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Lazarus 2010 (talk | contribs) |
Lazarus 2010 (talk | contribs) |
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=Missile Ranges= | =Missile Ranges= | ||
Missiles, unfortunately, are not shown in the overlay at all, which IMHO is either a design | Missiles, unfortunately, are not shown in the overlay at all, which IMHO is either a design oversight or work that hasn't made it to the top of CCPs stack. Seeing how the game knows how far the missiles will reach (FlightTime * Velocity), with modules and rigs on top of that, there's really little excuse for the latter. Not sure what they were thinking if it's a game design decision. | ||
=Ranged Modules w/o Falloff= | =Ranged Modules w/o Falloff= | ||