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| After the tower has exploded the fleet will kill all remaining enemies that can warp disrupt before leaving the site. Leaving the site is normally done in two stages to prevent anyone being left behind and dying to the significant amount of dps from the rats still left alive. The first stage will usually involve all everyone except for the FC and logistics warping out, while the FC and logistics align to their destination, usually the next site. After the FC has confirmed that only they and the logistics are left in the TCRC the FC will warp all remaining ships as a group. | | After the tower has exploded the fleet will kill all remaining enemies that can warp disrupt before leaving the site. Leaving the site is normally done in two stages to prevent anyone being left behind and dying to the significant amount of dps from the rats still left alive. The first stage will usually involve all everyone except for the FC and logistics warping out, while the FC and logistics align to their destination, usually the next site. After the FC has confirmed that only they and the logistics are left in the TCRC the FC will warp all remaining ships as a group. |
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| = Watchlist =
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| === Logistics ===
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| * Anchor
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| * MTAC Pilot
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| * Logistics Commander
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| * Cap Chain Partner
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| * Fleet Commander
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| === Damage Dealer / Sniper / Drone Bunny ===
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| * Anchor
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| * Drone Bunny
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| * Cap Chain Partner *
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| ''Note: If you need a cap chain partner, be aware of the distance necessary to facilitate the transfer properly and co-ordinate with your partner or partners for less confusion in the battlefield.''
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| = Pirates / Kill Order =
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| ''There is a slightly different protocol when destroying Sansha in this type of site. Other than killing the last of each type of ship, it is best to "trim down" the spawns leaving some rats alive in order to avoid unnecessary re-spawns of that type of ship. Logistics will have their hands full managing reps and split DPS, but it should be manageable while the battletower is destroyed.
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| '''Anchor'''
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| Each pilot should anchor themselves on the tower within their own optimal range. The logistic's anchor should burn toward the Concord MTAC Factory and keep approximately 30km from the factory. This position should allow logistics to rep from the entry point to just behind the Sansha Battletower.
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| === Before Tower Bombardment ===
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| ''Important: While DPS and Snipers are taking out the tagged ships, the MTAC Pilot will retrieve MTACs from the Concord MTAC Factory and place them into a jetcan then using a tractor beam will drag the can to the Shield Transfer Control Tower and place the MTAC inside. The MTAC pilot will repeat this process, dropping the MTACs every 1 minute and 30 seconds. Failure to drop an MTAC every 1 minute and 30 seconds will allow the tower to repair to full health within seconds.''
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| {{important note box|This Kill Order may vary widely from different FCs so it is extremely important to pay attention.}}
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| '''Full Fleet DPS (DPS and Snipers)'''
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| Outuni Mesen - Neut / Warp Scrambler / Webber (Tag 0-1)<br/>
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| '''DPS Only'''
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| Deltole Tegmentum - Warp Scrambler / Neut (Tag 2-5, J)<br/>
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| ** DO NOT SHOOT** Deltole Tegmentum - Warp Scrambler / Neut (Tag J)<br/>
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| Ostingele Tectums - Sansha High DPS DD (Tag 6-9)
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| ** DO NOT SHOOT** Ostingele Tectums - Sansha High DPS DD (Tag J)
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| Note: If done properly, there should be 2 ship's tagged J - a Deltole Tegmentum and an Ostingele Tectums. None of the ships tagged J should be targetted or shot at, before or during tower bombardment. All Deltole Tegmentum will be destroyed after tower bombardment, and ships will be able to warp out before next Deltole spawn.
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| '''Snipers Only'''
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| Yulai Crus Cerebi - Sansha DD (Tag A-H)
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| Note: Yulai's are a secondary target and depending on the Logistic Pilot's abilities may not be necessary to kill. The FC should be able to determine if they need to be destroyed and act accordingly.
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| '''Drone Bunny'''
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| Niarja Myelen - Jammer / Neut (Tag X)<br/>
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| Schmaeel Medullas - Warp Scrambler / Webber (Tag Y)<br/>
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| Note: Two Schmaeel Medullas and onew Niarja Myelen will respawn roughly every minute. While it is critical to remove the Niarja Myelen ASAP due to its Jamming capabilities the two respawning Schmaeels can be left until after the tower bash. The two Schmaeels will be located approximately 90km from the entry point and linger close to the CONCORD MTAC Factory.
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| === During Tower Bombardment ===
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| ''Important Note: Deltole Tegmentum wave will generally re-spawn at 12:00-15:00 minute mark, Ostingele Tectums will generally respawn at 16:00-18:00 mark.''
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| '''DPS / Sniper / Drone Bunny'''
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| Battle Tower
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| ''Respawns of Deltole Tegmentum and Ostingele Tectums should only be tagged if Logistics are unable to manage aggro''
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| '''Snipers Only'''
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| Outuni Mesen - Neut / Warp Scrambler / Webber (Tag A-B)
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| Note: IF the Outuni manages to get close to the fleet it should become a full fleet target.
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| '''Drone Bunny'''
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| Niarja Myelen - Jammer / Neut(Tag X)<br/>
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| === After Tower Bombardment ===
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| ''Note: The point at this junction is to take out anything that warp scrambles so everyone can leave site and still have a ship after payout. There will no longer be any respawns at this point.''
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| '''Full Fleet DPS (DPS and Snipers)'''
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| Outini Mesen (Tag 0-?)<br/>
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| Deltole Tegmentum - Warp Scrambler / Neut (Tag 1-?)
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| '''Drone Bunny'''
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| Schmaeel Medullas - Warp Scrambler / Webber (Tag X)<br/>
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| Auga Hypophysis - Scrambler / Webber (Tag Y)
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| = Hints and Tips =
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| * ''If nobody has gated in (aka 'preloaded') the site before the fleet enters site, all groups will spawn in short intervals. If someone preloaded a site, and started the short intervals, all the different types of ships that would otherwise spawn intermittently, will all be on field when the fleet enters the site. Logistics will need to make repairing the shields of the anchor, their top priority before setting up Energy Transfers, due to the alpha strike of the preloaded site.''<br/>
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| * ''If MTAC's are not deposited in timely intervals, the Sansha Battletower will almost immediately repair itself to full health. This will take place whether the station is at 75% sheilds, 100% armor and 100% structure or 0% sheilds, 0% armor, and 1% structure. There is no stopping the repair until the MTAC's begin being dropped in the Shield Transfer Control Tower again''
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| * ''MTAC's are created every two minutes, but the Shield Transfer Control Tower needs one every two minutes. The stockpile is created to avoid the MTAC Dropper from running out.''
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| * ''This site is the only HQ site that has Niarja's, as well as Auga Hypophysis on field''
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| * ''This is the only HQ site where anything tagged J is not to be targetted/attacked until the very end.''
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| * ''There will be no more Yulai Crus Cerebi spawns after the death of the first wave of Yulai Crus Cerebi.''
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| * ''The Trigger mechanism is similar to that of an [[Override Transfer Array]]
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| * ''Respawns can be ignored if the Logistics Commander, as well as Fleet Commander are comfortable with the level of aggro on the field and know that the fleet will be able to tank it prior to site completion''
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| Special thanks to veteran Shield HQ Fleet Commander 'nomatech' for his input as well as many of the links to sort through and provide in this wiki article.
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| {{Incursions sites horizontal}} | | {{Incursions sites horizontal}} |
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| [[Category:Incursions sites]] | | [[Category:Incursions sites]] |