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= Caitlyn's [[Exploration|Explorers]] Journal/Guide 2016.05.29 22:10 = | |||
== Hi! Welcome to my "journal/guide?". What is that you ask? == | |||
= Caitlyn's [[Exploration|Explorers]] Journal/Guide = | |||
==Hi! Welcome to my "journal/guide?". What is that you ask?== | |||
Whining to follow! Feel free to skip this section, but it's included so people understand my viewpoint. | Whining to follow! Feel free to skip this section, but it's included so people understand my viewpoint. | ||
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I've been given some options: | I've been given some options: | ||
* [[ | * [[Teaching Classes at EVE University|Teach]] - I don't know what I'm doing. The goal is to learn, kind of chicken and egg. | ||
* [[ | * [[FC Guide|FC Fleets]] - I don't have a lot of predictable 3 hour blocks I can set aside. Plus I'm not comfortable with people relying on me to give them even a slight chance of coming back alive :) Testing the waters in HSC, people have not been keen on the advert, "I will probably get you killed" | ||
* Do [[The Explorers Shadow]] on the wiki, and document it - The next titles person I talked to, then told me this didn't count. After I did it. It was still fun, and I recommend it. | * Do [[Archive:The Explorers Shadow]] on the wiki, and document it - The next titles person I talked to, then told me this didn't count. After I did it. It was still fun, and I recommend it. | ||
* Show [http://killfeed.eveuniversity.org/?a=pilot_detail&plt_id=82378 killboard] activity with other unistas - Maybe eventually I'll have enough. So far I've only been on 4 fleets, which I think is a huge amount for someone with my level of free time. They all take an hour before you can even get started, and are hit and miss if you kill anything at all. I originally wanted to play [[ | * Show [http://killfeed.eveuniversity.org/?a=pilot_detail&plt_id=82378 killboard] activity with other unistas - Maybe eventually I'll have enough. So far I've only been on 4 fleets, which I think is a huge amount for someone with my level of free time. They all take an hour before you can even get started, and are hit and miss if you kill anything at all. I originally wanted to play [[Guide to Logistics|logi]] in fleets, but I will put a hold on that until I have the [[Titles#Sophomore|sophomore title]]. I can't waste opportunities to get the KB stats the Uni wants by doing something like that. My first [[Guide to Logistics|logi]] attempt no one could answer how the FCs add us to the killmails, and no [http://forum.eveuniversity.org/viewforum.php?f=186 AAR] was written, so there was nothing to comment on. I did comment on the kills, though. I'll pick up [[Guide to Logistics|logi]] once I've checked the KB stats box. I also participated in a few fleets where we had no kills, unfortunately, so those don't count. | ||
* References - I talk in chat a lot, but I'm shy. Anyone who isn't new is on mumble, and I'm not going to be on mumble if I'm not doing fleets. Not my thing. References are out. | * References - I talk in chat a lot, but I'm shy. Anyone who isn't new is on mumble, and I'm not going to be on mumble if I'm not doing fleets. Not my thing. References are out. | ||
Write substantial wiki guides - I'd be making stuff up. I don't think that's a good idea, but I'd do it if required. | Write substantial wiki guides - I'd be making stuff up. I don't think that's a good idea, but I'd do it if required. | ||
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With all of that said, why the "/Guide?" tacked on at the end? Well, it could be a guide. If you want to know how to do things right, do the exact opposite of everything I do :) I don't plan to say that I'm doing things the right way. I'm just doing them my way. It'll give people an idea of what a specific type of playstyle is like. | With all of that said, why the "/Guide?" tacked on at the end? Well, it could be a guide. If you want to know how to do things right, do the exact opposite of everything I do :) I don't plan to say that I'm doing things the right way. I'm just doing them my way. It'll give people an idea of what a specific type of playstyle is like. | ||
==None of that matters, so what about [[wormholes]]?== | == None of that matters, so what about [[wormholes]]? == | ||
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The [[Titles#Sophomore|sophomore title]] is required for hanger access and the ability to edit corp bookmarks mostly. I've haven't used the corp hangers since I've been back, so I can't actually remember which ones are which, but that's the idea. It's not a big deal not having it at most campuses because someone of that level or higher is likely around that can assist you. This creates a system where people can still have all of the access they need, but abuse is checked by having more valuable items given out by hand. Possible corp losses are minimized, without a real impact on availability. | The [[Titles#Sophomore|sophomore title]] is required for hanger access and the ability to edit corp bookmarks mostly. I've haven't used the corp hangers since I've been back, so I can't actually remember which ones are which, but that's the idea. It's not a big deal not having it at most campuses because someone of that level or higher is likely around that can assist you. This creates a system where people can still have all of the access they need, but abuse is checked by having more valuable items given out by hand. Possible corp losses are minimized, without a real impact on availability. | ||
In E-Uni, other than an occasional fleet called [http://forum.eveuniversity.org/search.php?keywords=Noob+Night+in+the+Hole&terms=all&author=&sc=1&sf=titleonly&sr=topics&sk=t&sd=d&st=0&ch=300&t=0 noobs night in the hole], or being invited into the [[Wormhole | In E-Uni, other than an occasional fleet called [http://forum.eveuniversity.org/search.php?keywords=Noob+Night+in+the+Hole&terms=all&author=&sc=1&sf=titleonly&sr=topics&sk=t&sd=d&st=0&ch=300&t=0 noobs night in the hole], or being invited into the [[Wormhole Community|wormhole campus]] for a day trip if they want to use you as bait, you need the [[Titles#Sophomore|sophomore title]] to learn much about [[wormholes]]. Additionally, the other options don't teach you to live in wormhole space, only visit. | ||
Now there is some contention and conflicting information about the reasons for the requirement that you have [[Titles#Sophomore|sophomore title]]. As far as it being a requirement to get into the [[WHC]]: | Now there is some contention and conflicting information about the reasons for the requirement that you have [[Titles#Sophomore|sophomore title]]. As far as it being a requirement to get into the [[WHC]]: | ||
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Some people have mentioned that maybe [[citadels]] will change all of this. That would be interesting, but none of the mechanics from above are really affected by the [[Titles#Sophomore|sophomore title]] when it comes down to it. There is no difference in giving the freshman a pos vs a citadel other than the ability to individually store your ships. That would, of course, be ideal. Short of that a freshman [[POS]] with a personal storage hanger could provide a pretty good introduction to [[POS]] mechanics and wormhole space that they can't get anywhere else in E-Uni that I'm aware of. Due to the limited amount of mechanics that the [[Titles#Sophomore|sophomore title]] actually affects, a [[citadel]] would only be a small relief. If that's what opens up the [[WHC]] to the perma-freshman, that would be great, but I'd imagine they already have a [[citadel]] in place. I arrived too late yesterday to attend the noob night in the hole. | Some people have mentioned that maybe [[citadels]] will change all of this. That would be interesting, but none of the mechanics from above are really affected by the [[Titles#Sophomore|sophomore title]] when it comes down to it. There is no difference in giving the freshman a pos vs a citadel other than the ability to individually store your ships. That would, of course, be ideal. Short of that a freshman [[POS]] with a personal storage hanger could provide a pretty good introduction to [[POS]] mechanics and wormhole space that they can't get anywhere else in E-Uni that I'm aware of. Due to the limited amount of mechanics that the [[Titles#Sophomore|sophomore title]] actually affects, a [[citadel]] would only be a small relief. If that's what opens up the [[WHC]] to the perma-freshman, that would be great, but I'd imagine they already have a [[citadel]] in place. I arrived too late yesterday to attend the noob night in the hole. | ||
==An Alternative: [[WHC]] Annex== | == An Alternative: [[WHC]] Annex == | ||
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People right away objected to this when I mentioned it before. One staff member thought keeping the [[WHC]] inclusive of newbies was important so the vets can teach the new players. I disagree with this because it's not inclusive now. The new players aren't allowed in at all, unless invited temporarily for an event. This would cause division post-sophomore, but for the perma-freshman, this would be a chance to actually learn about wormholes. Right now the only option for someone with a playstyle that doesn't align with the [[Titles#Sophomore|sophomore title]] requirements is to leave the Uni and either come back when they have that experience and are looking for something different. | People right away objected to this when I mentioned it before. One staff member thought keeping the [[WHC]] inclusive of newbies was important so the vets can teach the new players. I disagree with this because it's not inclusive now. The new players aren't allowed in at all, unless invited temporarily for an event. This would cause division post-sophomore, but for the perma-freshman, this would be a chance to actually learn about wormholes. Right now the only option for someone with a playstyle that doesn't align with the [[Titles#Sophomore|sophomore title]] requirements is to leave the Uni and either come back when they have that experience and are looking for something different. | ||
==A Second Alternative: Setup your own [[POS]] or move to [[Thera]]== | == A Second Alternative: Setup your own [[POS]] or move to [[Thera]] == | ||
Live in [[Thera]]! It's kind of a cool option. It's NOT like living in real w-space, but it's a neat transition if you have to teach yourself. A stepping stone. So I linked [[Thera]] already, and you can wait until I've said my spiel to read it, but read it. | Live in [[Thera]]! It's kind of a cool option. It's NOT like living in real w-space, but it's a neat transition if you have to teach yourself. A stepping stone. So I linked [[Thera]] already, and you can wait until I've said my spiel to read it, but read it. | ||
So what makes [[Thera]] so interesting? It's pretty much the new center of the universe. It has so many [[wormhole]] connections to the rest of EVE that many people use it to travel from place to place. It has over 20 system connections. Not only that, it's the only wormhole with real stations. [[Sisters of | So what makes [[Thera]] so interesting? It's pretty much the new center of the universe. It has so many [[wormhole]] connections to the rest of EVE that many people use it to travel from place to place. It has over 20 system connections. Not only that, it's the only wormhole with real stations. [[Sisters of EVE]] has multiple stations in [[Thera]] and kind of uses it as a hub. There are [[Clone|cloning facilities]], so you can install a [[jump clone]], which is pretty cool in my opinion. If you know anything about [[System Security#NPC NullSe|NPC Null]], it's a pretty close feel. Except there are no [[gate]]s. Multiple corps live in the same stations and generally you want to get off station ASAP and out to a [[Safespot|safe]]. [[Scanning|Drop probes]], hit your insta-undock, cloak enroute, bounce to your safe cloaked when you're done. Now you're ready to scan your way out. | ||
You might ask, 20+ wormhole connections? How the hell do you scan all of those down and figure out where you want to go in any sort of timely fashion? Don't, someone else already did it for you! There is an alliance out there called [https://gate.eveonline.com/Alliance/EvE-Scout%20Enclave EvE-Scout Enclave [SC0UT]] with a newbie corp in it called Signal Cartel. They are explorers that treat everyone as blues and will not attack anyone, regardless of security status of the space. Their main job is to maintain the Eve Scout website. (http://www.eve-scout.com/) In addition, if you watch https://www.twitch.tv/evescout late friday night and weds I think, he's usually taking newbies out from [[Thera]] into null or somewhere to teach them how to do exploration. Coming in through the backdoor wormholes rather than the high/low/null borders seems to be a lot safer. He also goes into how he chooses where he's going to set his destination. If you use tripwire for your hole diving, which I do, signal cartel shares all of their data with everyone. So anything they've scanned, you'll see. So you'll likely see a few hops out of [[Thera]] down the wormhole chains. Our WHC, and I guess the Uni, use a custom mapper. People say it's better, but I prefer tripwire and likely will until I'm in the WHC and figure the mapper out more. | You might ask, 20+ wormhole connections? How the hell do you scan all of those down and figure out where you want to go in any sort of timely fashion? Don't, someone else already did it for you! There is an alliance out there called [https://gate.eveonline.com/Alliance/EvE-Scout%20Enclave EvE-Scout Enclave [SC0UT]] with a newbie corp in it called Signal Cartel. They are explorers that treat everyone as blues and will not attack anyone, regardless of security status of the space. Their main job is to maintain the Eve Scout website. (http://www.eve-scout.com/) In addition, if you watch https://www.twitch.tv/evescout late friday night and weds I think, he's usually taking newbies out from [[Thera]] into null or somewhere to teach them how to do exploration. Coming in through the backdoor wormholes rather than the high/low/null borders seems to be a lot safer. He also goes into how he chooses where he's going to set his destination. If you use tripwire for your hole diving, which I do, signal cartel shares all of their data with everyone. So anything they've scanned, you'll see. So you'll likely see a few hops out of [[Thera]] down the wormhole chains. Our WHC, and I guess the Uni, use a custom mapper. People say it's better, but I prefer tripwire and likely will until I'm in the WHC and figure the mapper out more. | ||
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What you do get out of [[Thera]] that I like, is a changing map. Your neighbors always change. Sure, you share your system with a ton of other people, but you never know who is about to jump in. A large [[wormhole]] corp might be trying to lock down two of the holes to use a a temporary supply chain. Many corps roll away from [[Thera]], so you're less likely to find large active corp wormholes next door unless they're running logistics through there. | What you do get out of [[Thera]] that I like, is a changing map. Your neighbors always change. Sure, you share your system with a ton of other people, but you never know who is about to jump in. A large [[wormhole]] corp might be trying to lock down two of the holes to use a a temporary supply chain. Many corps roll away from [[Thera]], so you're less likely to find large active corp wormholes next door unless they're running logistics through there. | ||
==What wormhole stuff can you not learn in [[Thera]]?== | == What wormhole stuff can you not learn in [[Thera]]? == | ||
For one, you can't anchor a POS, so POS mechanics are out. [[Thera]] is also a shattered wormhole, and I believe you can't anchor a citadel either. You're stuck with the stations. You could technically rage roll, I guess, but I don't know why you would. You'll also never be able to maintain any kind of control of [[Thera]]. People can jump clone in, you can't destroy the stations, and there are more wormholes than players in your fleet most likely. I don't know if gas huffing or mining are options, but I believe not. Even if they were, that's crazy. You're crazy. Stop thinking that. | For one, you can't anchor a POS, so POS mechanics are out. [[Thera]] is also a shattered wormhole, and I believe you can't anchor a citadel either. You're stuck with the stations. You could technically rage roll, I guess, but I don't know why you would. You'll also never be able to maintain any kind of control of [[Thera]]. People can jump clone in, you can't destroy the stations, and there are more wormholes than players in your fleet most likely. I don't know if gas huffing or mining are options, but I believe not. Even if they were, that's crazy. You're crazy. Stop thinking that. | ||
==You want a POS you say?== | == You want a POS you say? == | ||
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These links are written from the expectaition that if you're Uni, you'll be joining the WHC, so take some of that with a grain of salt if you're not eligible. | These links are written from the expectaition that if you're Uni, you'll be joining the WHC, so take some of that with a grain of salt if you're not eligible. | ||
==What if you want to find a newbie WH corp?== | == What if you want to find a newbie WH corp? == | ||
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* [https://www.reddit.com/r/eve /r/eve] - There are some corp resources there you can dig up | * [https://www.reddit.com/r/eve /r/eve] - There are some corp resources there you can dig up | ||
= | = First [[LSC]] ratting attempt, and a bit of looking around 2016.06.01 00:51 = | ||
I've been moving my Uni char down to the every-campus-but-amc area yesterday. I never realized how close they all are. My industrialist/miner/hauler bases itself out of the [[AMC]], though I have my big hauler ships stationed at a trade hub. Until recently I was traveling from the [[AMC]] to any event I attended, and that's pretty much the other side of the galaxy. Having ships stationed in the [[LSC]]/[[HQ]] area is going to make that a lot easier. | I've been moving my Uni char down to the every-campus-but-amc area yesterday. I never realized how close they all are. My industrialist/miner/hauler bases itself out of the [[AMC]], though I have my big hauler ships stationed at a trade hub. Until recently I was traveling from the [[AMC]] to any event I attended, and that's pretty much the other side of the galaxy. Having ships stationed in the [[LSC]]/[[HQ]] area is going to make that a lot easier. | ||
So yesterday morning I decided on some fits. A few | So yesterday morning I decided on some fits. A few [[Tristan]] variations and a few [[Algos]]. | ||
{{ShipFitting | {{ShipFitting | ||
| ship=Tristan | | ship=Tristan | ||
| shipTypeID=593 | | shipTypeID=593 | ||
| fitName=Oversize AB Kiting | | fitName=Oversize AB Kiting T1 Web | ||
| fitID=Oversize-AB-Kiting- | | fitID=Oversize-AB-Kiting-copy | ||
| low1name=Nanofiber Internal Structure II | | low1name=Nanofiber Internal Structure II | ||
| low1typeID=2605 | | low1typeID=2605 | ||
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| mid1name=Warp Disruptor II | | mid1name=Warp Disruptor II | ||
| mid1typeID=3244 | | mid1typeID=3244 | ||
| mid2name=Stasis Webifier | | mid2name=X5 Enduring Stasis Webifier | ||
| mid2typeID= | | mid2typeID=4025 | ||
| mid3name=10MN Y-S8 Compact Afterburner | | mid3name=10MN Y-S8 Compact Afterburner | ||
| mid3typeID=35656 | | mid3typeID=35656 | ||
| Line 138: | Line 135: | ||
| skills= | | skills= | ||
| showSKILLS=N | | showSKILLS=N | ||
| notes= | | notes= | ||
| showNOTES=N | |||
| difficulty=0 | |||
| warsop=A | |||
| warsopReason= | |||
| version=YC118 1.0 | |||
| showTOC=Y | |||
| shipDNA=593:2605;1:4405;2:3244;1:4025;1:35656;1:31358;2:31153;1:2205;5:2488;3:: | |||
| fleetup= | |||
}}{{ShipFitting | |||
| ship=Algos | |||
| shipTypeID=32872 | |||
| fitName=Ratter T1 Web | |||
| fitID=Ratter-T1-Web-copy | |||
| low1name=400mm Rolled Tungsten Compact Plates | |||
| low1typeID=11309 | |||
| low2name=Drone Damage Amplifier II | |||
| low2typeID=4405 | |||
| low3name=Small Armor Repairer II | |||
| low3typeID=1183 | |||
| mid1name=5MN Y-T8 Compact Microwarpdrive | |||
| mid1typeID=5973 | |||
| mid2name=Warp Scrambler II | |||
| mid2typeID=448 | |||
| mid3name=X5 Enduring Stasis Webifier | |||
| mid3typeID=4025 | |||
| high1name=75mm Gatling Rail II, Caldari Navy Antimatter Charge S | |||
| high1typeID=3098 | |||
| charge1name=Caldari Navy Antimatter Charge S x1 | |||
| charge1typeID=23009 | |||
| high2name=75mm Gatling Rail II, Caldari Navy Antimatter Charge S | |||
| high2typeID=3098 | |||
| high3name=75mm Gatling Rail II, Caldari Navy Antimatter Charge S | |||
| high3typeID=3098 | |||
| high4name=75mm Gatling Rail II, Caldari Navy Antimatter Charge S | |||
| high4typeID=3098 | |||
| high5name=75mm Gatling Rail II, Caldari Navy Antimatter Charge S | |||
| high5typeID=3098 | |||
| high6name=Prototype Cloaking Device I | |||
| high6typeID=11370 | |||
| rig1name=Small Hybrid Burst Aerator I | |||
| rig1typeID=31526 | |||
| rig2name=Small Hybrid Collision Accelerator I | |||
| rig2typeID=31538 | |||
| drone1name=Hobgoblin II x3 | |||
| drone1typeID=2456 | |||
| drone2name=Hornet EC-300 x5 | |||
| drone2typeID=23707 | |||
| drone3name=Hammerhead II x2 | |||
| drone3typeID=2185 | |||
| rig3name=open | |||
| charge2name=open | |||
| charge3name=open | |||
| charge4name=open | |||
| charge5name=open | |||
| drone4name=open | |||
| drone5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes= | |||
| showNOTES=N | | showNOTES=N | ||
| difficulty= | | difficulty=0 | ||
| warsop=A | | warsop=A | ||
| warsopReason= | | warsopReason= | ||
| version= | | version=YC118 1.0 | ||
| showTOC=Y | | showTOC=Y | ||
| shipDNA= | | shipDNA=32872:11309;1:4405;1:1183;1:5973;1:448;1:4025;1:3098;5:23009;1:11370;1:31526;1:31538;1:2456;3:23707;5:2185;2:: | ||
| fleetup= | | fleetup= | ||
}} | }} | ||
Trying to train to fit changing, and seemingly randomly chosen, doctrines has left me in a place where I have a little of everything trained, but nothing well. For instance, the only T2 weapons I have trained are hybrid, but I have both amarr and minmatar T2 frigates trained. Since I'm not a PVPer, I don't really understand what I should be training for fleets. I DO have my [[scanning]] skills and covops skils almost maxed. I can fly recons and prtty soon maybe even black ops battleships. Really that last one is like a month away and by then I'll have added a ton of other stuff to my queue. I'm training T2 lasers now, then I'll train various T2 small weapons while I try to understand what is good to train for bigger ships. | |||
I had my hauler go grab the fits from jita and bring them down to the LSC/HQ area. Then I got into the [[Algos]] and just ran to learn to rat. I went into Uph and saw that CFT outnumbered LSC people by far, so I left the area. That doesn't seem like a good situation. I can see why people base out of stacmon. I want to get used to living in a hostile area, but I'd prefer to dip my toe in :) To do that toe dip, I ended up going to the little loop off of slays. I ran around getting rats, had no problem with them. My drone skills are pretty good and I've started to make my money using my mission alt. So this wouldn't tough. I BARELY escaped a malediction. I don't go places solo while uncloaked. It's weird. As soon as I saw someone that wasn't Uni in the area I was staring at my overview and dscan. I want to lie and say I was saved because I took everyones advice about tacticals and mashing dscan, short and far dscan, staying aligned. No, not really. It was a fluke. I was already aligned scooping my drones because I was done. I recognized that and took a break. I wasn't going to be so lucky next time. | |||
Back into a comfy covops I went. I went cheap with a T2 covops fit, and no sister stuff. Then I went into the same systems and decided to make a bajillion safes. My system for making safes is to scan the whole system and bookmark every [[anomaly]]/[[signature]]. That way when they despawn, you have a bunch of safes you can go through later and see what looks like one you want to keep. I'll go through in a few days when I get time and clear out ones that don't look good, then rename the ones I keep into a system that I have. I have safes in pretty much any system I've been in. | |||
Back into a comfy covops I went. I went cheap with a T2 covops fit, and no sister stuff. Then I went into the same systems and decided to make a bajillion safes. My system for making safes is to scan the whole system and bookmark every | |||
Hacking sites in lowsec is weird. People show up once in a while. I'm used to wormholes, where you don't see people in local. So while hacking, I'd set myself to keep at range 5km when I hacked. That way if I saw someone in the system, I'd cloak right away. You fail the hack, but it's better than losing the ship. 5kM is far enough | Hacking sites in lowsec is weird. People show up once in a while. I'm used to wormholes, where you don't see people in local. So while hacking, I'd set myself to keep at range 5km when I hacked. That way if I saw someone in the system, I'd cloak right away. You fail the hack, but it's better than losing the ship. 5kM is far enough away to cloak, which is a 2km limit. Hacking is 6km limit, so that's a nice sweet spot. I was probably over-cautious, but better safe than sorry. This is a new area to me after all. | ||
I was hunted for a while. They were going belt to belt looking for me. Once they realized I was not at belts, they brought out a scanning venture. I thought that was kinda funny. It occurred to me that they might try to gate camp with instalockers to get me leaving, but I had a wormhole bookmarked to another lowsec system, so I wasn't worried. | I was hunted for a while. They were going belt to belt looking for me. Once they realized I was not at belts, they brought out a scanning venture. I thought that was kinda funny. It occurred to me that they might try to gate camp with instalockers to get me leaving, but I had a wormhole bookmarked to another lowsec system, so I wasn't worried. | ||