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Drones: Difference between revisions

From EVE University Wiki
Add {{Update}}. Change {{Note box}} to {{Hatnote}}. Replace hand coded see also with {{See also}}. Change for {{m3}} update.
Update (partly) the default behavior section. The "Attack and Follow" still needs to be updated (If it even still exists).
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Once you give a command to your drones, they start carrying it out in the next [[server tick]]. In practice, this means that your drones may take 1-2 seconds to respond after you give a command.
Once you give a command to your drones, they start carrying it out in the next [[server tick]]. In practice, this means that your drones may take 1-2 seconds to respond after you give a command.


=== Flight behavior settings ===
=== Default behavior settings ===
[[File:Drone options.png|thumb|Modify drone behavior.]]
[[File:Drone options.png|thumb|Modify drone behavior.]]
You can modify your drones' default behavior through the drop down menu at the top left of the drone control window.
The  drones' default behavior can be set through the menu that appears when clicking the cog icon on the "Drones in space" folder bar. The icon becomes visible when hovering over the folder bar.
* '''{{co|wheat|Passive}}'''
; {{co|wheat|Auto Attack}}
Your drones will not automatically attack hostile ships in this mode, but will stay in orbit around your ship until given a specific command. This is the default mode, and it's recommended to keep your drones in this mode for PvE (particularly when running missions, as you want to control which rats you aggro) and for most PvP.
:; Disabled : Drones will not automatically attack hostile ships, but will stay in orbit around the ship until given a specific command. This is the default mode, and it is recommended to keep drones in this mode for PvE (particularly when running missions, as you want to control which rats you aggro) and for most PvP.
:; Enabled : Drones will automatically attack any entity which shows aggression to them or the ship (using the same targeting logic as [[Missile Launchers#Auto-Targeting Missiles|auto-targeting missiles]]{{Verify}}). Note that they will only react to hostiles which begin aggressing <em>after</em> the drones were launched{{Verify}}.


* '''{{co|wheat|Aggressive}}'''
Enabling this mode can be useful when being [[Electronic Countermeasures|jammed]], as it gives a chance to attack <em>something</em> at least. However, as drones are fairly dumb in their target selection, in almost every other situation you want to command the drones manually as drones may inadvertently attack something you would rather not.
Your drones will automatically attack any entity which attacks your ship (using the same targeting logic as [[Missile Launchers#Auto-Targeting Missiles|auto-targeting missiles]]). Note that they will only react to hostiles which begin attacking you ''after'' the drones were launched.


This mode can be useful if you are being [[Electronic Countermeasures|jammed]], as it gives you a chance to attack ''something'' at least. However, as your drones are fairly dumb in their target selection, in almost every other situation you want to command your drones manually as your drones may inadvertently attack something you would rather not.
:::; {{co|wheat|Focus fire}}
:::: Only applies when Auto Attack is enabled.
:::; Disabled : Every drone will decide its own target.
:::; Enabled : All drones attack a single target. There are almost no situations in which this box should not be checked.


* '''{{co|wheat|Focus fire}}'''
{{Hatnote|18 August 2024: In the old image this option was shown under the section "Fighter Settings" Today's upload does not have that section, but the source was also not fighter capable.}}
If you tick this box, then all your drones in space will attack a single target (particularly if they are choosing their own targets in "Aggressive" mode). There are almost no situations in which this box should not be checked.
; {{co|wheat|Attack and follow}}
 
: Only applies to fighter and fighter-bomber drones (as used by [[capital ships]]). As these drones have built-in warp drives, they can follow targets even if they warp away - to prevent this (and keep your drones with you), uncheck the box. Disabling the "attack and follow" setting is a good idea if you suspect that the target may warp to a [[POS]] and if the fighters follow, they will likely be destroyed by the POS' defenses.
* '''{{co|wheat|Attack and follow}}'''
This option applies to fighter and fighter-bomber drones (as used by [[capital ships]]). As these drones have built-in warp drives, they can follow your targets even if they warp away - if you want to prevent this (and keep your drones with you), uncheck the box. Disabling the "attack and follow" setting is a good idea if you suspect that your target may warp to a [[POS]] and if your fighter drones follow, they will likely be destroyed by the POS' defenses.


=== Abandoned drones ===
=== Abandoned drones ===