More actions
m →C: +cyno meaning |
m →D: clarified definitions |
||
| Line 160: | Line 160: | ||
{{lex|DC| | {{lex|DC| | ||
# Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | # Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | ||
# [[DC|Disconnect]]}} | # [[DC|Disconnect]], referring to players being forcibly ejected from the game servers}} | ||
{{lex|DCU| | {{lex|DCU| | ||
# Drone Control Unit, a now-defunct module that allowed [[carriers]] and [[supercarriers]] to control one additional drone. Removed in Citadel patch. | # Drone Control Unit, a now-defunct module that allowed [[carriers]] and [[supercarriers]] to control one additional drone. Removed in Citadel patch. | ||
| Line 166: | Line 166: | ||
{{lex|DD| | {{lex|DD| | ||
# [[#Damage dealer|Damage dealer]] | # [[#Damage dealer|Damage dealer]] | ||
# [[Daredevil]] | # [[Daredevil]] (ship) | ||
# [[Capital Ship Modules#Superweapons|Doomsday]] (Weapon)}} | # [[Capital Ship Modules#Superweapons|Doomsday]] (Weapon) | ||
{{lex|DDA|Drone Damage Amplifier.}} | # [[Destroyer]]}} | ||
{{lex|DDA|Drone Damage Amplifier. (see [[Drones#Equipment|Drones]])}} | |||
{{lex|DED|Directive Enforcement Department. A division of [[CONCORD]] Assembly.}} | {{lex|DED|Directive Enforcement Department. A division of [[CONCORD]] Assembly.}} | ||
{{lex|Deadspace|Pockets of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.}} | {{lex|Deadspace|Pockets of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.}} | ||
| Line 176: | Line 177: | ||
{{lex|Desto|Destination.}} | {{lex|Desto|Destination.}} | ||
{{lex|DGC|Defensive gate camp (See [[Gate camps]].)}} | {{lex|DGC|Defensive gate camp (See [[Gate camps]].)}} | ||
{{lex|Dictor|[[Interdictor]].}} | {{lex|Dictor|[[Interdictor]] (ship class).}} | ||
{{lex|Disco|A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.}} | {{lex|Disco|A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.}} | ||
{{lex|Discovery Scanner|See [[#Sensor Overlay|Sensor Overlay]]}} | {{lex|Discovery Scanner|See [[#Sensor Overlay|Sensor Overlay]]}} | ||
{{lex|Doctrine|A monolithic fleet concept, usually consisting of one or two ship fittings. Allows the [[#FC|FC]] to make decisions based on a known performance profile. }} | {{lex|Doctrine|A monolithic fleet concept, usually consisting of one or two ship fittings. Allows the [[#FC|FC]] to make decisions based on a known performance profile. }} | ||
{{lex|Domi|[[Dominix]].}} | {{lex|Domi|[[Dominix]] (ship).}} | ||
{{lex|Doorstop|Any ship fitted and/or used specifically to collapse a wormhole immediately upon jumping through the wormhole. The wormhole is typically weakened beforehand by other ships jumping back-and-forth through the wormhole until the wormhole stability becomes critical. See {{Section link|Wormholes|Mass}} }} | {{lex|Doorstop|Any ship fitted and/or used specifically to collapse a wormhole immediately upon jumping through the wormhole. The wormhole is typically weakened beforehand by other ships jumping back-and-forth through the wormhole until the wormhole stability becomes critical. See {{Section link|Wormholes|Mass}} }} | ||
{{lex|DPS| | {{lex|DPS| | ||