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Template:Missiondetails/doc: Difference between revisions

Template page
m Add info about visibility of DamageToDeal<x> and DamageToResist<x>.
m Change {{Note box}} to template {{Open journal}}.
 
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|Name=  
|Name=  
|Level=  
|Level=  
|Storyline=
|Type=  
|Type=  
|Objective=  
|Objective=  
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:; Parameters
:; Parameters
::; Name : Name of the mission. Spelled and capitalized exactly as written in-game. Not intended to be used on mission articles.
::; Name : Name of the mission. Spelled and capitalized exactly as written in-game. Not intended to be used on mission articles.
::; Level : Level of the mission. For standard missions this is the level of the agent. For storyline missions this is the level of the standard missions the mission is awarded for. <br>If the mission is a storyline mission add Storyline after the level.
::; Level : Level of the mission. For standard missions this is the level of the agent. For storyline missions this is the level of the standard missions the mission is awarded for.
::; Type : Type of the mission (Courier, Encounter, Mining, Trade, Industry, Exploration, Travel, Branch). This can be found in the mission journal.
::; Storyline : yes if the mission is a storyline mission e.g. the "extra" mission offered for completing 16 missions of the same level for the same faction. Omit if not.
::; Type : Type of the mission (Courier, Encounter, Mining, Trade, Talk to Agent(Travel), Agent Interaction(Branch) &mdash; ''Industry, Exploration''). This can be found in the mission journal.
{{Open journal}}
::; Objective : Mission objective. Kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window.
::; Objective : Mission objective. Kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window.
::; Faction<''x''> : ''x'' is 1 to 4. Opposing faction (automatic damage when using a well known faction).
::; Faction<''x''> : ''x'' is 1 to 4. Opposing faction (automatic damage when using a well known faction).