Difference between revisions of "Nation Mining Colony"
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===Initial Wave=== | ===Initial Wave=== | ||
Eystur Rhomben x3 ''(frigate)''<br/> | Eystur Rhomben x3 ''(frigate)''<br/> | ||
− | Schmaeel Medulla x1 ''(frigate)''<br/> | + | Schmaeel Medulla x1 ''(warp disruption frigate?)''<br/> |
Romi Thalamus x4 ''(cruiser)''<br/> | Romi Thalamus x4 ''(cruiser)''<br/> | ||
Mara Paleo x1 ''(cruiser)''<br/> | Mara Paleo x1 ''(cruiser)''<br/> |
Revision as of 20:08, 17 January 2011
Forces Required
- 5 - 10 pilots
Military Intelligence
Your primary objective is to destroy the Sansha’s Nation battle station. Clearing the area of hostile forces should decloak the Nation’s ore refinery. Mine the local Lyavite asteroids and transport the ore to the refinery. The chain reaction caused by refining the explosive ore will tear the battle station apart.
Rewards
- 15,000,000 ISK × ratio
- 2,000 CONCORD LP × ratio
Background Intelligence
Sansha’s Nation has established semi-mobile mining colonies to aid in the harvesting of ore. Due to the unique nature of these operations, which incorporate new mining technologies and hundreds of willing miner slaves, the daily amount of ore extracted from these operations would be sufficient for the replacement of hundreds of battleships. DED’s conclusion is that these mining operations are a primary method of supplying the new Nation fleets with replacement vessels.
Further complicating matters is the demonstrated capability of this colony to disrupt local system-wide services. The exact nature of this technology is unknown, but appears to be dependent upon first establishing a system-wide presence. If the Sansha can be removed quickly, their potential impact upon the affected systems will be limited.
Synopsis from ISHAEKA-0071. DED Special Operations. Authorized for Capsuleer dissemination.
Encounter
Nation Mining Colony Encounter
Objectives
- To kill all defending Sansha pirates.
- Mine Lyavite ore. approx 320 units. 3 frigate rats spawn when mining ore.
- Transport Lyavite ore to refinery. Becomes available after 1st wave dies
Pirates
Initial Wave
Eystur Rhomben x3 (frigate)
Schmaeel Medulla x1 (warp disruption frigate?)
Romi Thalamus x4 (cruiser)
Mara Paleo x1 (cruiser)
Second Wave
Niarga Myelen x2 (neut/ecm frigate)
Tama Cerebellum x4 (warp disruption frigate)
unknown frigates x2 ??
Third wave
Yulai Crus Cerebi (Battleship???))
???
Extras
17 Veldspar asteroids.