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Sovereignty: Difference between revisions

From EVE University Wiki
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==== Military Upgrades ====
==== Military Upgrades ====
These upgrades confer bonuses to the presence of combat sites appearing within the system. They rely on the security status of the system with lower security systems providing more combat sites and higher security systems providing fewer sites. When a site is completed, it will respawn after a set amount of time. There are three levels of each upgrade with high-level types providing faster site respawn times at the cost of more power and workforce.  
These upgrades confer bonuses to the presence of combat sites appearing within the system. They rely on the security status of the system with lower security systems providing more combat sites and higher security systems providing fewer sites. When a site is completed, it will respawn after a set amount of time. There are three levels of each upgrade with high-level types providing both more sites and faster site respawn times at the cost of more power and workforce.  


Available Upgrades:  
Available Upgrades:  
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These numbers provided by patch notes from CCP[https://www.eveonline.com/news/view/patch-notes-version-22-01].
These numbers provided by patch notes from CCP[https://www.eveonline.com/news/view/patch-notes-version-22-01].
==== Major Threat Detection Arrays ====
==== Major Threat Detection Arrays ====
These are for all player-owned NPC Null, except for Rogue Drone regions.
These are for all player-owned NPC Null, except for Rogue Drone regions.