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Tactical overlay: Difference between revisions

From EVE University Wiki
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[[Image:RangeInclusive.jpeg|center|border|RangeInclusive.jpeg]]
[[Image:RangeInclusive.jpeg|center|border|RangeInclusive.jpeg]]


Modules that have a range simply display one sphere.  Modules simply will not work on any targeted objects outside this range. Good examples are Tractor Beams, Salvagers, Miners, etc.  When using those modules, while mining for example, the overlay can allow a pilot to find a good place to sit in range of the desired asteroids.
Modules that have a range simply display one sphere.  Modules will not activate on targeted objects outside this range. Good examples are Tractor Beams, Salvagers, Miners, etc.  While mining, for example, the overlay can help a pilot to find a good place to sit in range of the desired asteroids.


Another use for this view is planning your path through wrecks as you salvage in your shiny, new Noctis (or the ship you're in while you're saving up to buy your shiny, new Noctis.)  Typically, with a good fit, and assuming you didn't have to kite the mobs for 20 minutes, you'll be able to visually figure out an optimal path for grabbing all the stuff.
Another use for the tactical overlay is planning your path through wrecks as you salvage in your shiny, new Noctis (or the ship you're in while you're saving up to buy your shiny, new Noctis.)  Typically, with a good fit, and assuming you didn't have to kite the mobs for 20 minutes, you'll be able to visually figure out an optimal path for grabbing all the stuff.
 
--[[User:Lazarus 2010|Lazarus 2010]] 19:54, 16 February 2011 (UTC)