Difference between revisions of "Recon (1 of 3) (Angel Cartel) (Level 4)"
Nora Smith (talk | contribs) (→Pocket 2: Added note for high short-range EM damage of Gist Throne BS) |
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− | + | <noinclude>__NOTOC__{{NPCTableCSS}} | |
− | __NOTOC__{{ | + | Parts: [[Recon (1 of 3) (Angel Cartel) (Level 4)|1 of 3 (Angel Cartel)]], [[Recon (2 of 3) (Level 4)|2 of 3]], [[Recon (3 of 3) (Level 4)|3 of 3]] |
− | + | </noinclude> | |
− | + | {{Missiondetails | |
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− | {{ | ||
|Level= 4 | |Level= 4 | ||
|Type= Encounter | |Type= Encounter | ||
|Objective= | |Objective= | ||
− | | | + | |Faction1= Angel Cartel |
− | |DamageToDeal= | + | |DamageToDeal= |
− | |DamageToResist= {{Damagetype| | + | |DamageToResist= {{Damagetype|omni}} |
− | |WebPoint= | + | |WebPoint= Elite frigates |
|EWAR= | |EWAR= | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
− | |ShipSuggestion= | + | |ShipSuggestion= Frigate (blitz), Battleship (clear) |
|Rewards= | |Rewards= | ||
|Extra= | |Extra= | ||
Line 22: | Line 18: | ||
{{NPCTableCSS}} | {{NPCTableCSS}} | ||
− | Video: | + | Video: [https://www.youtube.com/watch?v=TuC62x_bs9Y Kronos Part 1,2 & 3], [https://www.youtube.com/watch?v=SQewNueBZBU Manticore (Blitz)] |
− | + | Recon mission chain has three missions. The parts 2 and 3 are same for all factions. | |
+ | The Angel cartel ships deal mixture of all damage types. Majority of the damage is explosive and kinetic but many of the ships deal EM or thermal as their third damage type. | ||
+ | '''Blitz:''' The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Go to warp gate, activate it, when you reach the next pocket you are done! (Attemping so in a Caldari shuttle failed on Jul 23 2022, ship explode before reaching, not sure if it is skill problem). | ||
− | === | + | === 1st pocket === |
− | + | The gate is not locked so you can proceed to next pocket as fast as you can move. 25km to acceleration gate, no loot drops from structures. | |
− | + | Clear: In general, keep moving either towards the other gate or towards a distant object. Every minute, another group will respawn. If you are not killing them fast enough, you can get overwhelmed. There are a couple warp scrambling elite frigates, and most of the ships do damage from a distance (36km). Once they all spawn, it can make things rather difficult for a weakly tanked ship. So be careful. | |
− | + | {{NPCTableHead|NPC Spawns}} | |
− | + | {{NPCTableSeparator|1 minute after warp-in}} | |
− | {{ | + | {{NPCTableRow| Elite Frigate |1|Arch Gistii Outlaw|point=yes }} |
− | {{NPCTableRow| | + | {{NPCTableRow| Elite Cruiser |1|Arch Gistum Phalanx}} |
− | {{NPCTableRow| | + | {{NPCTableRow| Battleship |1|Gist Cherubim}} |
− | {{NPCTableRow| Battleship |1|Gist Cherubim } | + | {{NPCTableSeparator|2 minutes after warp-in}} |
− | + | {{NPCTableRow| Elite Cruiser |1|Arch Gistum Breaker }} | |
− | {{ | + | {{NPCTableRow| Battlecruiser |1|Gistatis Tribuni}} |
− | {{NPCTableRow| | + | {{NPCTableRow| Battleship |1|Gist Seraphim}} |
− | {{NPCTableRow| Battlecruiser |1|Gistatis Tribuni }} | + | {{NPCTableSeparator|3 minutes after warp-in}} |
− | {{NPCTableRow| | + | {{NPCTableRow| Elite Cruiser |1|Arch Gistum Breaker }} |
− | |} | + | {{NPCTableRow| Battleship |2|Gist Seraphim }} |
− | {{ | + | {{NPCTableSeparator|4 minutes after warp-in}} |
− | {{NPCTableRow| Battleship |2|Gist Seraphim }} | + | {{NPCTableRow| Elite Frigate |1|Arch Gistii Thug |point=yes}} |
− | {{NPCTableRow| | + | {{NPCTableRow| Battleship |2|Gist Cherubim/Gist Seraphim}} |
|} | |} | ||
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− | === | + | === 2nd pocket === |
− | Mission completes when you arrive. | + | Mission completes when you arrive in the second pocket. |
− | The Gist Throne battleships inflict very high | + | The Gist Throne battleships inflict very high damage at short distances. If you decide to clear the pocket, kill these first while flying away from them. |
− | {{NPCTableHead| | + | {{NPCTableHead|NPC Spawns}} |
− | {{NPCTableRow| Battleship |2-3|Gist Throne | + | {{NPCTableSeparator|20 seconds after warp-in}} |
− | {{NPCTableRow| | + | {{NPCTableRow| Elite Cruiser |3|Arch Gistum Breaker/Smasher }} |
+ | {{NPCTableRow| Battleship |2-3|Gist Throne/Gist Malakim|note=Throne hits only at short range }} | ||
+ | {{NPCTableSeparator|1 minute after warp-in}} | ||
+ | {{NPCTableRow| Elite Frigate |2|Arch Gistii Outlaw|point=yes }} | ||
+ | {{NPCTableRow| Elite Cruiser |5|Arch Gistum Marauder }} | ||
|} | |} | ||
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− | Leads to [[ | + | Leads to [[Recon (2 of 3) (Level 4)]] |
− | [[Category: | + | [[Category:Security missions]] |
Latest revision as of 17:16, 24 April 2024
Parts: 1 of 3 (Angel Cartel), 2 of 3, 3 of 3
Level | 4 |
Type | Encounter |
Faction | Angel Cartel |
Best damage to deal | Ex Kin |
Damage to resist | Omni |
Warp disruption | Elite frigates |
Ship suggestion | Frigate (blitz), Battleship (clear) |
Video: Kronos Part 1,2 & 3, Manticore (Blitz)
Recon mission chain has three missions. The parts 2 and 3 are same for all factions.
The Angel cartel ships deal mixture of all damage types. Majority of the damage is explosive and kinetic but many of the ships deal EM or thermal as their third damage type.
Blitz: The gates are not locked, so you can blitz this mission in a shuttle without a single kill. Go to warp gate, activate it, when you reach the next pocket you are done! (Attemping so in a Caldari shuttle failed on Jul 23 2022, ship explode before reaching, not sure if it is skill problem).
1st pocket
The gate is not locked so you can proceed to next pocket as fast as you can move. 25km to acceleration gate, no loot drops from structures.
Clear: In general, keep moving either towards the other gate or towards a distant object. Every minute, another group will respawn. If you are not killing them fast enough, you can get overwhelmed. There are a couple warp scrambling elite frigates, and most of the ships do damage from a distance (36km). Once they all spawn, it can make things rather difficult for a weakly tanked ship. So be careful.
2nd pocket
Mission completes when you arrive in the second pocket.
The Gist Throne battleships inflict very high damage at short distances. If you decide to clear the pocket, kill these first while flying away from them.
Leads to Recon (2 of 3) (Level 4)