Difference between revisions of "User talk:Duradel/Harvest 2024"

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(Created page with "This page will list the various fits I have available as loaners for fleets I run.<br> These fits are currently for the Harvest 2024 event.<br> Please make sure you read the n...")
 
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This page will list the various fits I have available as loaners for fleets I run.<br>
 
These fits are currently for the Harvest 2024 event.<br>
 
Please make sure you read the notes at the bottom of the page before joining a fleet or trying to use these fits yourself!
 
__TOC__
 
== Fits ==
 
<tabs>
 
<tab name = "Beginner">
 
{{ShipFitting
 
| ship=Gnosis
 
| fitName= Gnosis - Harvest 24
 
| fitID= Gnosis - Harvest 24
 
| high1name=250mm Prototype Gauss Gun
 
| high1typeID=7367
 
| high2name=250mm Prototype Gauss Gun
 
| high2typeID=7367
 
| high3name=250mm Prototype Gauss Gun
 
| high3typeID=7367
 
| high4name=250mm Prototype Gauss Gun
 
| high4typeID=7367
 
| high5name=250mm Prototype Gauss Gun
 
| high5typeID=7367
 
| mid1name=10MN Monopropellant Enduring Afterburner
 
| mid1typeID=6005
 
| mid2name=Republic Fleet Medium Cap Battery
 
| mid2typeID=41215
 
| mid3name=Cap Recharger II
 
| mid3typeID=2032
 
| mid4name=Cap Recharger II
 
| mid4typeID=2032
 
| mid5name=Republic Fleet Medium Cap Battery
 
| mid5typeID=41215
 
| mid6name=Alfven Enduring Remote Tracking Computer
 
| mid6typeID=5342
 
| low1name=Medium Armor Repairer II
 
| low1typeID=3530
 
| low2name=Medium Ancillary Armor Repairer
 
| low2typeID=33101
 
| low3name=Multispectrum Energized Membrane II
 
| low3typeID=11269
 
| low4name=Multispectrum Energized Membrane II
 
| low4typeID=11269
 
| low5name=Magnetic Field Stabilizer II
 
| low5typeID=10190
 
| low6name=Magnetic Field Stabilizer II
 
| low6typeID=10190
 
| rig1name=Medium Capacitor Control Circuit II
 
| rig1typeID=31378
 
| rig2name=Medium Auxiliary Nano Pump I
 
| rig2typeID=31047
 
| rig3name=Medium Auxiliary Nano Pump I
 
| rig3typeID=31047
 
| charge1name=Warrior I x15
 
| charge1typeID=2486
 
| charge2name=Caldari Navy Antimatter Charge M x10000
 
| charge2typeID=23025
 
| charge3name=Nanite Repair Paste x32
 
| charge3typeID=28668
 
| skills=
 
| showSKILLS=N
 
| notes=
 
| showNOTES=N
 
| difficulty=0
 
| version=2024.10.22
 
| showTOC=N
 
| alphacanuse=Y
 
}}
 
</tab>
 
<tab name="Intermediate">
 
{{ShipFitting
 
| ship=Praxis
 
| fitName= Praxis - Harvest 24
 
| fitID= Praxis - Harvest 24
 
| high1name=Rapid Heavy Missile Launcher II
 
| high1typeID=33450
 
| high2name=Rapid Heavy Missile Launcher II
 
| high2typeID=33450
 
| high3name=Rapid Heavy Missile Launcher II
 
| high3typeID=33450
 
| high4name=Rapid Heavy Missile Launcher II
 
| high4typeID=33450
 
| high5name=Rapid Heavy Missile Launcher II
 
| high5typeID=33450
 
| high6name=Rapid Heavy Missile Launcher II
 
| high6typeID=33450
 
| high7name=Small Tractor Beam I
 
| high7typeID=24348
 
| mid1name=Heavy Stasis Grappler II
 
| mid1typeID=41057
 
| mid2name=Large Compact Pb-Acid Cap Battery
 
| mid2typeID=4871
 
| mid3name=Large Compact Pb-Acid Cap Battery
 
| mid3typeID=4871
 
| mid4name=Cap Recharger II
 
| mid4typeID=2032
 
| mid5name=Cap Recharger II
 
| mid5typeID=2032
 
| mid6name=X5 Enduring Stasis Webifier
 
| mid6typeID=4025
 
| mid7name=100MN Monopropellant Enduring Afterburner
 
| mid7typeID=5955
 
| low1name=Domination Large Armor Repairer
 
| low1typeID=13955
 
| low2name=Domination Large Armor Repairer
 
| low2typeID=13955
 
| low3name=Multispectrum Energized Membrane II
 
| low3typeID=11269
 
| low4name=Multispectrum Energized Membrane II
 
| low4typeID=11269
 
| low5name=Reactive Armor Hardener
 
| low5typeID=4403
 
| low6name=Ballistic Control System II
 
| low6typeID=22291
 
| low7name=Ballistic Control System II
 
| low7typeID=22291
 
| rig1name=Large Auxiliary Nano Pump I
 
| rig1typeID=25896
 
| rig2name=Large Auxiliary Nano Pump I
 
| rig2typeID=25896
 
| rig3name=Large Auxiliary Nano Pump I
 
| rig3typeID=25896
 
| charge1name=Scourge Fury Heavy Missile x300
 
| charge1typeID=2629
 
| skills=
 
| showSKILLS=N
 
| notes=
 
| showNOTES=N
 
| difficulty=1
 
| version=2024.10.22
 
| showTOC=N
 
| alphacanuse=N
 
}}
 
{{ShipFitting
 
| ship=Hyperion
 
| fitName= Hyperion - Harvest 24
 
| fitID= Hyperion - Harvest 24
 
| high1name=Modal Mega Neutron Particle Accelerator I
 
| high1typeID=7783
 
| high2name=Modal Mega Neutron Particle Accelerator I
 
| high2typeID=7783
 
| high3name=Modal Mega Neutron Particle Accelerator I
 
| high3typeID=7783
 
| high4name=Modal Mega Neutron Particle Accelerator I
 
| high4typeID=7783
 
| high5name=Modal Mega Neutron Particle Accelerator I
 
| high5typeID=7783
 
| high6name=Modal Mega Neutron Particle Accelerator I
 
| high6typeID=7783
 
| mid1name=Republic Fleet Large Cap Battery
 
| mid1typeID=41218
 
| mid2name=100MN Monopropellant Enduring Afterburner
 
| mid2typeID=5955
 
| mid3name=Cap Recharger II
 
| mid3typeID=2032
 
| mid4name=X5 Enduring Stasis Webifier
 
| mid4typeID=4025
 
| mid5name=Heavy Karelin Scoped Stasis Grappler
 
| mid5typeID=41055
 
| low1name=Capacitor Flux Coil II
 
| low1typeID=1248
 
| low2name=Magnetic Field Stabilizer II
 
| low2typeID=10190
 
| low3name=Magnetic Field Stabilizer II
 
| low3typeID=10190
 
| low4name=Imperial Navy Multispectrum Energized Membrane
 
| low4typeID=15729
 
| low5name=Imperial Navy Multispectrum Energized Membrane
 
| low5typeID=15729
 
| low6name=Reactive Armor Hardener
 
| low6typeID=4403
 
| low7name=Domination Large Armor Repairer
 
| low7typeID=13955
 
| rig1name=Large Capacitor Control Circuit II
 
| rig1typeID=26374
 
| rig2name=Large Auxiliary Nano Pump I
 
| rig2typeID=25896
 
| rig3name=Large Auxiliary Nano Pump I
 
| rig3typeID=25896
 
| charge1name=Caldari Navy Antimatter Charge L x12000
 
| charge1typeID=21740
 
| skills=
 
| showSKILLS=N
 
| notes=
 
| showNOTES=N
 
| difficulty=1
 
| version=2024.10.22
 
| showTOC=N
 
| alphacanuse=N
 
}}
 
</tab>
 
<tab name="Advanced">
 
{{ShipFitting
 
| ship=Tengu
 
| fitName= Tengu - Harvest 24
 
| fitID= Tengu - Harvest 24
 
| high1name=Heavy Assault Missile Launcher II
 
| high1typeID=25715
 
| high2name=Heavy Assault Missile Launcher II
 
| high2typeID=25715
 
| high3name=Heavy Assault Missile Launcher II
 
| high3typeID=25715
 
| high4name=Heavy Assault Missile Launcher II
 
| high4typeID=25715
 
| high5name=Heavy Assault Missile Launcher II
 
| high5typeID=25715
 
| high6name=Heavy Assault Missile Launcher II
 
| high6typeID=25715
 
| mid1name=Multispectrum Shield Hardener II
 
| mid1typeID=2281
 
| mid2name=Pith X-Type EM Shield Hardener
 
| mid2typeID=19282
 
| mid3name=Federation Navy 10MN Afterburner
 
| mid3typeID=15766
 
| mid4name=Gist C-Type Large Shield Booster
 
| mid4typeID=19193
 
| mid5name=Astro-Inertial Compact Missile Guidance Computer
 
| mid5typeID=35789
 
| mid6name=Federation Navy Stasis Webifier
 
| mid6typeID=17559
 
| mid7name=Copasetic Compact Shield Boost Amplifier
 
| mid7typeID=16535
 
| low1name=Ballistic Control System II
 
| low1typeID=22291
 
| low2name=Ballistic Control System II
 
| low2typeID=22291
 
| low3name=Ballistic Control System II
 
| low3typeID=22291
 
| rig1name=Medium Capacitor Control Circuit II
 
| rig1typeID=31378
 
| rig2name=Medium Capacitor Control Circuit II
 
| rig2typeID=31378
 
| rig3name=Medium Capacitor Control Circuit I
 
| rig3typeID=31372
 
| subsystem1name=Tengu Core - Augmented Graviton Reactor
 
| subsystem1typeID=45626
 
| subsystem2name=Tengu Defensive - Amplification Node
 
| subsystem2typeID=45591
 
| subsystem3name=Tengu Offensive - Accelerated Ejection Bay
 
| subsystem3typeID=45601
 
| subsystem4name=Tengu Propulsion - Fuel Catalyst
 
| subsystem4typeID=45615
 
| skills=
 
| showSKILLS=N
 
| notes=
 
| showNOTES=N
 
| difficulty=2
 
| version=2024.10.22
 
| showTOC=N
 
| alphacanuse=N
 
}}
 
  
{{ShipFitting
 
| ship=Loki
 
| fitName= Loki - Harvest 24
 
| fitID= Loki - Harvest 24
 
| high1name=425mm AutoCannon II
 
| high1typeID=2913
 
| high2name=425mm AutoCannon II
 
| high2typeID=2913
 
| high3name=425mm AutoCannon II
 
| high3typeID=2913
 
| high4name=425mm AutoCannon II
 
| high4typeID=2913
 
| high5name=425mm AutoCannon II
 
| high5typeID=2913
 
| mid1name=10MN Monopropellant Enduring Afterburner
 
| mid1typeID=6005
 
| mid2name=Multispectrum Shield Hardener II
 
| mid2typeID=2281
 
| mid3name=Multispectrum Shield Hardener II
 
| mid3typeID=2281
 
| mid4name=Gist X-Type Large Shield Booster
 
| mid4typeID=19200
 
| mid5name=Republic Fleet Large Cap Battery
 
| mid5typeID=41218
 
| low1name=Gyrostabilizer II
 
| low1typeID=519
 
| low2name=Gyrostabilizer II
 
| low2typeID=519
 
| low3name=Gyrostabilizer II
 
| low3typeID=519
 
| low4name=Fourier Compact Tracking Enhancer
 
| low4typeID=6325
 
| low5name=Fourier Compact Tracking Enhancer
 
| low5typeID=6325
 
| rig1name=Medium Projectile Burst Aerator II
 
| rig1typeID=31676
 
| rig2name=Medium Core Defense Operational Solidifier I
 
| rig2typeID=31818
 
| subsystem1name=Loki Core - Augmented Nuclear Reactor
 
| subsystem1typeID=45632
 
| subsystem2name=Loki Defensive - Adaptive Defense Node
 
| subsystem2typeID=45597
 
| subsystem3name=Loki Offensive - Projectile Scoping Array
 
| subsystem3typeID=45607
 
| subsystem4name=Loki Propulsion - Wake Limiter
 
| subsystem4typeID=45621
 
| charge1name=Hail M x600
 
| charge1typeID=12777
 
| skills=
 
| showSKILLS=N
 
| notes=
 
| showNOTES=N
 
| difficulty=2
 
| version=2024.10.22
 
| showTOC=N
 
| alphacanuse=N
 
}}
 
 
{{ShipFitting
 
| ship=Legion
 
| fitName= Legion - Harvest 24
 
| fitID= Legion - Harvest 24
 
| high1name=Heavy Pulse Laser II
 
| high1typeID=3520
 
| high2name=Heavy Pulse Laser II
 
| high2typeID=3520
 
| high3name=Heavy Pulse Laser II
 
| high3typeID=3520
 
| high4name=Heavy Pulse Laser II
 
| high4typeID=3520
 
| high5name=Heavy Pulse Laser II
 
| high5typeID=3520
 
| high6name=Heavy Pulse Laser II
 
| high6typeID=3520
 
| mid1name=Republic Fleet Large Cap Battery
 
| mid1typeID=41218
 
| mid2name=10MN Y-S8 Compact Afterburner
 
| mid2typeID=35656
 
| mid3name=Optical Compact Tracking Computer
 
| mid3typeID=6173
 
| low1name=Imperial Navy Multispectrum Energized Membrane
 
| low1typeID=15729
 
| low2name=Imperial Navy Multispectrum Energized Membrane
 
| low2typeID=15729
 
| low3name=Corelum C-Type Medium Armor Repairer
 
| low3typeID=19029
 
| low4name=Corelum C-Type Medium Armor Repairer
 
| low4typeID=19029
 
| low5name=Heat Sink II
 
| low5typeID=2364
 
| low6name=Heat Sink II
 
| low6typeID=2364
 
| low7name=Heat Sink II
 
| low7typeID=2364
 
| rig1name=Medium Capacitor Control Circuit I
 
| rig1typeID=31372
 
| rig2name=Medium Capacitor Control Circuit I
 
| rig2typeID=31372
 
| rig3name=Medium Auxiliary Nano Pump II
 
| rig3typeID=31053
 
| subsystem1name=Legion Core - Augmented Antimatter Reactor
 
| subsystem1typeID=45623
 
| subsystem2name=Legion Defensive - Nanobot Injector
 
| subsystem2typeID=45588
 
| subsystem3name=Legion Offensive - Liquid Crystal Magnifiers
 
| subsystem3typeID=45598
 
| subsystem4name=Legion Propulsion - Intercalated Nanofibers
 
| subsystem4typeID=45611
 
| charge1name=Conflagration M x6
 
| charge1typeID=12814
 
| skills=
 
| showSKILLS=N
 
| notes=
 
| showNOTES=N
 
| difficulty=2
 
| version=2024.10.22
 
| showTOC=N
 
| alphacanuse=N
 
}}
 
</tab>
 
</tabs>
 
 
== Notes ==
 
 
* Drones are not typically used, even though they may be included in fits. Instead, in practice, the drones are used as a 'panic button' - these sites love to target drones, so launching drones can take aggro (and scrams!) away from others so that they might escape. Do not launch your drones unless FC calls for it, or if the fleet is split, you think someone is about to die.<br>
 
 
* Splitting fleet - depending on who is in fleet and what ships they're in, we frequently hit a point where we have multiple people who can solo these sites. It's therefore senseless to throw the entire fleet at one site, when we could instead run two or three simultaneously. This can get confusing if you're new - if you get lost or aren't sure where to go, just ask!<br>
 
 
* PVP - similar to above, we frequently hit the point where, as a fleet, we can put out upwards of 10000/15000 DPS. This affords us a fairly unique opportunity to fight people who might try to steal from us - we know where they are, can be right on top of them as it happens, and we have enough fleet DPS to melt even a marauder. To that end, I might ask one of the ships with a 'spare' midslot (i.e, a web or grapple) to swap one of those to a scram. This is simply so we can hold down what we're shooting. I'll never have the fleet pick a fight I'm not 99% sure we can win within seconds.<br>
 
 
* Soloing - of these fits, I would only recommend trying to solo the sites in the T3Cs. In theory, both the hyperion and praxis can run them solo (and I have done so) - but it won't be easy, you'll need to be a very high SP pilot, and you'll need to know what to prioritise in the sites ahead of time. Neuts are your enemy for survivability, and points are your enemy for escaping death. Both sites have plenty of both. As both ships can use drones, don't forget the note above - they are your panic button!<br>
 
 
* Meta modules - the hyperion, praxis and gnosis will all work in fleet use with meta modules if you don't meet the skill requirements for T2 mods. In practice, being able to run a T2 tank should be considered a bare minimum. If you can't run T2 weapons on the T3Cs, then you probably aren't ready to fly T3Cs for these sites.
 

Latest revision as of 00:56, 22 October 2024