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Hauling: Difference between revisions

From EVE University Wiki
Fit your hauler well & use the right ship: merged existing content into separate section on fitting haulers
Expensive cargo: moved some parts to the now centralised section on fitting considerations
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In the case of a "suicide" gank, the goal of the attacker is to trade their ship for your cargo. They do this by knowing how much ISK they will lose when their ship gets blown up by CONCORD and how much ISK your cargo is worth. Therefore your defense against a profit-minded attacker is to raise their costs while keeping the value of your cargo below the attacker's break-even point.
In the case of a "suicide" gank, the goal of the attacker is to trade their ship for your cargo. They do this by knowing how much ISK they will lose when their ship gets blown up by CONCORD and how much ISK your cargo is worth. Therefore your defense against a profit-minded attacker is to raise their costs while keeping the value of your cargo below the attacker's break-even point.


Consider that a cheap T1 gank ship like the {{sh|Catalyst}} can cost as little as 2m ISK fully fitted. A common rule of thumb (not endorsed here) is:
With the commonly used 3M ISK per 1k EHP guideline, if your ship has 8k EHP, you should not be carrying more than 24M ISK worth of cargo and fit modules per trip. The more that you exceed that ISK/EHP value, the more likely you are to get ganked. However, you can often get away with 4M-6M ISK per 1k EHP if you know your route, do not auto-pilot, and know the key risk factors.
 
3M ISK per 1k of EHP*
 
This means that if your ship has 8k EHP, you should not be carrying more than 24M ISK worth of cargo and fit modules per trip. The more that you exceed that ISK/EHP value, the more likely you are to get ganked. However, you can often get away with 4M-6M ISK per 1k EHP if you know your route, do not auto-pilot, and know the key risk factors.


Another alternative is the 50 million ISK maximum collateral for T1 haulers used by several hauling corporations. They will haul cargo up to 50,000,000 ISK and 17,000 {{m3}} in size using T1 haulers. This gives an indication of what they consider to be safe for high sec hauling in that type of ship.
Another alternative is the 50 million ISK maximum collateral for T1 haulers used by several hauling corporations. They will haul cargo up to 50,000,000 ISK and 17,000 {{m3}} in size using T1 haulers. This gives an indication of what they consider to be safe for high sec hauling in that type of ship.
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* Location (some systems are frequently camped)
* Location (some systems are frequently camped)
* AFK traveling
* AFK traveling
* How shiny your cargo is
* How shiny your cargo is, and how easy it will be to carry the loot away (Having most of your value in large items such as repackaged hulls can give some less-well-set-up gankers pause, because they might not be able to carry them away if they drop as loot. Dedicated gankers will however have access to DSTs and other means of getting the loot away.)
 
For freighters, which have about 180-200k EHP, the benchmark value is 1B ISK (one billion). As your cargo value exceeds 1B ISK, combined with traveling through systems with a security status in the 0.5-0.6 range, it becomes more and more likely that someone will gank you for your cargo value. This is a bit of a fuzzy rule of thumb and in the quieter portions of the galaxy with routes that take you only through 0.8 and above systems, you can get away with hauling higher value cargo loads for a very long time.


When you have expensive cargo above 1B to be moved in a freighter, you may want to consider double-wrapping it (create courier contract for some other alt of yours and then create another courier contract from this alt to actual freighter pilot). It will hide the contents of this package (assembled containers give same result), but some gankers tend to gank double wrapped transports without knowing what's inside, so most people (including hauling corporations) consider this will increase the risk, not decrease it.
For freighters, which have about 180-200k EHP, the benchmark value is around 1-1.5B ISK. As your cargo value exceeds this range, combined with traveling through systems with a security status in the 0.5-0.6 range, it becomes more and more likely that someone will gank you for your cargo value. This is a bit of a fuzzy rule of thumb, and in the quieter portions of the galaxy with routes that take you only through 0.8 and above systems, you can get away with hauling higher value cargo loads for a very long time.


'''Most Hauling corporations will not accept double wrapped contracts any more, due to them not being able to be sub-contracted between characters - do not do this if you intend to contract out'''
When you have expensive cargo above 1B ISK to be moved in a freighter, you could consider double-wrapping it (create courier contract for some other alt of yours and then create another courier contract from this alt to actual freighter pilot). It will hide the contents of this package, but some gankers tend to gank double wrapped transports without knowing what is inside, so most people (including hauling corporations) consider this to be increasing the risk rather than decreasing it. Also, most Hauling corporations will not accept double wrapped contracts any more, due to them not being able to be sub-contracted between characters - do not do this for hauling jobs you intend to contract out.


==== Know your route ====
==== Know your route ====