Difference between revisions of "Angel Repurposed Outpost"

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(specify ship limit to t2 or faction cruiser and below, t3c cannot enter)
 
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{{Complex|Angel Repurposed Outpost}}
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{{CMBSiteInfo
'''Angel Repurposed Outpost''' is a [[cosmic signature]] that can be found during [[exploration]] in high-security systems. [[image:angelrepout.png|150px|thumb|Screenshot of max allowed ship sizes.]]
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|name=Angel Repurposed Outpost
 +
|type=ded
 +
|rating=3/10
 +
|location=High, Low
 +
|ship limit=T2/Faction Cruisers
 +
|faction=Angel
 +
|signature strength=10% in High, ? in Low
 +
}} '''Angel Repurposed Outpost''' is a [[cosmic signature]] that can be found during [[exploration]] in high-security systems. [[image:angelrepout.png|thumb|Screenshot of max allowed ship sizes.]]
 
The ships in the 4th and 5th pockets can be aggroed a couple of groups at a time, but in the earlier pockets they all seem to aggro together.
 
The ships in the 4th and 5th pockets can be aggroed a couple of groups at a time, but in the earlier pockets they all seem to aggro together.
  
==Walkthrough==
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== Walkthrough ==
 
+
{{MessageBox|On warp in:
{{MessageBox
+
|To the frustration of the [[Minmatar Republic]], the [[Angel Cartel]] still enjoys a great deal of success with piracy throughout Republic space. A contributing factor to the Angel's ubiquity is their ability to repurpose small gang outposts as camps.
|On warp in:
 
|To the frustration of the Minmatar Republic, the Angel Cartel still enjoys a great deal of success with piracy throughout Republic space. A contributing factor to the Angel's ubiquity is their ability to repurpose small gang outposts as camps.
 
 
A Domination Grigori is sent with a small frigate wing to clear out a minor smuggler outpost. Once temporary fortifications are made, the location is further masked with a series of interference broadcasts designed to confound Republic sensors.
 
A Domination Grigori is sent with a small frigate wing to clear out a minor smuggler outpost. Once temporary fortifications are made, the location is further masked with a series of interference broadcasts designed to confound Republic sensors.
 
DED Threat Assessment: 3 of 10.
 
DED Threat Assessment: 3 of 10.
Line 13: Line 18:
  
 
=== Room 1 ===
 
=== Room 1 ===
 
 
{{NPCTableHead}}
 
{{NPCTableHead}}
 
{{NPCTableRow|Frigate|6|Gistii Nomad}}
 
{{NPCTableRow|Frigate|6|Gistii Nomad}}
 
{{NPCTableRow|Frigate|1|Gistii Raider}}
 
{{NPCTableRow|Frigate|1|Gistii Raider}}
{{NPCTableRow|Frigate|8|Gistii Ruffian|ewar={{icon|painter|24}}}}
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{{NPCTableRow|Frigate|8|Gistii Ruffian|ewar= TP}}
 
|}
 
|}
  
 
=== Room 2 ===
 
=== Room 2 ===
 
 
{{MessageBox|Upon entering room 2.
 
{{MessageBox|Upon entering room 2.
|Transmission Source
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|This next pocket is generating multiple interference signals. Once we are further into the complex I can gather more intel.
This next pocket is generating multiple interference signals. Once we are further into the complex I can gather more intel.
 
 
|collapsed=yes}}
 
|collapsed=yes}}
 
{{NPCTableHead}}
 
{{NPCTableHead}}
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{{NPCTableRow|Frigate|3|Gistii Outlaw}}
 
{{NPCTableRow|Frigate|3|Gistii Outlaw}}
 
{{NPCTableRow|Frigate|1|Gistii Raider}}
 
{{NPCTableRow|Frigate|1|Gistii Raider}}
{{NPCTableRow|Frigate|7|Gistii Ruffian|ewar={{icon|painter|24}}}}
+
{{NPCTableRow|Frigate|7|Gistii Ruffian|ewar= TP}}
 
{{NPCTableRow|Frigate|1|Gistii Thug}}
 
{{NPCTableRow|Frigate|1|Gistii Thug}}
 
|}
 
|}
  
 
=== Room 3 ===
 
=== Room 3 ===
 
 
{{MessageBox|Upon entering room 3.
 
{{MessageBox|Upon entering room 3.
 
|Interference Cleared
 
|Interference Cleared
That's better. My analysis shows there are three more pockets in this complex. The last pocket should contain a '''Domination Grigori'''. Eliminating this ship severely ruin the Cartel's day.
+
That's better. My analysis shows there are three more pockets in this complex. The last pocket should contain a '''Domination Grigori'''. Eliminating this ship should severely ruin the Cartel's day.
 
|collapsed=yes}}
 
|collapsed=yes}}
 +
 
{{NPCTableHead}}
 
{{NPCTableHead}}
 
{{NPCTableRow|Sentry|1|Angel Point Defense Battery}}
 
{{NPCTableRow|Sentry|1|Angel Point Defense Battery}}
 
{{NPCTableRow|Frigate|5|Gistii Nomad}}
 
{{NPCTableRow|Frigate|5|Gistii Nomad}}
 
{{NPCTableRow|Frigate|7|Gistii Outlaw}}
 
{{NPCTableRow|Frigate|7|Gistii Outlaw}}
{{NPCTableRow|Frigate|7|Gistii Ruffian|ewar={{icon|painter|24}}}}
+
{{NPCTableRow|Frigate|7|Gistii Ruffian|ewar=TP}}
 
{{NPCTableRow|Frigate|9|Gistii Thug}}
 
{{NPCTableRow|Frigate|9|Gistii Thug}}
 
|}
 
|}
  
 
=== Room 4 ===
 
=== Room 4 ===
 +
The sentry guns do not aggress until you enter within very close proximity.
 
{{NPCTableHead}}
 
{{NPCTableHead}}
 
{{NPCTableRow|Sentry|4|Angel Sentry Guns}}
 
{{NPCTableRow|Sentry|4|Angel Sentry Guns}}
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{{NPCTableRow|Frigate|13|Gistii Nomad}}
 
{{NPCTableRow|Frigate|13|Gistii Nomad}}
 
{{NPCTableRow|Frigate|1|Gistii Raider}}
 
{{NPCTableRow|Frigate|1|Gistii Raider}}
{{NPCTableRow|Frigate|13|Gistii Ruffian|ewar={{icon|painter|24}}}}
+
{{NPCTableRow|Frigate|13|Gistii Ruffian|ewar= TP}}
 
|}
 
|}
  
Line 63: Line 66:
 
{{NPCTableRow|Frigate|10|Gistii Nomad}}
 
{{NPCTableRow|Frigate|10|Gistii Nomad}}
 
{{NPCTableRow|Frigate|6|Gistii Raider}}
 
{{NPCTableRow|Frigate|6|Gistii Raider}}
{{NPCTableRow|Frigate|9|Gistii Ruffian|ewar={{icon|painter|24}}}}
+
{{NPCTableRow|Frigate|9|Gistii Ruffian|ewar= TP}}
{{NPCTableRow|Cruiser|1|Gistum Liquidator}}
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{{NPCTableRow|Cruiser|1|Gistum Liquidator/Marauder}}
{{NPCTableRow|Frigate|1|Domination Grigori|cargo=Domination or Gistii A-Type modules}}
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{{NPCTableRow|Overseer Frigate|1|Domination Grigori|cargo= Domination or Gistii A-Type modules, and a possible Dramiel BPC}}
 
|}
 
|}
 +
{{MessageBox|Grigori destroyed
 +
|The Domination Grigori and all of its crew have been eliminated.<br>I wonder how many people that actually is? Or was?<br>Oh well. Let's see if it dropped any neat stuff.|collapsed=yes}}
 +
 +
== Rewards ==
 +
Bounties: 1.500.000 ISK
  
== Loot ==
+
Other Loot+ Salvage 13.6mil (16-March-2024)
  
 
{| class="wikitable complex sortable"
 
{| class="wikitable complex sortable"
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|-
 
|-
 
| Gistii A-Type module
 
| Gistii A-Type module
|  
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| 27M-100M ISK
 
| Domination Grigori  
 
| Domination Grigori  
| Up to 3x
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| Rare drop; Up to 3x
 
|-
 
|-
| Daredevil BPC
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| {{sh|Daredevil}} BPC
|  
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| 40M ISK
 
| Domination Grigori  
 
| Domination Grigori  
|  
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| Rare drop
 
|-
 
|-
 
| Domination module
 
| Domination module
|  
+
| 10k-100M ISK
 
| Domination Grigori  
 
| Domination Grigori  
|  
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| Rare drop
 
|}
 
|}
  

Latest revision as of 09:02, 7 June 2024

Site Details
Angel Repurposed Outpost
Type DED Rated Complex
Rating 3/10
Found in High, Low
Max ship size T2/Faction Cruisers
Faction Angel Cartel
Best damage to deal Explosive damage ExKinetic damage Kin
Damage to resist Explosive damage ExKinetic damage Kin
Sig. strength 10% in High, ? in Low

Angel Repurposed Outpost is a cosmic signature that can be found during exploration in high-security systems.

Screenshot of max allowed ship sizes.

The ships in the 4th and 5th pockets can be aggroed a couple of groups at a time, but in the earlier pockets they all seem to aggro together.

Walkthrough

On warp in:
To the frustration of the Minmatar Republic, the Angel Cartel still enjoys a great deal of success with piracy throughout Republic space. A contributing factor to the Angel's ubiquity is their ability to repurpose small gang outposts as camps.

A Domination Grigori is sent with a small frigate wing to clear out a minor smuggler outpost. Once temporary fortifications are made, the location is further masked with a series of interference broadcasts designed to confound Republic sensors. DED Threat Assessment: 3 of 10.

Room 1

WD EWAR L


Frigate 6 x Frigate Gistii Nomad
Frigate 1 x Frigate Gistii Raider
Frigate 8 x Frigate Gistii Ruffian Target Painter

Room 2

Upon entering room 2.
This next pocket is generating multiple interference signals. Once we are further into the complex I can gather more intel.
WD EWAR L


Frigate 6 x Frigate Gistii Nomad
Frigate 3 x Frigate Gistii Outlaw
Frigate 1 x Frigate Gistii Raider
Frigate 7 x Frigate Gistii Ruffian Target Painter
Frigate 1 x Frigate Gistii Thug

Room 3

Upon entering room 3.
Interference Cleared

That's better. My analysis shows there are three more pockets in this complex. The last pocket should contain a Domination Grigori. Eliminating this ship should severely ruin the Cartel's day.


WD EWAR L


Sentry 1 x Sentry Angel Point Defense Battery
Frigate 5 x Frigate Gistii Nomad
Frigate 7 x Frigate Gistii Outlaw
Frigate 7 x Frigate Gistii Ruffian Target Painter
Frigate 9 x Frigate Gistii Thug

Room 4

The sentry guns do not aggress until you enter within very close proximity.

WD EWAR L


Sentry 4 x Sentry Angel Sentry Guns
Frigate 4 x Frigate Gistii Ambusher
Frigate 13 x Frigate Gistii Nomad
Frigate 1 x Frigate Gistii Raider
Frigate 13 x Frigate Gistii Ruffian Target Painter

Room 5

WD EWAR L


Sentry 3 x Sentry Angel Sentry Guns
Frigate 9 x Frigate Gistii Ambusher
Frigate 10 x Frigate Gistii Nomad
Frigate 6 x Frigate Gistii Raider
Frigate 9 x Frigate Gistii Ruffian Target Painter
Cruiser 1 x Cruiser Gistum Liquidator/Marauder
Overseer Frigate 1 x Overseer Frigate Domination Grigori Domination or Gistii A-Type modules, and a possible Dramiel BPC
Grigori destroyed
The Domination Grigori and all of its crew have been eliminated.
I wonder how many people that actually is? Or was?
Oh well. Let's see if it dropped any neat stuff.

Rewards

Bounties: 1.500.000 ISK

Other Loot+ Salvage 13.6mil (16-March-2024)

Item Name Est. Value Drops from Note
7th Tier Overseer's Effects 600k ISK Domination Grigori 100% drop rate
Gistii A-Type module 27M-100M ISK Domination Grigori Rare drop; Up to 3x
SerpentisDaredevil BPC 40M ISK Domination Grigori Rare drop
Domination module 10k-100M ISK Domination Grigori Rare drop


DED Complexes
Angel Cartel
1/10
Minmatar Contracted Bio-Farm
2/10
Creo-Corp Mining
3/10
Repurposed Outpost
4/10
Occupied Mining Colony
5/10
Red Light District
6/10
Mineral Acquisition Outpost
7/10
Military Operations Complex
8/10
Cartel Prisoner Retention
10/10
Naval Shipyard