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Abyssal Battlefield: Difference between revisions

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m Respawning Frigates
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The Drifter variant features a damaged Drifter battleship and a smaller but more damaging scaling swarm of Awoken Preserver Sleepers.  The Preservers neut 4 GJ/s each and regularly target drones, the battleship will fly away from you towards the edge of the abyssal pocket and can teleport to the other side if it crosses far enough.  Tier 2+ filaments will spawn Damaged Restless Towers which deal high EM/Thermal turret damage every 10 seconds while also shooting Explosive/Kinetic cruise missiles.  The turrets have a 70-80 km falloff, the missiles can hit you from much further away.  Like the Werposts the towers have very little EHP and take very little effort to destroy.
The Drifter variant features a damaged Drifter battleship and a smaller but more damaging scaling swarm of Awoken Preserver Sleepers.  The Preservers neut 4 GJ/s each and regularly target drones, the battleship will fly away from you towards the edge of the abyssal pocket and can teleport to the other side if it crosses far enough.  Tier 2+ filaments will spawn Damaged Restless Towers which deal high EM/Thermal turret damage every 10 seconds while also shooting Explosive/Kinetic cruise missiles.  The turrets have a 70-80 km falloff, the missiles can hit you from much further away.  Like the Werposts the towers have very little EHP and take very little effort to destroy.
Killing to Battleship is necessary for the Gate to open, regardless of any remaining Frigates still left on the field. Killing the Frigates will cause them to eventually respawn and continue to do so until the room is left.


=== Tier 1 ===
=== Tier 1 ===