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Capsuleer Day XXI: Difference between revisions

From EVE University Wiki
m Change intro to past tense. Fix link name. Remove incorrect comment
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Capsuleers must have logged in daily to collect all rewards. The campaign rewards [[SKIN]]s, [[Medical boosters|Boosters]] and 125.000 [[Skill Points]] for {{Clonestate|alpha|Alpha clones}} with 525.000 additional Skill Points, 26,500 [[EverMark]]s, and [[Society of Conscious Thought]] ships for {{Clonestate|omega|Omega clones}}.
Capsuleers must have logged in daily to collect all rewards. The campaign rewards [[SKIN]]s, [[Medical boosters|Boosters]] and 125.000 [[Skill Points]] for {{Clonestate|alpha|Alpha clones}} with 525.000 additional Skill Points, 26,500 [[EverMark]]s, and [[Society of Conscious Thought]] ships for {{Clonestate|omega|Omega clones}}.


{| class="wikitable collapsible collapsed" style="background-color:#2B0C22"
{| class="wikitable collapsible collapsed"
|- style="background-color:#AE3388"
|- style="background-color:#AE3388"
! Day !! For Alpha Accounts !! Additional for Omega  
! Day !! For Alpha Accounts !! Additional for Omega  
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== Agency Campaign ==
== Agency Campaign ==
=== Tasks ===
=== Tasks ===
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{| class="wikitable" style="text-align:center;"
|- style="background-color:#AE3388"
|- style="background-color:#AE3388"
! Task Name!! Description !! Reward
! Task Name!! Description !! Reward
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=== Rewards ===
=== Rewards ===
{| class="wikitable" style="background-color:#2B0C22;"
{| class="wikitable"
|+ Event Rewards
|+ Event Rewards
|- style="background-color:#AE3388;"
|- style="background-color:#AE3388;"
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{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
|-
|- style="background-color: var(--background-color-warning-subtle);"
! rowspan=2 |Tier !! colspan=2  | Hacking !! colspan=2 | Combat
! rowspan=2 |Tier !! colspan=2  | Hacking !! colspan=2 | Combat
|-
|- style="background-color: var(--background-color-warning-subtle);"
! Name !! Appearance !! Name!! Appearance  
! Name !! Appearance !! Name!! Appearance  
|-
|-
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{{See also|Hacking}}
{{See also|Hacking}}
=== Desolate Collapsed Conduit ===
=== Desolate Collapsed Conduit ===
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{|class="wikitable" style="float: right;"


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| [[File:Self_repair2.png|Self Repair]]
| [[File:Self_repair2.png|Self Repair]]


|}  
|}
</div>


Desolate Collapsed Conduit is a [[cosmic signature]] [[relic site]] of Level I scanning difficulty. The site is ungated and not deadspaced, so one can warp between the cans, which are spread relatively far apart.  The site will be removed from the probe scan window once one of the cans is hacked.
Desolate Collapsed Conduit is a [[cosmic signature]] [[relic site]] of Level I scanning difficulty. The site is ungated and not deadspaced, so one can warp between the cans, which are spread relatively far apart.  The site will be removed from the probe scan window once one of the cans is hacked.
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=== Abyssal Filament sites ===
=== Abyssal Filament sites ===
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</div>
Unlike normal Abyssals, these sites have only a single room and no enemy NPCs to fight, only a couple of cans (Battle-Sarred Wrecks) to hack. The exit gate is open upon arrival, and can be activated at any time, regardless of how many cans still remain. Consequently, while there is still a timer (30 minutes) running, this Abyssal Room is only lethal for those who voluntarily or accidentally stay beyond this time limit. While the sites will vary in amount of hacking containers and positioning of said containers, they will generally feature a disposition of Triglavian 'battle-scarred' ship wreckage alongside the cache and vault wrecks from K-Space sites. The loot tables of the Filament sites are the same compared to K-Space ones, only with more higher-quality loot from each type on average as well as blueprints for higher-tier Filaments.  A non-exhaustive list of possible cans is shown on the right.
Unlike normal Abyssals, these sites have only a single room and no enemy NPCs to fight, only a couple of cans (Battle-Sarred Wrecks) to hack. The exit gate is open upon arrival, and can be activated at any time, regardless of how many cans still remain. Consequently, while there is still a timer (30 minutes) running, this Abyssal Room is only lethal for those who voluntarily or accidentally stay beyond this time limit. While the sites will vary in amount of hacking containers and positioning of said containers, they will generally feature a disposition of Triglavian 'battle-scarred' ship wreckage alongside the cache and vault wrecks from K-Space sites. The loot tables of the Filament sites are the same compared to K-Space ones, only with more higher-quality loot from each type on average as well as blueprints for higher-tier Filaments.  A non-exhaustive list of possible cans is shown on the right.