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Needlejack filaments: Difference between revisions

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* Signal filaments transport pilots to a randomly-chosen system with high activity.
* Signal filaments transport pilots to a randomly-chosen system with high activity.


What counts as "activity" for the filaments is not fully known, but it is believed to be related to PvE activity such as [[EVE Lexicon#Ratting|ratting]] and the running of combat sites. Some reports from empirical tests suggest that PvP action is also considered "activity", but is weighted less heavily, and that active mining ''might'' attract noise filaments, but these are only player experiments, not developer comments.<ref>[https://old.reddit.com/r/Eve/comments/g995rk/needlejack_filamenting_a_guide_of_sorts/ Anecdotal reporting based on player experiments.]</ref>
What counts as "activity" for the filaments is not fully known, but it is believed to be related to PvE activity such as [[Ratting|ratting]] and the running of combat sites. Some reports from empirical tests suggest that PvP action is also considered "activity", but is weighted less heavily, and that active mining ''might'' attract noise filaments, but these are only player experiments, not developer comments.<ref>[https://old.reddit.com/r/Eve/comments/g995rk/needlejack_filamenting_a_guide_of_sorts/ Anecdotal reporting based on player experiments.]</ref>


The landing point in the target system will be a few tens of thousands of kilometers from a randomly-selected planet.
The landing point in the target system will be a few tens of thousands of kilometers from a randomly-selected planet.