Difference between revisions of "Rabbit Hole"
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Hippla Tsero (talk | contribs) (→Room 2) |
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− | <noinclude> | + | <noinclude>{{NPCTableCSS}} {{GuristasEpicArcNav|chapter 3a}}</noinclude> |
− | + | {{Missiondetails | |
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− | {{ | ||
|Level= | |Level= | ||
|Type= Encounter | |Type= Encounter | ||
|Objective= Retrieve 1x Lieutenant Kipo “Foxfire” Tekira (1.0 m3) | |Objective= Retrieve 1x Lieutenant Kipo “Foxfire” Tekira (1.0 m3) | ||
− | | | + | |Faction1= Guristas |
− | |DamageToDeal= | + | |Faction2= Caldari |
− | |DamageToResist= | + | |DamageToDeal= |
+ | |DamageToResist= | ||
|WebPoint= | |WebPoint= | ||
|EWAR= Stasis Tower | |EWAR= Stasis Tower | ||
Line 17: | Line 13: | ||
|ShipSuggestion= | |ShipSuggestion= | ||
|Rewards= 8,000,000 + time bonus | |Rewards= 8,000,000 + time bonus | ||
− | |Extra= | + | |Extra= 2.4% Caldari State Faction Standing loss |
}} | }} | ||
{{MissionBriefing | {{MissionBriefing | ||
Line 25: | Line 21: | ||
}} | }} | ||
− | This mission can be | + | This mission can be accepted remotely. |
− | ===Room 1=== | + | === Room 1 === |
− | + | Shortly after entering the stage, the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear. Destroying the sentry guns cause -0.24 standing loss to the Caldari State. | |
− | Shortly after entering the stage, the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear. | ||
{{NPCTableHead|Initial defender}} | {{NPCTableHead|Initial defender}} | ||
Line 35: | Line 30: | ||
|} | |} | ||
− | ===Room 2=== | + | === Room 2 === |
− | + | * Reinforcements 1 will spawn shortly after you enter the room. | |
− | * | + | * Reinforcements 2 will spawn upon destruction of the Caldari Navy Destroyer from reinforcements 1. |
− | * | + | * Destroying both of the Point Defense Batteries will make the Large EM Forcefield structure disappear and you can attack the Caldari Navy Storage Bunker structure directly instead. |
− | *Destroying | + | * Destroying the storage bunker will make it drop Lieutenant Kipo “Foxfire” Tekira. |
− | *Destroying the storage bunker will make it drop Lieutenant Kipo “Foxfire” Tekira. | + | * Destroying Caldari Bunker causes -0.24 standing loss to the Caldari State. |
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Sentry|2|Caldari Light Missile Battery}} | {{NPCTableRow|Sentry|2|Caldari Light Missile Battery}} | ||
− | {{NPCTableRow|Sentry|2|Caldari Point Defense Battery|trigger = Destroying deactivates Forcefield}} | + | {{NPCTableRow|Sentry|2|Caldari Point Defense Battery|trigger= Destroying deactivates Forcefield}} |
− | {{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar = Web}} | + | {{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar= Web}} |
|} | |} | ||
Reinforcements will arrive soon after entering the pocket. | Reinforcements will arrive soon after entering the pocket. | ||
− | {{NPCTableHead| | + | {{NPCTableHead|Reinforcements 1}} |
{{NPCTableRow|Frigate|3|Caldari Navy Frigate}} | {{NPCTableRow|Frigate|3|Caldari Navy Frigate}} | ||
− | {{NPCTableRow|Destroyer|1|Caldari Navy Destroyer|trigger = Triggers | + | {{NPCTableRow|Destroyer|1|Caldari Navy Destroyer|trigger= Triggers reinforcements 2}} |
|} | |} | ||
− | {{NPCTableHead| | + | {{NPCTableHead|Reinforcements 2}} |
{{NPCTableRow|Frigate|3|Caldari Navy Frigate}} | {{NPCTableRow|Frigate|3|Caldari Navy Frigate}} | ||
{{NPCTableRow|Cruiser|2|Caldari Navy Cruiser}} | {{NPCTableRow|Cruiser|2|Caldari Navy Cruiser}} | ||
− | |} | + | |} |
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Bring back Kipo Tekira to Irichi Tsunikabda to complete the mission. | Bring back Kipo Tekira to Irichi Tsunikabda to complete the mission. | ||
+ | |||
+ | <noinclude> | ||
+ | [[Category:Epic arc missions]] | ||
+ | </noinclude> |
Latest revision as of 18:48, 22 September 2023
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Smash and Grab |
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Chapter 1: Probation |
Chapter 2: For Fun and Profit |
Chapter 3a: Internal Security (Irichi Path) |
Chapter 3b: Internal Security (Kori Path) |
ExpandMission briefing |
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This mission can be accepted remotely.
Room 1
Shortly after entering the stage, the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear. Destroying the sentry guns cause -0.24 standing loss to the Caldari State.
Initial defender
WD | EWAR | CollapseL
| ||
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12 x Sentry Guristas Sentry Gun |
Room 2
- Reinforcements 1 will spawn shortly after you enter the room.
- Reinforcements 2 will spawn upon destruction of the Caldari Navy Destroyer from reinforcements 1.
- Destroying both of the Point Defense Batteries will make the Large EM Forcefield structure disappear and you can attack the Caldari Navy Storage Bunker structure directly instead.
- Destroying the storage bunker will make it drop Lieutenant Kipo “Foxfire” Tekira.
- Destroying Caldari Bunker causes -0.24 standing loss to the Caldari State.
Initial defenders
WD | EWAR | CollapseL
| ||
---|---|---|---|---|
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2 x Sentry Caldari Light Missile Battery | |||
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2 x Sentry Caldari Point Defense Battery ![]() |
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1 x Sentry Caldari Stasis Tower | ![]() |
Reinforcements will arrive soon after entering the pocket.
Reinforcements 1
WD | EWAR | CollapseL
| ||
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3 x Frigate Caldari Navy Frigate | |||
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1 x Destroyer Caldari Navy Destroyer ![]() |
Reinforcements 2
WD | EWAR | CollapseL
| ||
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3 x Frigate Caldari Navy Frigate | |||
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2 x Cruiser Caldari Navy Cruiser |
Bring back Kipo Tekira to Irichi Tsunikabda to complete the mission.