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User:Paxte Eriker/sandbox/Preparing for Armor Incursions: Difference between revisions

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Since {{sk|Cybernetics|V|icon=yes}} is required for the mindlink implant, consider training it first so you can also get +5 attribute implants and further improving your training time. The times listed below are, like all the other skill plans, assuming just the +3 attribute implants and no neural remaps. So there's plenty of room for optimization. These minimum skills will allow you to fly any of the '''minimum ongrid booster fits''' for [[Vanguard Incursion fits#Ongrid booster|vanguards]].
Since {{sk|Cybernetics|V|icon=yes}} is required for the mindlink implant, consider training it first so you can also get +5 attribute implants and further improving your training time. The times listed below are, like all the other skill plans, assuming just the +3 attribute implants and no neural remaps. So there's plenty of room for optimization. These minimum skills will allow you to fly any of the '''minimum ongrid booster fits''' for [[Vanguard Incursion fits#Ongrid booster|vanguards]].
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*<u>EVE University Corporate Skill Plan Name</u>: Euni - Incursion Community OGB Skillplan
*<u>EVE University Corporate Skill Plan Name</u>: INC - Armor OGB SKillplan
*<u>Corporate Skill Plan link</u>: <url=skillPlan:1356dae5-90a8-472e-b069-3a2689544b87:917701062>EUni - Incursion Community OGB Skillplan</url>
*<u>Corporate Skill Plan link</u>: <url=skillPlan:e8ffaf45-7d2d-423a-86e5-f510e41d6780:None>INC - Armor OGB SKillplan</url>
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[http://evemondevteam.github.io/evemon/ EVEMon] skillplans: [http://wiki.eveuniversity.org/images/d/dd/Incursions_sleipnir_minimum.xml DD Sleipnir (minimum skills)]
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
! [[file:icon_cogs.png|32px|link=]] Core skills
! [[file:icon_cogs.png|32px|link=]] Core skills
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! [[image:icon_fleet.png|32px|link=]] Fleet support skills
! [[image:icon_fleet.png|32px|link=]] Fleet support skills
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[file:icon_gunnery_turret.png|32px|link=]] DPS booster skills <ref>Only needed for DD boosters. Logiboosters do not need any skills in this column.</ref>
! [[file:icon_shield_transporter_i.png|32px|link=]] Logibooster skills
! [[file:icon_shield_transporter_i.png|32px|link=]] Logibooster skills <ref>Only needed for logiboosters.</ref>
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
| ~ 8 days
| ~ 8 days
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| ~ 89 days and 18 hours
| ~ 89 days and 18 hours
| ~ 12 days and 9 hours
| ~ 12 days and 9 hours
| ~ 11 days and 10 hours
| ~ 18 days and 13 hours
| ~ 18 days and 13 hours
|- valign="top"
|- valign="top"
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Drone Sharpshooting III<br>
Drone Sharpshooting III<br>
Drone Avionics III
Drone Avionics III
| style="padding:8px;" nowrap |
Motion Prediction IV<br>
Rapid Firing IV<br>
Sharpshooter IV<br>
Surgical Strike IV<br>
Trajectory Analysis IV<br>
Small Projectile Turret III<br>
Medium Projectile Turret III<br>
Target Painting III<small>&nbsp;<ref>{{sk|Target Painting}} is needed to use a '''target painter''' module.</ref></small><br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small>
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Shield Emission Systems IV<br>
Shield Emission Systems IV<br>