More actions
→D: DD - Damage Dealer (from acronyms) |
→G: GF - good fight |
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*'''Gate''' - ''Stargate''. The usual means of travel between system systems for non-capital ships. See also: Cyno. | *'''Gate''' - ''Stargate''. The usual means of travel between system systems for non-capital ships. See also: Cyno. | ||
*'''GF''' - ''Good fight''. | |||
*'''Gimp''' - ''To make a certain setup or attribute ineffective''. Extreme version of Nerf. For example, fitting a Warp Core Stabiliser on a ship halves the lock distance and doubles the lock time, so fitting one would 'Gimp' the setup for a combat ship. See also: Buff, Nerf. | *'''Gimp''' - ''To make a certain setup or attribute ineffective''. Extreme version of Nerf. For example, fitting a Warp Core Stabiliser on a ship halves the lock distance and doubles the lock time, so fitting one would 'Gimp' the setup for a combat ship. See also: Buff, Nerf. | ||
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*'''Grid''' - ''[[Power Grid]]''. Along with CPU, this is one of the two fitting requirements for most modules. Modules for larger ships typically require substantially more Grid. See also: CPU. | *'''Grid''' - ''[[Power Grid]]''. Along with CPU, this is one of the two fitting requirements for most modules. Modules for larger ships typically require substantially more Grid. See also: CPU. | ||
*'''Gyro''' - ''[[Gyrostabiliser]]''. A low slot module that increases the damage and rate of fire of projectile turrets. | *'''Gyro''' - ''[[Gyrostabiliser]]''. A low slot module that increases the damage and rate of fire of projectile turrets. | ||
=== '''H''' === | === '''H''' === | ||