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Tactical overlay: Difference between revisions

From EVE University Wiki
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If you have multiple sets of targets approaching your ship at different angles, you can swing the camera around, selecting different ships to see how far they are from the entry point.  This can give you a tactical sense of who's likely to get to you first as they close on your position and allow you to plan your battle.
If you have multiple sets of targets approaching your ship at different angles, you can swing the camera around, selecting different ships to see how far they are from the entry point.  This can give you a tactical sense of who's likely to get to you first as they close on your position and allow you to plan your battle.


One thing that is not reflected in the targeting sphere is any bonuses you have due to skills or implants.
Though the same info is available for objects in your overview, the overlay can be useful when doing missions, ratting or whatnot because it will show you the xyz location in space. For example, two ships 50km from you may be together, 100km apart on either side of you, or any orientation that would land them on the surface of a 50km radius sphere.
 
'''One thing that is not reflected in the targeting sphere (or any of the overlay views) is any bonuses you have due to skills or implants. It's not clear what the rationale was behind that design decision.'''


=Optimal Range and Falloff=
=Optimal Range and Falloff=