
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Salvager I
Salvager I
Salvager I
Salvager I
 
1MN MicroWarpdrive I
Cap Recharger II
Cap Recharger II
Cap Recharger II
 
Expanded Cargohold II
 
Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I
 
==Fitting Template==
{{ShipFitting
{{ShipFitting
| ship=Rokh
| ship=Rokh
Line 277: Line 267:
</pre>
</pre>


==Blank==
=== Blank fitting template ===
{{Campus Group Navbar}}
<pre>
<pre>
{{ShipFitting
{{ShipFitting
Line 308: Line 299:
</pre>
</pre>


<url=showinfo:3581>Purloined Sansha Codebreakers</url>
== Links ==
 
{{EVE University}}
==In Game Browser - Using Client Services==
{{ShipsMatrix}}
 
Some ingame functions are accessible through the ingame webbrowser. To allow this access some new tags have been introduced.
EVEMail
 
Opens a “New Message” window. The receiver field will contain the charname. In the extended version, you can also supply the subject and the message text.
 
<A HREF=”evemail:charname”> ... </A>
<A HREF=”evemailto:charname,...” SUBJECT=”subject” message=”text”> ... </A>
Show Info
 
Opens the “Show Info” window for the given item type. If you also add the itemID, you will get more detailed information of the item.
 
Note: You should not add the itemID when it is not really needed. If the item is repackaged or destroyed, you will receive an error message. It is always safe to use the typeID.
 
<A HREF=”showinfo:typeID”> ... </A>
<A HREF=”showinfo:typeID//itemID”> ... </A>
 
Examples:
 
<A HREF=”showinfo:1//3012978”>Agent: Tasara Athasho</A>
<A HREF=”showinfo:2//1000129”>Corp: Outer Ring Excavations</A>
<A HREF=”showinfo:5//30003277”>PF-346 solar system</A>
<A HREF="showinfo:657">Iteron Mark V</A>
 
 
EVE Map
 
Shows the route from your current position to the given solar system in the map.
 
<A HREF=”showrouteto:solarsystemID”> ... </A>
 
Shows the given solar systems in the map.
 
<A HREF=”showinmap:solarsystemID1//solarsystemID2//...//solarsystemIDn”> ... </A>
 
Draws a map into an image.
 
<IMG SRC=”starmap:ids=list of map objects&marks=list of markers” size=”size”>
 
list of map objects is a comma separated list of constellationIDs.
 
List of markers is a comma separated list of entries. Each entry has this format:
 
solarsystemID::text to display::-::-
 
Examples:
 
<IMG SRC=”starmap:ids=20000509&markers=30003489::You are here::-::-”>
Character Portrait
 
Generates an image of a character.
 
<IMG SRC=”portrait:characterID” SIZE=”size”>
Logos
 
Generates the logo of a corporation.
 
<IMG SRC=”corplogo:corporationID” SIZE=”size”>
 
Generates the logo of a faction.
 
<IMG SRC=”factionlogo:factionID” SIZE=”size”>
Icons
 
Generates the icon of a given typeID
 
<IMG SRC=”typeicon:typeID” width=”64”>