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Another Slave Rescue (3 of 3): Difference between revisions

From EVE University Wiki
m Make damage automatic. Taking Gigod's edit of Another Slave Rescue into account.
Change category. Add storyline to {{Missiondetails}}
 
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{{MissionLinks}}{{NPCTableCSS}}
{{NPCTableCSS}} {{MissionLinks}}
'''Another Slave Rescue (3 of 3)''' is the third and final of three sub-missions that comprise the Level 3 [[Another Slave Rescue]] mission. It involves combat against the [[Amarr Empire]].
'''Another Slave Rescue (3 of 3)''' is the third and final of three sub-missions that comprise the Level 3 [[Another Slave Rescue]] mission. It involves combat against the [[Amarr Empire]].


<onlyinclude>{{Missiondetails
<onlyinclude>{{Missiondetails
|Level= 3
|Level= 3
|Storyline= yes
|Type=Encounter
|Type=Encounter
|Objective= Destroy the Amarr attackers, then wait for further instructions in Local.
|Objective= Destroy the Amarr attackers, then wait for further instructions in Local.
Line 15: Line 16:
<includeonly>=</includeonly>==Single Pocket==<includeonly>=</includeonly>
<includeonly>=</includeonly>==Single Pocket==<includeonly>=</includeonly>


Auto-aggro on warp-in. Upon destroying all cruisers, a message will appear in Local instructing the player to return to the {{co|wheat|Beacon}} and watch the destruction of the {{co|wheat|Revelation}} dreadnought.
Auto-aggro on warp-in. Upon destroying all cruisers and battlecruisers, a message will appear in Local instructing the player to return to the {{co|wheat|Beacon}} and watch the destruction of the {{co|wheat|Revelation}} dreadnought.


{{npcth|Initial Defenders (35km) (auto-aggro)}}
{{NPCTableHead|Initial Defenders (35km) (auto-aggro)}}
{{npctr|Cruiser|3|Imperial Templar/Tamir|trigger= Last ship destroyed triggers Reinforcements}}
{{NPCTableRow|Cruiser|3|Imperial Templar/Tamir|trigger= Last ship destroyed triggers Reinforcements}}
|}
|}


{{npcth|Reinforcements}}
{{NPCTableHead|Reinforcements}}
{{npcts|Wave 1}}
{{NPCTableSeparator|Wave 1}}
{{npctr|Cruiser|4|Imperial Templar|trigger= Last ship destroyed triggers Wave 2}}
{{NPCTableRow|Cruiser|4|Imperial Templar|trigger= Last ship destroyed triggers Wave 2}}
{{npcts|Wave 2}}
{{NPCTableSeparator|Wave 2}}
{{npctr|Cruiser|3|Imperial Templar|trigger= Last ship destroyed triggers Wave 3|note= Message in Local after destruction of cruisers}}
{{NPCTableRow|Cruiser|3|Imperial Templar|trigger= Last ship destroyed triggers Wave 3}}
{{npcts|Wave 3}}
{{NPCTableSeparator|Wave 3}}
{{npctr|Battlecruiser|4|Imperial Equalizer/Avenger}}
{{NPCTableRow|Battlecruiser|4|Imperial Equalizer/Avenger|note= Message in Local after destruction of battlecruisers}}
|}
|}


{{npcth|Notable Structures}}
{{NPCTableHead|Notable Structures}}
{{npctr|Beacon|1|Beacon|note= Return ship to beacon after message in Local}}
{{NPCTableRow|Beacon|1|Beacon|note= Return ship to beacon after message in Local}}
{{npctr|Structure|1|Revelation|note= Cannot be destroyed}}
{{NPCTableRow|Structure|1|Revelation|note= Cannot be destroyed}}
|}</onlyinclude>
|}</onlyinclude>


{{Missionrelated}}
{{Missionrelated}}


[[Category:Mission reports]]
 
[[Category:Storyline missions]]