Difference between revisions of "Communications Cold War"
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− | {{NPCTableCSS}}{{Missiondetails | + | {{NPCTableCSS}}{{MissionLinks}} |
+ | |||
+ | {{Missiondetails | ||
|Name= | |Name= | ||
|Level= 2 | |Level= 2 | ||
|Type= Encounter | |Type= Encounter | ||
− | |Objective= Destroy | + | |Objective= Destroy the Gallente communications array and the Federation pilots guarding it. |
|Faction= | |Faction= | ||
|Faction1= Gallente Federation | |Faction1= Gallente Federation | ||
Line 13: | Line 15: | ||
|StandingLoss= | |StandingLoss= | ||
|Extra= | |Extra= | ||
+ | }} | ||
+ | {{MissionBriefing | ||
+ | |The Gallente have constructed a communications relay station very near the borders of our space. This relay is a problem because the Gallente have grown increasingly belligerent and intractable lately, and this communications relay would be able to operate outside of normal channels, enhancing the espionage capabilities of any Gallente spies that make their way into Amarr space. | ||
+ | |||
+ | We want you to enter the <System> system and destroy the communications platform, along with the Federation pilots guarding it. We are expecting it to be guarded, but not heavily, because they think we know nothing of this location. And since you are not an official agent of the Amarrian government, we have plausible deniability. | ||
}} | }} | ||
No hostiles at initial gate. The Communications Tower in the second pocket has quite a lot of hp. | No hostiles at initial gate. The Communications Tower in the second pocket has quite a lot of hp. | ||
− | ===1st Pocket=== | + | === 1st Pocket === |
All ships aggro on warp-in. | All ships aggro on warp-in. | ||
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{{NPCTableRow|Sentry|2|Tower Sentry Gallente I}} | {{NPCTableRow|Sentry|2|Tower Sentry Gallente I}} | ||
{{NPCTableRow|Sentry|2|Gallente Light Missile Battery}} | {{NPCTableRow|Sentry|2|Gallente Light Missile Battery}} | ||
− | {{NPCTableRow|Sentry|1|Gallente Stasis Tower|ewar=Web}} | + | {{NPCTableRow|Sentry|1|Gallente Stasis Tower|ewar= Web}} |
|} | |} | ||
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|} | |} | ||
− | ===2nd Pocket=== | + | === 2nd Pocket === |
All ships aggro on warp-in. You can ignore the sentry towers and still complete the mission. | All ships aggro on warp-in. You can ignore the sentry towers and still complete the mission. | ||
+ | |||
+ | {{MessageBox|In local on warp in | ||
+ | |{{Co|#ff0000|What is that ship doing here? This is an outrage! How dare you enter Gallente space! Blast that ship, boys!}} | ||
+ | |collapsed= yes}} | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
− | {{NPCTableRow|Structure|1|Communications Tower}} | + | {{NPCTableRow|Structure|1|Communications Tower|note= Mission target}} |
|} | |} | ||
{{NPCTableHead|Initial Hostiles}} | {{NPCTableHead|Initial Hostiles}} | ||
− | {{NPCTableRow|Frigate|4|Federation Hoplon/ | + | {{NPCTableRow|Frigate|4|Federation Hoplon/Kontos}} |
− | {{NPCTableRow|Cruiser|2|Federation Loras}} | + | {{NPCTableRow|Cruiser|2|Federation Hastarius/Loras}} |
{{NPCTableRow|Sentry|2|Tower Sentry Gallente I}} | {{NPCTableRow|Sentry|2|Tower Sentry Gallente I}} | ||
{{NPCTableRow|Sentry|2|Gallente Light Missile Battery}} | {{NPCTableRow|Sentry|2|Gallente Light Missile Battery}} | ||
− | {{NPCTableRow|Sentry|1|Gallente Stasis Tower|ewar=Web}} | + | {{NPCTableRow|Sentry|1|Gallente Stasis Tower|ewar= Web}} |
|} | |} | ||
− | {{Missionrelated}}[[Category: | + | {{Missionrelated}} |
+ | |||
+ | [[Category:Security missions]] |
Latest revision as of 14:18, 27 August 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Mission briefing |
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The Gallente have constructed a communications relay station very near the borders of our space. This relay is a problem because the Gallente have grown increasingly belligerent and intractable lately, and this communications relay would be able to operate outside of normal channels, enhancing the espionage capabilities of any Gallente spies that make their way into Amarr space.
We want you to enter the <System> system and destroy the communications platform, along with the Federation pilots guarding it. We are expecting it to be guarded, but not heavily, because they think we know nothing of this location. And since you are not an official agent of the Amarrian government, we have plausible deniability. |
No hostiles at initial gate. The Communications Tower in the second pocket has quite a lot of hp.
1st Pocket
All ships aggro on warp-in.
Initial Hostiles
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Sentry Tower Sentry Gallente I | ||||
2 x Sentry Gallente Light Missile Battery | ||||
1 x Sentry Gallente Stasis Tower |
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Bunker |
2nd Pocket
All ships aggro on warp-in. You can ignore the sentry towers and still complete the mission.
In local on warp in |
---|
What is that ship doing here? This is an outrage! How dare you enter Gallente space! Blast that ship, boys! |
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Communications Tower |
Initial Hostiles
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Frigate Federation Hoplon/Kontos | ||||
2 x Cruiser Federation Hastarius/Loras | ||||
2 x Sentry Tower Sentry Gallente I | ||||
2 x Sentry Gallente Light Missile Battery | ||||
1 x Sentry Gallente Stasis Tower |
|