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Solo PvP: Difference between revisions

From EVE University Wiki
Uryence (talk | contribs)
Refreshed to reflect current mechanics, meta, end of LSC, and retuned to say more about solo PvP beyond the world of FW Novice complexes.
Uryence (talk | contribs)
m General principles: Added a link.
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== General principles ==
== General principles ==


EVE Online is a ''massively multiplayer'' online game: most combat pilots fly in groups, and, outside of some Proving Grounds formats, no rule prevents other players from ganging up on you. Be prepared for solo PvP to be hard, and understand that sometimes a group will overwhelm you and even the most carefully-fitted and well-flown ship will die. On the plus side, this makes every kill that much more satisfying.
EVE Online is a ''massively multiplayer'' online game: most combat pilots fly in groups, and, outside of some [[Abyssal Proving Grounds|Proving Grounds]] formats, no rule prevents other players from ganging up on you. Be prepared for solo PvP to be hard, and understand that sometimes a group will overwhelm you and even the most carefully-fitted and well-flown ship will die. On the plus side, this makes every kill that much more satisfying.


A key point to grasp for fitting your ship is that a solo PvP ship in any kind of space must perform all three of the key combat functions of a PvP fleet: damage-dealing, tanking, and control. You must also be your own scout and navigator so, wherever you fly, prepare to get acquainted with geographical and intel tools such as [https://evemaps.dotlan.net/ Dotlan] and [https://zkillboard.com/ zKillboard].
A key point to grasp for fitting your ship is that a solo PvP ship in any kind of space must perform all three of the key combat functions of a PvP fleet: damage-dealing, tanking, and control. You must also be your own scout and navigator so, wherever you fly, prepare to get acquainted with geographical and intel tools such as [https://evemaps.dotlan.net/ Dotlan] and [https://zkillboard.com/ zKillboard].