Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Destroyers: Difference between revisions

From EVE University Wiki
X-Marshal (talk | contribs)
mNo edit summary
m fixed broken link
Line 10: Line 10:
With numerous turrets and high slots, Tech 1 destroyers are designed specifically to destroy frigates. However, destroyers are considerably slower than frigates and have a larger [[signature radius]], making them nearly as easy to hit as [[cruiser]]s. They also have few mid and low slots, and when combined with their weak powergrid and CPU, means that they cannot mount cruiser-sized tanks. As a consequence, they can do a lot of damage, but are fragile for their size.
With numerous turrets and high slots, Tech 1 destroyers are designed specifically to destroy frigates. However, destroyers are considerably slower than frigates and have a larger [[signature radius]], making them nearly as easy to hit as [[cruiser]]s. They also have few mid and low slots, and when combined with their weak powergrid and CPU, means that they cannot mount cruiser-sized tanks. As a consequence, they can do a lot of damage, but are fragile for their size.


These characteristics limit destroyers uses in PvP, but they have niche roles. Their high damage output (for small, cheap ships) makes them popular tools for [[suicide-ganking]] weak targets in highsec. They are sometimes used to hunt frigate pilots or to kill a [[carrier]]'s fighters. In PvE, they are ideal ships for completing Level 1 combat missions very quickly, and with forethought and good piloting some can complete many Level 2 missions (though for newer players a properly-fitted cruiser is probably a more suitable tool).  
These characteristics limit destroyers uses in PvP, but they have niche roles. Their high damage output (for small, cheap ships) makes them popular tools for [[Suicide ganking|suicide-ganking]] weak targets in highsec. They are sometimes used to hunt frigate pilots or to kill a [[carrier]]'s fighters. In PvE, they are ideal ships for completing Level 1 combat missions very quickly, and with forethought and good piloting some can complete many Level 2 missions (though for newer players a properly-fitted cruiser is probably a more suitable tool).  


Finally, destroyers are also superb [[salvaging]] ships because of their many high slots (second only to the {{sh|Noctis}}). Salvaging destroyers commonly fit a full high slot rack split between equal numbers of Salvagers and Tractor Beams, with a propulsion module and some Cap Rechargers in the mid slots, and as many Expanded Cargoholds as possible in the lowslots. Fitted like this, a Tech 1 destroyer is a suitable salvager for missions up to and including Level 3s, or even some Level 4s if the pilot is willing to make multiple trips to and from the nearest station.
Finally, destroyers are also superb [[salvaging]] ships because of their many high slots (second only to the {{sh|Noctis}}). Salvaging destroyers commonly fit a full high slot rack split between equal numbers of Salvagers and Tractor Beams, with a propulsion module and some Cap Rechargers in the mid slots, and as many Expanded Cargoholds as possible in the lowslots. Fitted like this, a Tech 1 destroyer is a suitable salvager for missions up to and including Level 3s, or even some Level 4s if the pilot is willing to make multiple trips to and from the nearest station.