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User:Qwer Stoneghost/Old user page: Difference between revisions

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m ArinBot moved page User:Qwer stoneghost to User:Qwer Stoneghost/Old user page without leaving a redirect: Bot: Moved page
 
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<div style="margin:0; background-color:#333322; border:1px solid #888888; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff; margin-right:100px; margin-left:100px">the boonie wiki eat loony members of the EU any chat <br/>don't forget to read what you dictate</div>
Blinky CSS Code
{{#css:
@keyframes flashy { 50% { opacity: 0; } }
@-webkit-keyframes flashy { 50% { opacity: 0; } }
@-moz-keyframes flashy { 50% { opacity: 0; } }
@-o-keyframes flashy { 50% { opacity: 0; } }
.flashy img {
    animation-name: flashy;
    animation-duration: .5s;
    animation-timing-function: linear;
    animation-iteration-count: infinite;
    animation-direction: alternate;
    -webkit-animation-name: flashy;
    -webkit-animation-duration: .5s;
    -webkit-animation-timing-function: linear;
    -webkit-animation-iteration-count: infinite;
    -webkit-animation-direction: alternate;
    -moz-animation-name: flashy;
    -moz-animation-duration: .5s;
    -moz-animation-timing-function: linear;
    -moz-animation-iteration-count: infinite;
    -moz-animation-direction: alternate;
    -o-animation-name: flashy;
    -o-animation-duration: .5s;
    -o-animation-timing-function: linear;
    -o-animation-iteration-count: infinite;
    -o-animation-direction: alternate;
} }}


=== Example: Making a Safe Spot ===
<div style="margin:0; background-color:#333322; border:1px solid #3f4e3a; font-style:normal; text-align:left; padding:1em 1em 1em 1em; overflow:hidden; color:#ffffff;  margin-right:100px; margin-left:100px">
{{Example |
You can use a close up view of a system when you are making safe spots for exploring or scouting. In the first image I have zoomed the map in to look at the system I am in. To make it easier to see things in this example, I have also turned off all of the marker icons except for stargates and personal location. The circle with the '''X''' in it marks the location of my ship.
[[File:Qs savefspot1.png|center|500px|alt=initial position for safe spot jump]]


What I am going to do to make the safe spot is warp from here to the farthest stargate - and while doing this I am going to drop a location marker about halfway across the system.
the boonie wiki eat loony members of the EU any chat - don't forget to read what you dictate


So first I right click on the stargate I want to use, which brings up the action menu, and then I press the key for "New Location", which brings up the location box.
*[http://wiki.eveuniversity.org/Icons Icon Page] {{icon|constellation|48px|star route}}     
<span style="color:#cee686">chartreuse •</span> <span style="color:#768d31">dark green •</span> <span style="color:#bfbb7d">light green •</span> <span style="color:#efc449">yellow</span>
<span class="flashy">{{icon|tag war|9|12px|WT}}</span>
</div>
<div style="margin-left:75%; background-color:#404050; border: 1px solid #9999AD; padding:0.8em; text-align:left; color:#ffffff; overflow:hidden; font-style:normal;box-sizing: border-box;">An interesting note.</div>
{ { color|hue|text } }  {{color|green|This is green.}}  {{color|#00f000|This is #00f000}}  {{color|#ff6251|For emphasis, use #ff6251 instead of bright red.}} 
----------------------------------------------------------------------
<math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math>


Having done that, I then jump to within 100 K of the gate. On the map I will see my ship move across the system. When the moving '''X''' gets to the place where I would like to have a safe spot, I click "Submit" on the Location box.
.math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math.
 
----------------------------------------------------------------------
[[File:Qs savefspot2.png|center|500px|alt=making the first jump]]
------------------------------------------------------------------
 
In the final image you can see where I dropped the location marker. And of course, this location now also appears in my "People and Places" window.
 
[[File:Qs savefspot3.png|center|500px|alt=showing the location icon]]
 
If I need another safe spot, I can go back to this location and repeat the process while jumping to a moon, planet or one of the other gates. This process leaves location markers that are not directly between two gates, and thus are relatively safe.
 
}}

Latest revision as of 17:27, 20 October 2022

Blinky CSS Code


the boonie wiki eat loony members of the EU any chat - don't forget to read what you dictate

chartreuse • dark green • light green • yellow

An interesting note.

{ { color|hue|text } } This is green. This is #00f000 For emphasis, use #ff6251 instead of bright red.


Chance to Hit=0.5((Vangular×40000mWAS×sigtarget)2+(max(0,Distanceoptturret)fallturret)2)

.math>\pagecolor{Black}\color{White}\text{Chance to Hit} = {0.5^{\left({\left({\frac{V_{angular} \times 40000m}{WAS \times sig_{target}}}\right)^{2} + \left({\frac{max(0, Distance - opt_{turret})}{fall_{turret}}}\right)^{2}}\right)}}</math.