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User:Paxte Eriker/incursions/True Creations Research Center: Difference between revisions

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== Intelligence Reports ==
== Intelligence Reports ==
{{incursion sites|headquarters}}
{{incursion sites|headquarters}}
''Special roles''<br/>
* '''1 MTAC Pilot''' - Ship fitted with a tractor beam that upon entering the site will immediately go to the Concord MTAC Factory and start  moving MTACs from the factory to the Shield Transfer Control Tower to prevent the target station from repairing itself. MTACs are too large to fit in a battleship cargohold so they must be moved in a jetcan.<br/>
* '''1 Meatshield''' - Heavily tanked ship that will enter the site in advance of the fleet to consolidate initial aggro on a single target.<br/>
* ''' 1 Drone Bunny''' - Responsible for killing all non-respawning frigates and all Niarjas.<br/>
''Note: It is highly advisable for the MTAC Pilot to have a timer of some sort to ensure that MTACs are dropped at the appropriate pace.''
=== Military Intelligence ===
=== Military Intelligence ===
Your objectives are to re-secure the area around the True Creations Research Center and then destroy the station itself. To do this you will first need to make use of a local CONCORD MTAC factory that has been commandeered by Nation forces. Take control of the facility and transport the MTACs to the shield transfer control tower. Once inside, they can recapture the station controls and power down the shields, leaving the research center vulnerable.
Your objectives are to re-secure the area around the True Creations Research Center and then destroy the station itself. To do this you will first need to make use of a local CONCORD MTAC factory that has been commandeered by Nation forces. Take control of the facility and transport the MTACs to the shield transfer control tower. Once inside, they can recapture the station controls and power down the shields, leaving the research center vulnerable.
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''Authorized for Capsuleer dissemination.''
''Authorized for Capsuleer dissemination.''


== Enemies ==
== Rewards ==
Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats.
{| class="wikitable"
{{incursion rats|Start}}
|-
{{incursion rats|Auga Hypophysis}}
! High Sec Payout !! Low / Null Sec Payout
{{incursion rats|Deltole Tegmentum}}
|-
{{incursion rats|Intaki Colliculus}}
| 31,500,000 ISK || 45,000,000 ISK
{{incursion rats|Mara Paleo}}
|-
{{incursion rats|Niarja Myelen}}
| 7,000 CONCORD LP || 10,000 CONCORD LP
{{incursion rats|Ostingele Tectum}}
|-
{{incursion rats|Outuni Mesen}}
| For 20-40 pilots || For 30-60 pilots
{{incursion rats|Renyn Mesen}}
|}
{{incursion rats|Romi Thalamus}}
''Rewards decrease significantly for fleet sizes outside of these ranges''
{{incursion rats|Schmaeel Medulla}}
 
{{incursion rats|Yulai Crus Cerebi}}
== Completion Requirements ==
{{incursion rats|End}}
Destroy the Sansha Battletower, killing the rats is not required for completion of the site.


== Special Mechanics ==
== Special Mechanics ==
This site has two special mechanics that must be understood in order to complete the site and then exit without losing any ships.
This site has several special mechanics that are all important to be aware of for a safe and successful site completion.


=== Delayed Initial Spawns ===
=== Delayed Initial Spawns ===
When the TCRC site spanws only a small number of rats are present. The spawning of the remainder of the rats is triggered by an uncloaked ship warping into the site. Once triggered the remaining rats spawn in over three waves. It takes ~90 seconds from the time the remaining spawns are triggered for the final wave to spawn.
When the TCRC site spanws only a small number of rats are present. The spawning of the remainder of the rats is triggered by an uncloaked ship being in the site. Once triggered, the remaining rats spawn in over three waves. It takes ~90 seconds from the time the remaining spawns are triggered for the final wave to spawn.


Because of the long timer for the final wave to spawn it is possible to warp into the site partway through the spawn process. If this happens it is easy to check for the presence of specific rats to determine how far through the spawn process the site is.
Because of the long timer for the final wave to spawn it is possible to warp into the site partway through the spawn process. If this happens it is easy to check for the presence of specific rats to determine how far through the spawn process the site is.
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=== MTAC ===
=== MTAC ===
The shield transfer arrays next to the Sansha battle tower are capable of repairing the tower from near dead to full HP in a matter of seconds. Destroying the tower before the repairs start is not possible so the repairs must be disabled in order to complete the site.  
The shield transfer arrays next to the Sansha battle tower are capable of repairing the tower from near dead to full HP in a matter of seconds. Destroying the tower before the repairs start is not possible so the repairs must be disabled in order to complete the site.


Further to the left of the shield arrays are two additional structures; a Concord MTAC Factory and a Shield Transfer Control Tower. Taking a MTAC from the factory and placing it in the control tower will prevent the battle tower from being repaired for a short period of time.
Further to the left of the shield arrays are two additional structures; a Concord MTAC Factory and a Shield Transfer Control Tower. Taking a MTAC from the factory and placing it in the control tower will prevent the battle tower from being repaired for a short period of time.
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=== Enemy Respawns ===
=== Enemy Respawns ===
Many of the enemies in this site will respawn on timers after they are initially destroyed. The respawn timers for battleships are longer than an average fleet should take to complete the site but the respawn timers for frigate and cruisers are very fast. These fast respawning frigates and cruisers include warp disrupting ships in the form of Schmaeels and Augas.
Many of the enemy groups in this site will respawn on timers after their entire group is destroyed. The respawn timers for battleships are longer than an average fleet should take to complete the site but the respawn timers for frigate and cruisers are very fast. These fast respawning frigates and cruisers include warp disrupting ships in the form of Schmaeels and Augas.


While there are several Schmaeels initially present in the site only two of them are respawning. The two that will respawn can be identified by their initial spawn location close to the Shield Transfer Control Tower.  
While there are several Schmaeels initially present in the site only two of them are respawning. The two that will respawn can be identified by their initial spawn location close to the Shield Transfer Control Tower.  


== Enemies ==
Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats.
{{incursion rats|Start}}
{{incursion rats|Auga Hypophysis}}
{{incursion rats|Deltole Tegmentum}}
{{incursion rats|Intaki Colliculus}}
{{incursion rats|Mara Paleo}}
{{incursion rats|Niarja Myelen}}
{{incursion rats|Ostingele Tectum}}
{{incursion rats|Outuni Mesen}}
{{incursion rats|Renyn Mesen}}
{{incursion rats|Romi Thalamus}}
{{incursion rats|Schmaeel Medulla}}
{{incursion rats|Yulai Crus Cerebi}}
{{incursion rats|End}}


== Entering the Site ==
The unique spawn mechanics of TCRCs make it unadvisable to simply have the entire fleet warp into the site at the same time because the spawn of each wave is so spread out. Entering all at once into a fresh site makes it very likely that each wave will pick a different friendly ship to shoot, significantly increasing the workload for logi. The safest way to enter the site is to have someone (often an alt) warp into the site well before the fleet wants to run it in order to trigger the spawns. This should be done in either a disposable corvette or a fast aligning ship that can get out of the site before the rats can shoot it.
Once the fleet arrives at the gate the meatshield will go in first to both check the status of the site and make sure that all the aggro from the rats is on one target. After the meatshield enters and confirms that all rats have spawned the remainder of the fleet can then safely enter the site.
== Completing the Site ==


Getting payout for the site only requires that the fleet destroy the sansha battletower that is ~100km from the beacon. In order to successfully destroy the battletower it is necessary to disable the shield transfer arrays using the MTAC mechanic.


Safely completing the site is not simply a matter of destroying the battletower, getting paid, and then warping to the next site. This is because the rats do not despawn after the battletower is destroyed. In order to for the entire fleet to safely leave the site all remaining warp-disrupting rats need to be killed.


Ensuring a safe exit is usually accomplished by killing all warp disrupting ships, except for the respawning Schmaeel and Auga, before the tower is destroyed. After the tower is destroyed the respanwing of rats after they are killed stops. The previously respawning Schmaeel and Auga can then be killed and the fleet can then leave the site. It is very important to note that the destruction of the battletower stops more respawn timers from being triggered, it does not stop any in progress respawn timers. This means that if a Schmaeel or Auga is killed immediately befoe the battletower is destroyed then it could potentially still respawn. If this happens then it is important to wait long enough to be certain if the Schmaeel or Auga is going to respawn before having the fleet warp out.


The actual warpout is usually done in two stages with all dps ships individually warping off first, and the logi warping off as a group after confirming that all non-logi have left the site. The logi being the last to leave is done because there will still be a significant amount of rat dps left on field so a ship that is slow to warp or gets stuck on an object could easily die.


{{Incursions sites horizontal}}
{{Incursions sites horizontal}}


[[Category:Incursions sites]]
[[Category:Incursions sites]]