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Bombs are an unusual weapon system, as on stealth bombers they are unguided, do not require a locked target to be launched, and depend on the launching ship's orientation to aim. Like missiles, deployed bombs are physical in-game objects while traveling to their destination, and thus can be destroyed by certain methods. | Bombs are an unusual weapon system, as on stealth bombers they are unguided, do not require a locked target to be launched, and depend on the launching ship's orientation to aim. Like missiles, deployed bombs are physical in-game objects while traveling to their destination, and thus can be destroyed by certain methods. | ||
Each bomb takes up 75 m<sup>3</sup> in a ship's cargo hold, meaning that stealth bombers, with an average cargo hold of 260 m<sup>3</sup>, can only carry three at a time. In most cases, this will not be an issue as only one bomb will be launched per ship per bombing run, but it can become a logistical factor in larger operations. However, a Bomb Launcher II module can hold 4 Torpedoes in addition | Each bomb takes up 75 m<sup>3</sup> in a ship's cargo hold, meaning that stealth bombers, with an average cargo hold of 260 m<sup>3</sup>, can only carry three at a time. In most cases, this will not be an issue as only one bomb will be launched per ship per bombing run, but it can become a logistical factor in larger operations. However, a Bomb Launcher II module can hold 4 Torpedoes in addition to the aforementioned ship cargo space. | ||
===Speed and flight time=== | ===Speed and flight time=== | ||