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m Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes |
m Minor is not significant, see {{Missiondetails}} documentation. |
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<noinclude>{{GuristasEpicArcNav}}</noinclude> | <noinclude>{{NPCTableCSS}} {{GuristasEpicArcNav|chapter 3a}}</noinclude> | ||
{{ | {{Missiondetails | ||
|Level= | |Level= | ||
|Type= Encounter | |Type= Encounter | ||
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|ShipSuggestion= | |ShipSuggestion= | ||
|Rewards= Gila BPC 1 run + +30% Guristas faction standing. | |Rewards= Gila BPC 1 run + +30% Guristas faction standing. | ||
|Extra= | |Extra= | ||
}} | }} | ||
{{MissionBriefing | {{MissionBriefing | ||
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}} | }} | ||
Your agent Irchi has added few extra organs to Kipo “Foxfire” Tekiras body making him | Your agent Irchi has added few extra organs to Kipo “Foxfire” Tekiras body making him a walking bomb. Your job is to deliver him to the enemy so that their station can be blown up and you get access to the deadspace complex. | ||
'''Blitz:''' Drop Kipo “Foxfire” Tekiras to the structure in first room. Kill triggers in second room, blow up the storage. Grab mission item and return to agent. | '''Blitz:''' Drop Kipo “Foxfire” Tekiras to the structure in first room. Kill triggers in second room, blow up the storage. Grab mission item and return to agent. | ||
=== Room 1 === | === Room 1 === | ||
The initial guards are friendly unless fired upon. After dropping of Kipo “Foxfire” Tekira at the Cilis Leglise's Headquarters structure the acceleration gate to the next stage will appear. This acceleration gate is not locked. Moments after the agent message the Cilis Leglise's Headquarters structure will explode, all guards will disappear, this triggers spawning of reinforcement wave which are hostile ships. The gate to next room is not locked. The ships in this room do not need to be killed. | |||
The initial guards are friendly unless fired upon. After dropping of Kipo “Foxfire” Tekira at the Cilis | |||
{{NPCTableHead|Passive initial ships}} | {{NPCTableHead|Passive initial ships}} | ||
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=== Room 2 === | === Room 2 === | ||
* Destroying the Tabu State Yari frigate triggers spawning of reinforcements 1. | |||
* Destroying the Tabu State Yari frigate triggers spawning of | * Destroying the State Shukuro Buke cruiser triggers spawning of reinforcements 2. | ||
* Destroying the State Shukuro Buke cruiser triggers spawning of | |||
* Destroying the State Kerai battlecruiser makes the Caldari Storage Warehouse structure appear in which you will find the torture log holoreel. | * Destroying the State Kerai battlecruiser makes the Caldari Storage Warehouse structure appear in which you will find the torture log holoreel. | ||
* Minor standing loss to the Caldari State involved by destroying ships in this room. | * Minor standing loss to the Caldari State involved by destroying ships in this room. | ||
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{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Frigate|4|State Shukuro Shinai/Shuriken}} | {{NPCTableRow|Frigate|4|State Shukuro Shinai/Shuriken}} | ||
{{NPCTableRow|Elite Frigate|1|Taibu State Shuriken|ewar =ECM}} | {{NPCTableRow|Elite Frigate|1|Taibu State Shuriken|ewar= ECM}} | ||
{{NPCTableRow|Elite Frigate|1|Taibu State Yari|trigger = Triggers | {{NPCTableRow|Elite Frigate|1|Taibu State Yari|trigger= Triggers reinforcements 1}} | ||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|Reinforcements 1}} | ||
{{NPCTableRow|Frigate|3|State Shukuro Shinai/Shuriken}} | {{NPCTableRow|Frigate|3|State Shukuro Shinai/Shuriken}} | ||
{{NPCTableRow|Destroyer|3|State Shukuro Kamikazi/Choji}} | {{NPCTableRow|Destroyer|3|State Shukuro Kamikazi/Choji}} | ||
{{NPCTableRow|Cruiser|1|State Shukuro Buke|trigger = Triggers | {{NPCTableRow|Cruiser|1|State Shukuro Buke|trigger= Triggers reinforcements 2}} | ||
|} | |} | ||
{{NPCTableHead| | {{NPCTableHead|Reinforcements 2}} | ||
{{NPCTableRow|Frigate|2|State Shukuro Shinai/Shuriken}} | {{NPCTableRow|Frigate|2|State Shukuro Shinai/Shuriken}} | ||
{{NPCTableRow|Elite Frigate|1|Taibu State Shuriken|ewar =ECM}} | {{NPCTableRow|Elite Frigate|1|Taibu State Shuriken|ewar= ECM}} | ||
{{NPCTableRow|Destroyer|2|State Shukuro Choji}} | {{NPCTableRow|Destroyer|2|State Shukuro Choji}} | ||
{{NPCTableRow|Battlecruiser|1|State Kerai|trigger = Destroying this reveals the Caldari Storage Warehouse structure that contains the mission objective}} | {{NPCTableRow|Battlecruiser|1|State Kerai|trigger= Destroying this reveals the Caldari Storage Warehouse structure that contains the mission objective}} | ||
|} | |} | ||
{{ | {{MessageBox|Agent hand-in conversatiom | ||
|Cilis must have told you that I was crazy. That might be true; who am I to say? You can judge for yourself, but remember what you have experienced here. I have mastered my transformation; I am now perfect. Can't you tell? Don't you understand? | |Cilis must have told you that I was crazy. That might be true; who am I to say? You can judge for yourself, but remember what you have experienced here. I have mastered my transformation; I am now perfect. Can't you tell? Don't you understand? | ||
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Thank you for your services, capsuleer. I know how you demigods value material possessions, so please accept this gift. You have been immeasurably helpful in assisting the Guristas. I hope we may cross paths again in the future. If you ever want to achieve enlightenment, please come find me again. | Thank you for your services, capsuleer. I know how you demigods value material possessions, so please accept this gift. You have been immeasurably helpful in assisting the Guristas. I hope we may cross paths again in the future. If you ever want to achieve enlightenment, please come find me again. | ||
}} | |collapsed= yes}} | ||
<noinclude> | <noinclude> | ||
[[Category:Epic arc missions]] | [[Category:Epic arc missions]] | ||
</noinclude> | </noinclude> | ||