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Mining mission reports: Difference between revisions

From EVE University Wiki
m Filling in missing data.
Removed Storyline missions from this table. EVE Online handles "Storyline", "Mining", "Distribution", and "Security" as being completely different and mutually exclusive pools of missions, so this table should be dedicated to only Mining missions. A Storyline agent's Division is completely irrelevant; he or she always pulls from the Storyline pool of missions.
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{{MissionLinks}}  
{{MissionLinks}}  
This list contains normal and storyline missions that you can receive from '''Mining''' division agents.
This list contains normal missions that you can receive from '''Mining''' division agents.


{{co|red|'''ANY mining activity, mission-related or not, has a chance to spawn the local asteroid belt rats (if they exist).'''}}  "Scripted Hostiles?" merely designates whether or not the mission, itself, specifically spawns hostiles that MUST be killed every time the mission is run.  Mission-scripted hostiles appear every single time the mission is run, are always the same faction, and only have minor variability in ship types.  The asteroid belt rats, however, spawn randomly (in response to mining laser activity) and vary drastically in type and number depending on system security level, region, and whether or not the system is currently subject to an [[Incursion]].  0.9 and 1.0 solar systems that are NOT experiencing an Incursion will not ever spawn belt rats; run a mining mission in these systems if you're not sure whether or not that specific mining mission has scripted hostiles.
{{co|red|'''ANY mining activity, mission-related or not, has a chance to spawn the local asteroid belt rats (if they exist).'''}}  "Scripted Hostiles?" merely designates whether or not the mission, itself, specifically spawns hostiles that MUST be killed every time the mission is run.  Mission-scripted hostiles appear every single time the mission is run, are always the same faction, and only have minor variability in ship types.  The asteroid belt rats, however, spawn randomly (in response to mining laser activity) and vary drastically in type and number depending on system security level, region, and whether or not the system is currently subject to an [[Incursion]].  0.9 and 1.0 solar systems that are NOT experiencing an Incursion will not ever spawn belt rats; run a mining mission in these systems if you're not sure whether or not that specific mining mission has scripted hostiles.
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| 1,080 m3
| 1,080 m3
|  
|  
|-
|[[A Case of Kidnapping (Level 1)|A Case of Kidnapping]]
| 1
| 10 {{m3}}
|
| Storyline encounter


|-
|-
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| 6,000 m3
| 6,000 m3
|  
|  
|-
|[[Ditanium]]
| 1
| 300 {{m3}}
|
| Storyline courier


|-
|-
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|  
|  
| Gas harvesting
| Gas harvesting
|-
|[[Materials For War Preparation]]
| 1
| 100 {{m3}}
|
| Storyline trade
|-
|[[Materials For War Preparation]]
| 2
| 225 m<sup>3</sup>
|
| Storyline trade
|-
|[[Materials For War Preparation]]
| 3
| 6,000 m<sup>3</sup>
|
| Storyline trade
|-
|[[Materials For War Preparation]]
| 4
| 9,600 m<sup>3</sup>
|
| Storyline trade


|-
|-
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| 21,000 m3
| 21,000 m3
|  
|  
|-
|[[Of Fangs and Claws]]
| 1
| 200 {{m3}}
|
| Storyline courier


|-
|-