Difference between revisions of "Nation Commander Outpost"

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==Hints and Tips==
 
==Hints and Tips==
 
*Structures: Communications Tower x3 (test if destructible)
 
*Structures: Communications Tower x3 (test if destructible)
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[[Category:Incursion]]

Revision as of 05:15, 18 January 2011

Forces Required

  • 5 - 10 pilots

Military Intelligence

Your primary objective is to destroy the Sansha’s Nation fleet amassing here, including any commanders present.

Rewards

Vanguard Reward Payout Ratio
  • 15,000,000 ISK × ratio
  • 2,000 CONCORD LP × ratio

Background Intelligence

Veterans of the earlier Nation resurgence, those chiefly responsible for coordinating the planetary invasions, have made this mobile fortress their base of operations. DED surveillance has reported a range of key Nation personnel moving in and out of these temporary headquarters, although it is rare for any two to be in the same place at once, suggesting Nation is spreading its expertise across multiple facilities in order to minimize risk.

Intelligence suggests the primary role of these commanders has changed from leading large-scale planetary invasions to covert raids, as well as other special operations outside of the usual assignments handled by the larger Nation force.

Synopsis from ISHAEKA-0073. DED Special Operations. Authorized for Capsuleer dissemination.

Encounter

Nation Commander Outpost Encounter

Objectives

  • To kill all defending Sansha pirates.
  • To kill Shansa Commander.??

Pirates

Initial Wave

Eystur Rhomben x4 (frigate)
Niarga Myelen x2 (neut/ecm frigate)
Tama Cerebellum x4 (warp disruption frigate)

Second Wave

???

Third wave

????

Hints and Tips

  • Structures: Communications Tower x3 (test if destructible)