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Frigates: Difference between revisions

From EVE University Wiki
People sleep on the Hookbill too much, if you ask me. Five mid slots and you just kite with it? Where's the fun?
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=== Combat Faction Frigate ===
=== Combat Faction Frigate ===
The combat faction frigates don't have a T1 counterpart and have large bonuses to their factions' main weapon system. All are among the best tech 1 frigates for solo PvP and operate like greatly upgraded (but more expensive) versions of other tech 1 frigates. They are thus very popular in Lowsec.
The combat faction frigates don't have a T1 counterpart and have large bonuses to their factions' main weapon system. All are among the best tech 1 frigates for solo PvP and operate like greatly upgraded (but more expensive) versions of other tech 1 frigates. They are thus very popular in Lowsec.
* {{Sh|Imperial Navy Slicer}}: Similar to the Punisher. Very good Pulse Laser damage, or very good Beam Laser range.
* {{Sh|Imperial Navy Slicer}}: Similar to the Punisher. Very good Pulse Laser damage, or very good Beam Laser range. Commonly seen fit with nanos as a kiter.
* {{Sh|Caldari Navy Hookbill}}: Similar to the Kestrel. Good at kiting enemies around the field.
* {{Sh|Caldari Navy Hookbill}}: Similar to the Kestrel. Good at kiting enemies around the field. Five mid slots lend it to dual-web and dual-prop fits.
* {{Sh|Federation Navy Comet}}: Similar to the Incursus. Ridiculous point-blank blaster DPS. Vulnerable to Energy Neutralizers.
* {{Sh|Federation Navy Comet}}: Similar to the Incursus. Ridiculous point-blank blaster DPS. Vulnerable to Energy Neutralizers.
* {{Sh|Republic Fleet Firetail}}: Similar to the Rifter. Fast, evasive, and hard-hitting with either autocannons or artillery.
* {{Sh|Republic Fleet Firetail}}: Similar to the Rifter. Fast, evasive, and hard-hitting with either autocannons or artillery.