Add patch notes for 2024-09-19.1. Transform and Clean-up. |
Add patch notes for 2024-11-05.1. Transform and Clean-up. |
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🤝 - Indicates a change inspired by the player's feedback or suggestions. | 🤝 - Indicates a change inspired by the player's feedback or suggestions. | ||
== Patch Notes for 2024-10-30.1 == | |||
{{Hatnote|20241107 - This is actually the patch notes of 5 November 2024 but CCP hat them on the patch notes page as 2024-10-30.1}} | |||
=== Features & Changes === | |||
==== Events ==== | |||
* {{PatchNoteStatus|ignore|The Crimson Harvest event has concluded. Thank you so much for participating.}} | |||
* {{PatchNoteStatus|tbd|In preparation for the Revenant Expansion on Tuesday, 12 November a Revenant-themed character select background was added.}} | |||
==== Structures & Deployables ==== | |||
* {{PatchNoteStatus|tbd|Skyhooks placed on reagent planets (Lava & Ice) will now show how many colony reagents were dropped or destroyed inside them on killmails.}} | |||
== Patch Notes for 2024-10-30.1 == | |||
=== Features & Changes === | |||
==== Miscellaneous ==== | |||
Alliance Tournament XX has concluded; congratulations to this year's winners, "The Tuskers Co.". | |||
The following has been updated with the conclusion of the event: | |||
* {{PatchNoteStatus|ignore|The Alliance Tournament monument in the Manarq system has been updated with the Tuskers Co. alliance logo.}} | |||
* {{PatchNoteStatus|ignore|The "Alliance Tournament Cup" has been updated with this year's (and previous years) winners.}} | |||
* {{PatchNoteStatus|tbd|The Guristas, sponsors of Alliance Tournament XX, have adapted prizes previously donated by CONCORD. The "Python" is a Black-Ops Battleship based on the Marshal Battleship. The "Cobra" is a Force Recon cruiser based on the Enforcer Cruiser. The "Sidewinder" is a Covert-Ops frigate based on the Pacifier frigate. Further details on these ships can be found on a previously issued prize blog here: [https://www.eveonline.com/news/view/alliance-tournament-xx-live-schedule-and-more Alliance Tournament XX – Live schedule & more!] | EVE Online . | |||
**🤝There were a few changes made to the ships based on community feedback that this page will be updated to reflect:}} | |||
** {{PatchNoteStatus|todo|The Python had its Minmatar Projective RoF bonus reduced from 15% per level to 12.5% per level.}} | |||
** {{PatchNoteStatus|todo|🤝The Sidewinder lock range was increased to 55km from 40km}} | |||
** {{PatchNoteStatus|todo|🤝The Sidewinder had the attribute "No targeting delay after decloak" added to the role bonus.}} | |||
* {{PatchNoteStatus|ignore|A new "CONCORD Victory" SKIN line has been added based on the color scheme used for the Python, Cobra and Sidewinder.}} | |||
== Patch Notes for 2024-10-29.1 == | |||
=== Features & Changes === | |||
==== Sovereignty ==== | |||
* {{PatchNoteStatus|tbd|All remaining Sovereignty Hubs which were running in Legacy mode have been automatically converted into using the new mode.}} | |||
* {{PatchNoteStatus|tbd|It is no longer possible to remove rigs from structures which were eligible for rig removal.}} | |||
== Patch Notes for 2024-10-24.1 == | |||
=== Features & Changes === | |||
==== Balancing ==== | |||
* {{PatchNoteStatus|tbd|The bounty rewards for the destroyer, battlecruiser and battleship NPCs which are exclusive to the Forsaken Sanctum/Teeming horde sites have been increased by 20%.}} | |||
* {{PatchNoteStatus|tbd|The chance of a Large Mercoxit Deposit spawning in a nullsec sovereignty system with a level 2 Prospecting Array Upgrade present has been increased by 3x}} | |||
* {{PatchNoteStatus|tbd|The Magmatic Gas cost to run a Metenox Moon Drill has been increased from 88 to 110 per hour.}} | |||
* {{PatchNoteStatus|tbd|Reduced the NPC buy order price of Superionic Ice.}} | |||
==== Missions and NPCs ==== | |||
* {{PatchNoteStatus|tbd|The SoCT has expanded journal buy orders to Genolution stations, including new buy orders for recently discovered journal entries.}} | |||
== Patch Notes for 2024-10-22.1 == | |||
== Patch Notes for 2024-10-17.1 == | |||
=== Features & Changes === | |||
==== Missions & NPCs ==== | |||
* {{PatchNoteStatus|tbd|The Society of Conscious Thought are offering capsuleers an ISK reward for Journal Entries recovered from relic sites.}} | |||
== Patch Notes for 2024-10-10.1 == | |||
=== Features & Changes === | |||
==== Miscellaneous ==== | |||
* {{PatchNoteStatus|tbd|A new engineering structure with an item trader has appeared near the Shrouded Structure in Zarzakh.}} | |||
==== Science & Industry ==== | |||
* {{PatchNoteStatus|tbd|The magmatic gas cost to run a Metenox moon drill has increased from 55 to 88 per hour. With more gas entering the economy, and the price of low-end moon materials such as R4s dropping in value, we want to increase the fuel cost of Metenox Moon Drills to raise the floor on what is profitable and create increased sinks and demands to meet the new supply of Magmatic Gas.}} | |||
== Patch Notes for 2024-10-3.1 == | |||
=== Features & Changes === | |||
==== Events ==== | |||
* {{PatchNoteStatus|tbd|The Crimson Harvest has begun! This Blood Raiders themed event runs until downtime on Tuesday November 5th 2024.}} | |||
* {{PatchNoteStatus|tbd|Limited time combat and hacking sites are appearing all over Highsec, Lowsec, Nullsec, W-space, and Pochven, belonging to the opposing forces of the Blood Raider Covenant and the Order of St Tetrimon.}} | |||
* {{PatchNoteStatus|tbd|Crimson Gauntlet and Tetrimon Base combat sites can be found in most areas of space. These sites should be approached with caution, and capsuleers are advised to fly a battlecruiser, battleship, heavy assault cruiser, or even more powerful vessels if they wish to investigate these locations. Rewards for looting the battleship NPCs found at the end of the sites include items that can be traded for ISK, SKINs, boosters, apparel and more!}} | |||
* {{PatchNoteStatus|tbd|Crimson Harvest Network Node and Tetrimon Network Node data sites are also appearing across New Eden. These hacking sites contain network node structures that can be accessed for more great rewards!}} | |||
* {{PatchNoteStatus|tbd|The Blood Raiders are capitalizing on the chaos erupting all over New Eden and are setting up more advanced bases in the warzone, Tetrimon loyalists are also deploying in the area to match their forces. These advanced versions of the combat and hacking sites can only be found within the areas containing the most heated fighting between Blood Raider and Tetrimon forces: the Blood Raider controlled systems within the Delve region and within the Eugidi, Angils and Essin constellations of the Metropolis region. These advanced sites are rarer and more challenging than the standard versions of the sites but they provide much greater rewards. Bringing a friend or two helps reduce the risk immensely, but beware of other capsuleers who may be searching for the same loot!}} | |||
* {{PatchNoteStatus|tbd|The most elusive and valuable strongholds of the Blood Raiders and Order of Tetrimon can only be found by obtaining a rare escalation from the advanced combat sites.}} | |||
* {{PatchNoteStatus|tbd|Both the Blood Raiders and the Order of Tetrimon are willing to reward capsuleers who attack their foes and hack their stash. Each character can choose between two options for the Agency challenges and reward track for this event. You will receive points for shooting and hacking the opposing side to the one you choose in the agency, and you will receive challenges themed around your chosen faction. Be aware that although you will only receive agency challenges and points for shooting and hacking the opposing side to the one you chose, there isno penaltyfor hitting both sides and taking the loot from both their sites.}} | |||
* {{PatchNoteStatus|tbd|Every day of the Crimson Harvest will bring devilish login rewards. Alpha and Omega players get separate rewards, with Omegas enjoying both sets every day, and upgrading at any time during the event unlocks all previous Omega rewards. The tasty treats on offer include boosters, SKINs, SKINR nanocoatings and patterns, EverMarks, a generous amount of skill points and more. Get prepared and plan ahead, as not only will there be rewards given every day to those logging in, the 25th login during Crimson Harvest will be rewarded with skill points for Omega and for Alpha capsuleers.}} | |||
==== Skills ==== | |||
Added new skillParagon Partnershipfor reducing Paragon HUB Vendor Fees when selling SKINs by 1% per level. | |||
== Patch Notes for 2024-10-2.1 == | |||
=== Features & Changes === | |||
==== User Interface ==== | |||
* {{PatchNoteStatus|tbd|The Character Select screen has been updated to celebrate the upcoming Crimson Harvest event.}} | |||
==== Events ==== | |||
* {{PatchNoteStatus|tbd|The Crimson Harvest seasonal loot drop buff is arriving a day early! Starting today and lasting until the end of the event on 5 November, loot from destroyed capsuleer ships will drop at a higher rate, around 90% instead of the regular 50%. Find the pumpkin icon tagging the wrecks of your helpless victims and claim your bounties!}} | |||
== Patch Notes for 2024-10-1.1 == | |||
=== Features & Changes === | |||
==== Sovereignty ==== | |||
{{PatchNoteStatus|todo| | |||
* Skyhooks have now been updated to Upwell's latest firmware → [https://www.eveonline.com/news/view/equinox-update-enhanced-skyhooks Equinox Update: Enhanced Skyhooks] | |||
** Skyhooks now have a Secure Bay and a Surplus Bay, rather than an Immature and Mature Bay. | |||
** The Secure bay can be accessed by players on the ACL at any time, and 50% of all the materials harvested from the Skyhook enter into the secure bay. | |||
** The Surplus bay can only be accessed through the Skyhook raiding gameplay, and contains the other 50% of the reagents generated. | |||
** There is no longer any waste when raiding a Skyhook, you get 100% of the surplus bay contents on a successful raid, the secure bay is not affected. | |||
** The Skyhook Reagent silo is now only vulnerable to being attacked during a 1 hour interval, every 3-4 days, the time period for the surplus bay is loosely based on the 6 hour exit window chosen by the Skyhook owner for their reinforcement timer. | |||
*** It should be noted that while it is likely for a Skyhook theft event to come out in a timezone favorable to the defender, Skyhooks theft events can actually happen at any time of the day. Skyhooks use a gaussian distribution to determine the next vulnerability window.}} | |||
For image see [https://www.eveonline.com/news/view/patch-notes-version-22-01 Patch Notes - Version 22.01] | |||
* In this example, a Skyhook has a 68.2% chance to come out sometime in the 17:00 to 23:00 window set by the defenders, but it does have also have a chance to come out at anytime of the day. There is a 27.2% chance that it will instead come out at some time in the 3 hour window before or after their preferred time, a 4.2% chance it will come out 6 hours before or after their preferred 6 hour long time window, or 0.2% chance to end up at a time in the completely opposite timezone. | |||
{{PatchNoteStatus|todo| | |||
* If a Skyhook is not raided during it's 1 hour interval, then it will reschedule a new time, and the materials in the surplus bay will remain inside and effectively roll over, meaning the next time it's vulnerable, if it was raided, it would have 6-8 days worth of reagents inside and so on.}} | |||
* If a Skyhook is successfully raided, then its vulnerability will end early and reschedule, so any vulnerable Skyhook you raid will be guaranteed to have 3-4 days worth of reagents in it at minimum. | |||
* If the Skyhook owner changes the reinforcement timer of a Skyhook, then the current scheduled vulnerability will not change, and the new reinforcement timer will only have an influence on the Skyhook when the next Skyhook theft vulnerability window is chosen. | |||
* Skyhook owners can no longer offline or turn off Skyhooks on reagent planets (Ice/Lava). | |||
* Skyhook owners with the Station Manager or Director roles can see the vulnerability timers of their Skyhooks remotely using the my Skyhook page on the structure browser.}} | |||
* Skyhooks which are currently vulnerable can be seen by any player using the world map Vulnerable Skyhooks filter or by using the Colony Resources page in the Agency and choosing to view theft vulnerable Skyhooks. | |||
* All Players can also see the vulnerability schedule of a Skyhook if they warp to the Skyhook grid. | |||
* The Link period for players who are on the Skyhook Reagent ACL has been reduced to 5 minutes instead of 10 minutes. | |||
* Skyhooks will immediately alert everyone within 2 jumps of a Skyhook if a "friendly theft" is activated, just like the notification which would happen if a regular raid was at the 5 minute mark. | |||
* Skyhooks have a 50% chance to drop all of the contents in their Secure and Surplus bays when killed (just like regular player ships).}} | |||
== Patch Notes for 2024-09-24.1 == | |||
=== Features & Changes === | |||
==== Missions & NPCs ==== | |||
* {{PatchNoteStatus|tbd|Increased the damage per second of the Blood Raiders officer frigate Makra Ozman.}} | |||
==== PvE ==== | |||
* {{PatchNoteStatus|tbd|The Drifters have been unsuccessful in the Siege of Zarzakh. Horizon Siege Pointsites and roaming Drifter/Sleeper fleets will no longer appear.}} | |||
==== Sovereignty ==== | |||
* {{PatchNoteStatus|tbd|Adjusted the locations of several asteroids in the small mining sites so that they aren't so far away from the warp in location.}} | |||
== Patch Notes for 2024-09-19.1 == | == Patch Notes for 2024-09-19.1 == | ||