Difference between revisions of "Raidon Setala"

From EVE University Wiki
Jump to: navigation, search
(→‎The Caldari Migrants - Reconnaissance Point 1 (1 of 5): Removed the low drop rate warning. Items are now spawning and are pretty cheap on contracts.)
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{NPCTableCSS}}
+
{{NPCTableCSS}} {{Infobox agent
Raidon Setala is a level 2 agent in Caldari COSMOS located in Sakkikainen - Settler‘s Waystation.
+
| name        = Raidon Setala
 
+
| image      = Raidon Setala.jpg
 +
| type        = cosmos
 +
| level      = 2
 +
| system      = Sakkikainen
 +
| beacon      = Settler‘s Waystation
 +
| corporation = Chief Executive Panel
 +
| note        =
 +
}}  '''Raidon Setala''' is a level 2 agent in [[Caldari COSMOS]] located in Sakkikainen - Settler‘s Waystation.
  
 +
{{Toclimit|2}}
 
== The Caldari Migrants - Reconnaissance Point 1 (1 of 5) ==
 
== The Caldari Migrants - Reconnaissance Point 1 (1 of 5) ==
 
{{Missiondetails
 
{{Missiondetails
|Name= The Caldari Migrants - Reconnaissance Point 1 (1 of 5)
 
 
|Level= 2
 
|Level= 2
|Type= COSMOS
+
|Type= Encounter
 
|Objective= Retrieve the scanner data from the Radio Telescope and then return to Raidon Setala.
 
|Objective= Retrieve the scanner data from the Radio Telescope and then return to Raidon Setala.
|Faction= Guristas
+
|Faction1= Guristas
|Faction1=
+
|DamageToDeal1=  
|Faction2=
+
|DamageToResist1=  
|Faction3=
 
|Faction4=
 
|DamageToDeal=
 
|DamageToDeal1=
 
|DamageToDeal2=
 
|DamageToDeal3=
 
|DamageToDeal4=
 
|DamageToResist=
 
|DamageToResist1=
 
|DamageToResist2=
 
|DamageToResist3=
 
|DamageToResist4=
 
 
|WebPoint=  
 
|WebPoint=  
 
|EWAR=  
 
|EWAR=  
Line 32: Line 27:
 
|Extra=  
 
|Extra=  
 
}}
 
}}
 +
{{MissionBriefing
 +
|We've set up a few telescopes in the surrounding asteroid belts around Sakkikainen VI to establish a powerful surveillance network, which we will use to determine the magnitude of rogue elements in the area. This is necessary for us to be able to calculate the cost of maintaining an adequate police force in Sakkikainen VI.
  
{{MissionBriefing|We've set up a few telescopes in the surrounding asteroid belts around Sakkikainen VI to establish a powerful surveillance network, which we will use to determine the magnitude of rogue elements in the area. This is necessary for us to be able to calculate the cost of maintaining an adequate police force in Sakkikainen VI.
+
A few days ago we lost contact with 3 of our telescopes. I hope that it was caused by a malfunction in the communication device inside the telescope, but I have to be prepared for the worst. And the fact that the last team I sent out there to investigate haven't returned yet ... well, it pretty much confirms my fears.
  
A few days ago we lost contact with 3 of our telescopes. I hope that it was caused by a malfunction in the communication device inside the telescope, but I have to be prepared for the worst. And the fact that the last team I sent out there to investigate haven't returned yet ... well, it pretty much confirms my fears.
+
I want you to fly over to one of the surveillance telescopes and retrieve the scanner data chip from it's main computer. If lady luck is with us, the telescope will still be intact. If the data is retrieved, I will be able to access the logs and discover what caused the loss of communication.
 +
}}
  
I want you to fly over to one of the surveillance telescopes and retrieve the scanner data chip from it's main computer. If lady luck is with us, the telescope will still be intact. If the data is retrieved, I will be able to access the logs and discover what caused the loss of communication.}}
+
Mission in the same system. Consists of three pockets. Last pocket has the Radio Telescope in it which can be looted without destroying it, but you have to kill all rats.
Mission in the same system. Consists of three pockets. Last pocket has the Radio Telescope in it which can be looted without destroying it.
 
  
Update 29/06/2023 - the Surveillance Telescope could *not* be opened without clearing the rats
+
Update 29/06/2023 - the Surveillance Telescope could <em>not</em> be opened without clearing the rats
  
 
=== 1st Pocket ===
 
=== 1st Pocket ===
{{NPCTableHead|Group 1 (Auto-Aggro)}}
+
{{NPCTableHead|Acceleration Gate, 142km away}}
 +
{{NPCTableRow|Acceleration Gate||Acceleration Gate|note= Leads to 2nd pocket, locked until all ships are destroyed.}}
 +
|}
 +
 
 +
{{NPCTableHead|}}
 +
{{NPCTableSeparator|Group 1 (Auto-Aggro)}}
 
{{NPCTableRow|Frigate|2-3|Pithi Demolisher/Destructor}}
 
{{NPCTableRow|Frigate|2-3|Pithi Demolisher/Destructor}}
 
{{NPCTableRow|Destroyer|3|Pithior Nihilist/Anarchist}}
 
{{NPCTableRow|Destroyer|3|Pithior Nihilist/Anarchist}}
Line 50: Line 52:
 
{{NPCTableRow|Destroyer|3|Pithior Anarchist}}
 
{{NPCTableRow|Destroyer|3|Pithior Anarchist}}
 
{{NPCTableRow|Cruiser|1|Pithum Silencer}}
 
{{NPCTableRow|Cruiser|1|Pithum Silencer}}
{{NPCTableSeparator|Acceleration Gate, 142km away}}
 
{{NPCTableRow|Accl Gate|1|Acceleration Gate|note=Leads you to 2nd pocket, locked until all ships are destroyed.}}
 
 
|}
 
|}
  
 
=== 2nd Pocket ===
 
=== 2nd Pocket ===
 
{{NPCTableHead|}}
 
{{NPCTableHead|}}
{{NPCTableRow|Sentry|6|Guristas Light Missile Battery|note=The missile batteries will be placed in evenly separated pairs leading up to the exit acceleration gate which is about 180km away. The batteries have limited range so they don't all fire on you at the same time.}}
 
 
{{NPCTableRow|Frigate|1|Guristas Kyoukan/Webifier|ewar=Web}}
 
{{NPCTableRow|Frigate|1|Guristas Kyoukan/Webifier|ewar=Web}}
 +
{{NPCTableRow|Sentry|6|Guristas Light Missile Battery|note= The missile batteries will be placed in evenly separated pairs leading up to the exit acceleration gate which is about 180km away. The batteries have limited range so they don't all fire on you at the same time.}}
 
|}
 
|}
  
 
=== 3rd Pocket ===
 
=== 3rd Pocket ===
 +
{{NPCTableHead|About 65km away}}
 +
{{NPCTableRow|Container||Surveillance Telescope|cargo= Scanner Data I}}
 +
|}
 
{{NPCTableHead|}}
 
{{NPCTableHead|}}
 +
{{NPCTableSeparator|}}
 
{{NPCTableRow|Cruiser|1|Pithum Ascriber/Silencer}}
 
{{NPCTableRow|Cruiser|1|Pithum Ascriber/Silencer}}
 
{{NPCTableRow|Frigate|3|Pithi Demolisher/Destructor}}
 
{{NPCTableRow|Frigate|3|Pithi Demolisher/Destructor}}
|}
+
{{NPCTableSeparator|Surveillance Telescope defenders}}
 
 
* '''About 65km away from you, you'll find the lootable "Surveillance Telescope". Surrounding it will be:'''
 
{{NPCTableHead|}}
 
 
{{NPCTableRow|Frigate|3|Pithi Wrecker}}
 
{{NPCTableRow|Frigate|3|Pithi Wrecker}}
 
{{NPCTableRow|Destroyer|11|Pithior Nihilist/Renegade/Anarchist}}
 
{{NPCTableRow|Destroyer|11|Pithior Nihilist/Renegade/Anarchist}}
 
{{NPCTableRow|Cruiser|1|Pithum Inferno/Mortifier}}
 
{{NPCTableRow|Cruiser|1|Pithum Inferno/Mortifier}}
{{NPCTableSeparator|Surveillance Telescope}}
 
{{NPCTableRow|Container|1|Surveillance Telescope|cargo=Scanner Data I}}
 
 
|}
 
|}
  
== The Caldari Migrants Reconnaissance Point 2 (2 of 5) ==
+
== The Caldari Migrants - Reconnaissance Point 2 (2 of 5) ==
{{MissionBriefing|I've received word from two other teams I sent out to investigate the loss of communication with the surveillance telescopes. They reported that the other two telescopes have been completely looted, leaving nothing behind save the exterior hull of the structures. This obviously means they could not retrieve the scanner data as I had requested.
+
{{Missiondetails
I believe that the scanner data, along with the expensive computer systems we had installed in the surveillance telescopes, is in the possession of the Guristas Pirates or other bandit elements within Okkelen. I want you to personally organize a search for the missing scanner data chips. Scourge the asteroid belts in Okkelen, the pirates responsible for stealing the data may be located anywhere within the constellation. If you miraculously find the computer chips, then return to me and I will reward you generously.}}
+
|Level= 2
Bring the agent a Scanner Data II. Scanner Data II is dropped by belt rats in the constellation or can be brought via contracts.
+
|Type= Encounter
 +
|Objective= Bring the agent a Scanner Data II
 +
|Faction1= Guristas Pirates
 +
|DamageToDeal1=
 +
|DamageToResist1=
 +
|WebPoint=
 +
|EWAR=
 +
|ShipSizeLimit=
 +
|ShipSuggestion=
 +
|Rewards=
 +
|StandingLoss=
 +
|Extra=
 +
}}
 +
{{MissionBriefing
 +
|I've received word from two other teams I sent out to investigate the loss of communication with the surveillance telescopes. They reported that the other two telescopes have been completely looted, leaving nothing behind save the exterior hull of the structures. This obviously means they could not retrieve the scanner data as I had requested.
 +
I believe that the scanner data, along with the expensive computer systems we had installed in the surveillance telescopes, is in the possession of the Guristas Pirates or other bandit elements within Okkelen. I want you to personally organize a search for the missing scanner data chips. Scourge the asteroid belts in Okkelen, the pirates responsible for stealing the data may be located anywhere within the constellation. If you miraculously find the computer chips, then return to me and I will reward you generously.
 +
}}
 +
Bring the agent a Scanner Data II. Scanner Data II is dropped by [[belt rat]]s in the constellation or can be brought via contracts.
  
 
== The Caldari Migrants – Reconnaissance Point 3 (3 of 5) ==
 
== The Caldari Migrants – Reconnaissance Point 3 (3 of 5) ==
{{MissionBriefing|Now that we have two of the surveillance scanner data chips, there's just one more to go. I expect you'll be able to find it in much the same way as the second data chip. Search the asteroid belts in Okkelen for pirate elements, eventually you might stumble upon the computer chip. If you do, I'll pay a great deal of ISK for it. }}
+
{{Missiondetails
Bring the agent a Scanner Data III. Scanner Data III is dropped by belt rats in the constellation or can be brought via contracts.
+
|Level= 2
 +
|Type= Encounter
 +
|Objective= Bring the agent a Scanner Data III.
 +
|Faction1=
 +
|DamageToDeal1=
 +
|DamageToResist1=
 +
|WebPoint=
 +
|EWAR=
 +
|ShipSizeLimit=
 +
|ShipSuggestion=
 +
|Rewards=
 +
|StandingLoss=
 +
|Extra=
 +
}}
 +
{{MissionBriefing
 +
|Now that we have two of the surveillance scanner data chips, there's just one more to go. I expect you'll be able to find it in much the same way as the second data chip. Search the asteroid belts in Okkelen for pirate elements, eventually you might stumble upon the computer chip. If you do, I'll pay a great deal of ISK for it.
 +
}}
 +
Bring the agent a Scanner Data III. Scanner Data III is dropped by [[belt rat]]s in the constellation or can be brought via contracts.
  
 
== The Caldari Migrants - Quao (4 of 5) ==
 
== The Caldari Migrants - Quao (4 of 5) ==
{{MissionBriefing|After reviewing the data from the surveillance telescope logs, I've confirmed that the Guristas did in fact stand behind the sabotage. The leader of one of the attacks, Quao Kale, is a well known Guristas agent. I want him captured and brought to justice. With luck, he will lead us to someone higher in the Guristas chain of command who can be held accountable for organizing the entire operation. The Guristas who attacked our installations were far too coordinated for this to have been just a spate of random burglary.
+
{{Missiondetails
 +
|Level= 2
 +
|Type= Encounter
 +
|Objective=
 +
|Faction1=
 +
|DamageToDeal1=
 +
|DamageToResist1=
 +
|WebPoint=
 +
|EWAR=
 +
|ShipSizeLimit=
 +
|ShipSuggestion=
 +
|Rewards=
 +
|StandingLoss=
 +
|Extra=
 +
}}
 +
{{MissionBriefing
 +
|After reviewing the data from the surveillance telescope logs, I've confirmed that the Guristas did in fact stand behind the sabotage. The leader of one of the attacks, Quao Kale, is a well known Guristas agent. I want him captured and brought to justice. With luck, he will lead us to someone higher in the Guristas chain of command who can be held accountable for organizing the entire operation. The Guristas who attacked our installations were far too coordinated for this to have been just a spate of random burglary.
  
You'll find Quao in the Kazka Bandit Headquarters within Sakkikainen. He's one of the Guristas envoys there, who are rumored to be controlling the Kazka behind the scene. You'll probably have to fight your way through a legion of bandits to get to him, so be prepared. And don't forget to bring him here alive, he's worth nothing to us dead! Good luck. }}
+
You'll find Quao in the Kazka Bandit Headquarters within Sakkikainen. He's one of the Guristas envoys there, who are rumored to be controlling the Kazka behind the scene. You'll probably have to fight your way through a legion of bandits to get to him, so be prepared. And don't forget to bring him here alive, he's worth nothing to us dead! Good luck.
 +
}}
  
Bring Quao Kale to the agent. He can be found in [[Contested Kazka Headquarters#Pocket 2a - Kazka Development Depot|Contested Kazka Headquarters - Pocket 2a - Kazka Development Depot]]
+
Bring Quao Kale to the agent. He can be found in [[Contested Kazka Headquarters#Pocket 2a - Kazka Development Depot|Contested Kazka Headquarters - Kazka Development Depot]]
  
 
== The Caldari Migrants - Criminal Brought To Justice (5 of 5) ==
 
== The Caldari Migrants - Criminal Brought To Justice (5 of 5) ==
{{MissionBriefing|I want you to bring Quao Kale, who you captured in your last mission, to our station in Silen. There he will be tried and punished accordingly. Once that is over with, he will be interrogated and perhaps even brain scanned, depending on the legal implications.
+
{{Missiondetails
 +
|Level= 2
 +
|Type= Encounter?
 +
|Objective=
 +
|Faction1=
 +
|DamageToDeal1=
 +
|DamageToResist1=
 +
|WebPoint=
 +
|EWAR=
 +
|ShipSizeLimit=
 +
|ShipSuggestion=
 +
|Rewards=
 +
|StandingLoss=
 +
|Extra=
 +
}}
 +
{{MissionBriefing
 +
|I want you to bring Quao Kale, who you captured in your last mission, to our station in Silen. There he will be tried and punished accordingly. Once that is over with, he will be interrogated and perhaps even brain scanned, depending on the legal implications.
  
 
You've done well for us so far, and certainly have earned your reward. My mission here is nearing completion, soon I'll personally deliver my report to Hien Karnuras. I only hope I don't have any more encounters with the Guristas, I just can't wait to get back to my comfortable office on New Caldari Prime.  
 
You've done well for us so far, and certainly have earned your reward. My mission here is nearing completion, soon I'll personally deliver my report to Hien Karnuras. I only hope I don't have any more encounters with the Guristas, I just can't wait to get back to my comfortable office on New Caldari Prime.  
  
Declining a mission from a particular agent more than once every 4 hours may result in a loss of standing with that agent, except in the case of special missions that clearly state otherwise in their description.}}
+
Declining a mission from a particular agent more than once every 4 hours may result in a loss of standing with that agent, except in the case of special missions that clearly state otherwise in their description.
 +
}}
 
Bring Quao Kale to a station a few jumps away.
 
Bring Quao Kale to a station a few jumps away.
  
[[Category:COSMOS agents]]
+
 
 +
[[Category:COSMOS agents]][[Category:COSMOS missions]]

Latest revision as of 09:41, 28 September 2024

Raidon Setala
Raidon Setala.jpg
Type COSMOS
Level 2
Location Sakkikainen (0.6)
The Forge
Beacon Settler‘s Waystation
Affiliation Chief Executive Panel
Caldari State

Raidon Setala is a level 2 agent in Caldari COSMOS located in Sakkikainen - Settler‘s Waystation.

The Caldari Migrants - Reconnaissance Point 1 (1 of 5)

Level 2
Type Encounter
Objective Retrieve the scanner data from the Radio Telescope and then return to Raidon Setala.
Faction Guristas
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Mission briefing
We've set up a few telescopes in the surrounding asteroid belts around Sakkikainen VI to establish a powerful surveillance network, which we will use to determine the magnitude of rogue elements in the area. This is necessary for us to be able to calculate the cost of maintaining an adequate police force in Sakkikainen VI.

A few days ago we lost contact with 3 of our telescopes. I hope that it was caused by a malfunction in the communication device inside the telescope, but I have to be prepared for the worst. And the fact that the last team I sent out there to investigate haven't returned yet ... well, it pretty much confirms my fears.

I want you to fly over to one of the surveillance telescopes and retrieve the scanner data chip from it's main computer. If lady luck is with us, the telescope will still be intact. If the data is retrieved, I will be able to access the logs and discover what caused the loss of communication.

Mission in the same system. Consists of three pockets. Last pocket has the Radio Telescope in it which can be looted without destroying it, but you have to kill all rats.

Update 29/06/2023 - the Surveillance Telescope could not be opened without clearing the rats

1st Pocket

Acceleration Gate, 142km away
WD EWAR L


Acceleration Gate Acceleration Gate Leads to 2nd pocket, locked until all ships are destroyed.


WD EWAR L
Group 1 (Auto-Aggro)
Frigate 2-3 x Frigate Pithi Demolisher/Destructor
Destroyer 3 x Destroyer Pithior Nihilist/Anarchist
Group 2
Frigate 7 x Frigate Pithi Infiltrator/Invader/Wrecker/Pluderer
Destroyer 3 x Destroyer Pithior Anarchist
Cruiser 1 x Cruiser Pithum Silencer

2nd Pocket

WD EWAR L


Frigate 1 x Frigate Guristas Kyoukan/Webifier Stasis Webifier
Sentry 6 x Sentry Guristas Light Missile Battery The missile batteries will be placed in evenly separated pairs leading up to the exit acceleration gate which is about 180km away. The batteries have limited range so they don't all fire on you at the same time.

3rd Pocket

About 65km away
WD EWAR L


Container Surveillance Telescope Scanner Data I
WD EWAR L
Cruiser 1 x Cruiser Pithum Ascriber/Silencer
Frigate 3 x Frigate Pithi Demolisher/Destructor
Surveillance Telescope defenders
Frigate 3 x Frigate Pithi Wrecker
Destroyer 11 x Destroyer Pithior Nihilist/Renegade/Anarchist
Cruiser 1 x Cruiser Pithum Inferno/Mortifier

The Caldari Migrants - Reconnaissance Point 2 (2 of 5)

Level 2
Type Encounter
Objective Bring the agent a Scanner Data II
Faction Guristas Pirates
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Mission briefing
I've received word from two other teams I sent out to investigate the loss of communication with the surveillance telescopes. They reported that the other two telescopes have been completely looted, leaving nothing behind save the exterior hull of the structures. This obviously means they could not retrieve the scanner data as I had requested.

I believe that the scanner data, along with the expensive computer systems we had installed in the surveillance telescopes, is in the possession of the Guristas Pirates or other bandit elements within Okkelen. I want you to personally organize a search for the missing scanner data chips. Scourge the asteroid belts in Okkelen, the pirates responsible for stealing the data may be located anywhere within the constellation. If you miraculously find the computer chips, then return to me and I will reward you generously.

Bring the agent a Scanner Data II. Scanner Data II is dropped by belt rats in the constellation or can be brought via contracts.

The Caldari Migrants – Reconnaissance Point 3 (3 of 5)

Level 2
Type Encounter
Objective Bring the agent a Scanner Data III.
Mission briefing
Now that we have two of the surveillance scanner data chips, there's just one more to go. I expect you'll be able to find it in much the same way as the second data chip. Search the asteroid belts in Okkelen for pirate elements, eventually you might stumble upon the computer chip. If you do, I'll pay a great deal of ISK for it.

Bring the agent a Scanner Data III. Scanner Data III is dropped by belt rats in the constellation or can be brought via contracts.

The Caldari Migrants - Quao (4 of 5)

Level 2
Type Encounter
Mission briefing
After reviewing the data from the surveillance telescope logs, I've confirmed that the Guristas did in fact stand behind the sabotage. The leader of one of the attacks, Quao Kale, is a well known Guristas agent. I want him captured and brought to justice. With luck, he will lead us to someone higher in the Guristas chain of command who can be held accountable for organizing the entire operation. The Guristas who attacked our installations were far too coordinated for this to have been just a spate of random burglary.

You'll find Quao in the Kazka Bandit Headquarters within Sakkikainen. He's one of the Guristas envoys there, who are rumored to be controlling the Kazka behind the scene. You'll probably have to fight your way through a legion of bandits to get to him, so be prepared. And don't forget to bring him here alive, he's worth nothing to us dead! Good luck.

Bring Quao Kale to the agent. He can be found in Contested Kazka Headquarters - Kazka Development Depot

The Caldari Migrants - Criminal Brought To Justice (5 of 5)

Level 2
Type Encounter?
Mission briefing
I want you to bring Quao Kale, who you captured in your last mission, to our station in Silen. There he will be tried and punished accordingly. Once that is over with, he will be interrogated and perhaps even brain scanned, depending on the legal implications.

You've done well for us so far, and certainly have earned your reward. My mission here is nearing completion, soon I'll personally deliver my report to Hien Karnuras. I only hope I don't have any more encounters with the Guristas, I just can't wait to get back to my comfortable office on New Caldari Prime.

Declining a mission from a particular agent more than once every 4 hours may result in a loss of standing with that agent, except in the case of special missions that clearly state otherwise in their description.

Bring Quao Kale to a station a few jumps away.