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{{ | {{Skillplan Navbar}} | ||
This page lists the 14 fundamental skills which benefit every single ship that a player can pilot in Eve, from a [[shuttle]] to a [[titan]]. Each of these skills is worthwhile for a new character to train. | This page lists the 14 fundamental skills which benefit every single ship that a player can pilot in Eve, from a [[shuttle]] to a [[titan]]. Each of these skills is worthwhile for a new character to train. | ||
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== Engineering == | == Engineering == | ||
;{{sk|CPU Management|icon=yes|price=yes|mult=yes}} | ; {{sk|CPU Management|icon=yes|price=yes|mult=yes}} | ||
: 5% bonus to ship CPU output per skill level. ''Starting Skill Level: IV'' - ''Alpha Clone Limit: V'' | : 5% bonus to ship CPU output per skill level. ''Starting Skill Level: IV'' - ''Alpha Clone Limit: V'' | ||
:'''Basic understanding of spaceship sensory and computer systems.''' | : '''Basic understanding of spaceship sensory and computer systems.''' | ||
: This skill improves the ability to fit modules which utilize ship CPU enabling more sophisticated modules to be fitted. | : This skill improves the ability to fit modules which utilize ship CPU enabling more sophisticated modules to be fitted. | ||
;{{sk|Power Grid Management|icon=yes|price=yes|mult=yes}} | ; {{sk|Power Grid Management|icon=yes|price=yes|mult=yes}} | ||
: 5% bonus to ship power grid output per skill level. ''Starting Skill Level: IV'' - ''Alpha Clone Limit: V'' | : 5% bonus to ship power grid output per skill level. ''Starting Skill Level: IV'' - ''Alpha Clone Limit: V'' | ||
:'''Basic understanding of spaceship energy grid systems.''' | : '''Basic understanding of spaceship energy grid systems.''' | ||
: This skill improves the ability to fit modules which utilize power grid so modules which consume power can be fitted more easily. | : This skill improves the ability to fit modules which utilize power grid so modules which consume power can be fitted more easily. | ||
;{{sk|Capacitor Management|icon=yes|price=yes|mult=yes}} | ; {{sk|Capacitor Management|icon=yes|price=yes|mult=yes}} | ||
: 5% bonus to capacitor capacity per skill level. ''Starting Skill Level: III'' - ''Alpha Clone Limit: IV'' | : 5% bonus to capacitor capacity per skill level. ''Starting Skill Level: III'' - ''Alpha Clone Limit: IV'' | ||
: '''Skill at regulating your ship's overall energy capacity.''' | : '''Skill at regulating your ship's overall energy capacity.''' | ||
: This skill improves the maximum capacity of your ship's capacitor which allows active modules to remain active for longer periods of time before the capacitor is fully drained. | : This skill improves the maximum capacity of your ship's capacitor which allows active modules to remain active for longer periods of time before the capacitor is fully drained. | ||
;{{sk|Capacitor Systems Operation|icon=yes|price=yes|mult=yes}} | ; {{sk|Capacitor Systems Operation|icon=yes|price=yes|mult=yes}} | ||
: 5% reduction in capacitor recharge time per skill level. ''Starting Skill Level: III'' - ''Alpha Clone Limit: III'' | : 5% reduction in capacitor recharge time per skill level. ''Starting Skill Level: III'' - ''Alpha Clone Limit: III'' | ||
: '''Skill at operating your ship's capacitor, including the use of capacitor boosters and other basic energy modules.''' | : '''Skill at operating your ship's capacitor, including the use of capacitor boosters and other basic energy modules.''' | ||
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== Armor == | == Armor == | ||
;{{sk|Mechanics|icon=yes|price=yes|mult=yes}} | ; {{sk|Mechanics|icon=yes|price=yes|mult=yes}} | ||
: 5% bonus to structure hit points per skill level. ''Starting Skill Level: II or III, depending on race'' - ''Alpha Clone Limit: V'' | : 5% bonus to structure hit points per skill level. ''Starting Skill Level: II or III, depending on race'' - ''Alpha Clone Limit: V'' | ||
: '''Skill at maintaining the mechanical components and structural integrity of a spaceship.''' | : '''Skill at maintaining the mechanical components and structural integrity of a spaceship.''' | ||
: This skill increases the hit points of your ship's structure, thereby increasing its [[Effective Hit Points|effective hit points]]. | : This skill increases the hit points of your ship's structure, thereby increasing its [[Effective Hit Points|effective hit points]]. | ||
;{{sk|Hull Upgrades|icon=yes|price=yes|mult=yes}} | ; {{sk|Hull Upgrades|icon=yes|price=yes|mult=yes}} | ||
: 5% bonus to armor hit points per skill level. ''Starting Skill Level: II or III, depending on race'' - ''Alpha Clone Limit: V'' | : 5% bonus to armor hit points per skill level. ''Starting Skill Level: II or III, depending on race'' - ''Alpha Clone Limit: V'' | ||
: '''Skill at maintaining your ship's armor and installing hull upgrades like expanded cargoholds and inertial stabilizers.''' | : '''Skill at maintaining your ship's armor and installing hull upgrades like expanded cargoholds and inertial stabilizers.''' | ||
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== Shields == | == Shields == | ||
;{{sk|Shield Management|icon=yes|price=yes|mult=yes}} | ; {{sk|Shield Management|icon=yes|price=yes|mult=yes}} | ||
: 5% bonus to shield capacity per skill level. ''Starting Skill Level: I or II, depending on race'' - ''Alpha Clone Limit: IV'' | : 5% bonus to shield capacity per skill level. ''Starting Skill Level: I or II, depending on race'' - ''Alpha Clone Limit: IV'' | ||
: '''Skill at regulating a spaceship's shield systems.''' | : '''Skill at regulating a spaceship's shield systems.''' | ||
: This skill increases the hit points of your ship's shields, thereby increasing its total effective hit points. | : This skill increases the hit points of your ship's shields, thereby increasing its total effective hit points. | ||
;{{sk|Shield Operation|icon=yes|price=yes|mult=yes}} | ; {{sk|Shield Operation|icon=yes|price=yes|mult=yes}} | ||
: 5% reduction in shield recharge time per skill level. ''Starting Skill Level: I or II, depending on race'' - ''Alpha Clone Limit: IV'' | : 5% reduction in shield recharge time per skill level. ''Starting Skill Level: I or II, depending on race'' - ''Alpha Clone Limit: IV'' | ||
: '''Skill at operating a spaceship's shield systems, including the use of shield boosters and other basic shield modules.''' | : '''Skill at operating a spaceship's shield systems, including the use of shield boosters and other basic shield modules.''' | ||
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== Targeting == | == Targeting == | ||
;{{sk|Long Range Targeting|icon=yes|price=yes|mult=yes}} | ; {{sk|Long Range Targeting|icon=yes|price=yes|mult=yes}} | ||
: 5% bonus to targeting range per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | : 5% bonus to targeting range per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | ||
: '''Skill at long range targeting.''' | : '''Skill at long range targeting.''' | ||
: This skill enables your ship to lock targets at greater distances which can be helpful for kite tanking and sniping. | : This skill enables your ship to lock targets at greater distances which can be helpful for kite tanking and sniping. | ||
;{{sk|Signature Analysis|icon=yes|price=yes|mult=yes}} | ; {{sk|Signature Analysis|icon=yes|price=yes|mult=yes}} | ||
: 5% improved targeting speed per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | : 5% improved targeting speed per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | ||
: '''Skill at operating targeting systems.''' | : '''Skill at operating targeting systems.''' | ||
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== Navigation == | == Navigation == | ||
;{{sk|Navigation|icon=yes|price=yes|mult=yes}} | ; {{sk|Navigation|icon=yes|price=yes|mult=yes}} | ||
: 5% bonus to sub-warp ship velocity per skill level. ''Starting Skill Level: III'' - ''Alpha Clone Limit: IV'' | : 5% bonus to sub-warp ship velocity per skill level. ''Starting Skill Level: III'' - ''Alpha Clone Limit: IV'' | ||
: '''Skill at regulating the power output of ship thrusters.''' | : '''Skill at regulating the power output of ship thrusters.''' | ||
: This skill enables your ship to travel faster at sub-warp speeds which enables you to more effectively chase down fast moving ships, escape more powerful opponents or mitigate damage by speed tanking. | : This skill enables your ship to travel faster at sub-warp speeds which enables you to more effectively chase down fast moving ships, escape more powerful opponents or mitigate damage by speed tanking. | ||
;{{sk|Evasive Maneuvering|icon=yes|price=yes|mult=yes}} | ; {{sk|Evasive Maneuvering|icon=yes|price=yes|mult=yes}} | ||
: 5% improved ship agility for all ships per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | : 5% improved ship agility for all ships per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | ||
: '''Skill at regulating the power output of ship thrusters.''' | : '''Skill at regulating the power output of ship thrusters.''' | ||
: This skill improves your ship's agility which enables it to turn, accelerate and enter warp more quickly. It can mean the difference between escaping in a pod or losing expensive [implant]]s. | : This skill improves your ship's agility which enables it to turn, accelerate and enter warp more quickly. It can mean the difference between escaping in a pod or losing expensive [implant]]s. | ||
;{{sk|Warp Drive Operation|icon=yes|price=yes|mult=yes}} | ; {{sk|Warp Drive Operation|icon=yes|price=yes|mult=yes}} | ||
: Each skill level reduces the capacitor need of initiating warp by 10%. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | : Each skill level reduces the capacitor need of initiating warp by 10%. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | ||
: '''Skill at managing warp drive efficiency.''' | : '''Skill at managing warp drive efficiency.''' | ||
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== Spaceship Command == | == Spaceship Command == | ||
;{{sk|Spaceship Command|icon=yes|price=yes|mult=yes}} | ; {{sk|Spaceship Command|icon=yes|price=yes|mult=yes}} | ||
: 2% improved ship agility for all ships per skill level. ''Starting Skill Level: III'' - ''Alpha Clone Limit: IV'' | : 2% improved ship agility for all ships per skill level. ''Starting Skill Level: III'' - ''Alpha Clone Limit: IV'' | ||
: '''The basic operation of spaceships.''' | : '''The basic operation of spaceships.''' | ||
: This skill improves your ship's agility which enables it to turn, accelerate and enter warp more quickly. It can mean the difference between escaping in a pod or losing expensive [[ | : This skill improves your ship's agility which enables it to turn, accelerate and enter warp more quickly. It can mean the difference between escaping in a pod or losing expensive [[implant]]s. | ||
== Notes == | == Notes == | ||
Conceptual credit goes to [https://evewho.com/ | Conceptual credit goes to [https://evewho.com/character/93910767 Apollyons One]. | ||
For the original post and additional discussion see [https://forum.eveuniversity.org/viewtopic.php?f=29&t=81073 EVE University Forum : The Magic 14]. | For the original post and additional discussion see [https://forum.eveuniversity.org/viewtopic.php?f=29&t=81073 EVE University Forum: The Magic 14]. | ||
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:Skills]] | [[Category:Skills]] | ||