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{{lex|HFI/HIFI|[[Hurricane Fleet Issue]]}} | {{lex|HFI/HIFI|[[Hurricane Fleet Issue]]}} | ||
{{lex|HOC|"Hold on contact", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops#Fleet_Maneuvers_.7C_FC_COMMANDS|fleets]]}} | {{lex|HOC|"Hold on contact", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops#Fleet_Maneuvers_.7C_FC_COMMANDS|fleets]]}} | ||
{{lex|Hole Tank|A tactic employed when fighting less than 5000m from a wormhole. When a ship is about to die, it can jump through the wormhole in a bid for survival.}} | |||
{{lex|Hot| | {{lex|Hot| | ||
* Microwarp drive on/off, commonly used during Wormhole Rolling, e.g. "come in hot" | * Microwarp drive on/off, commonly used during Wormhole Rolling, e.g. "come in hot" | ||
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== M == | == M == | ||
{{lex|M14|Magic 14 (see | {{lex|M14|Magic 14, 14 skills which benefit every single ship (see [[The Magic 14]])}} | ||
{{lex|MAPC|Micro Auxiliary Power Core (see {{Section link|Fitting ships|Fitting modules}})}} | {{lex|MAPC|Micro Auxiliary Power Core (see {{Section link|Fitting ships|Fitting modules}})}} | ||
{{lex|Macro mining|The illegal use of 3rd party scripts to automate the mining process}} | {{lex|Macro mining|The illegal use of 3rd party scripts to automate the mining process}} | ||