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* Prefer Shorter - The Autopilot finds the shortest Route from your current location to your destination. This can take you through systems with all security levels. | * Prefer Shorter - The Autopilot finds the shortest Route from your current location to your destination. This can take you through systems with all security levels. | ||
* Prefer Safer - Your Autopilot stays in 0.5 and above systems where possible. This is useful when you want to minimize the risk of being shot down by other players. | * Prefer Safer - Your Autopilot stays in 0.5 and above systems where possible. This is useful when you want to minimize the risk of being shot down by other players. | ||
* Prefer Less Secure - Your Autopilot stays in 0.4 and below where possible. This is useful if you cannot enter secure systems because of a low [security status]]. | * Prefer Less Secure - Your Autopilot stays in 0.4 and below where possible. This is useful if you cannot enter secure systems because of a low [[security status]]. | ||
* Avoid systems where [[pod]] killing has recently occurred - The Autopilot tries to avoid any system that has had a pod killing within the last 24 hours. Bear in mind that not all systems where pod kills have occurred are unsafe - pod kills can occur in wars that do not affect you such as Faction or Corporation Wars. | * Avoid systems where [[pod]] killing has recently occurred - The Autopilot tries to avoid any system that has had a pod killing within the last 24 hours. Bear in mind that not all systems where pod kills have occurred are unsafe - pod kills can occur in wars that do not affect you such as Faction or Corporation Wars. | ||
* Avoid systems on your avoidance list - Check this if your avoidance list should be used (or not) when calculating a route. | * Avoid systems on your avoidance list - Check this if your avoidance list should be used (or not) when calculating a route. | ||