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User:Naya ryo/Turret tracking visualization: Difference between revisions

From EVE University Wiki
Naya ryo (talk | contribs)
m Update some minor terms and descriptions.
Naya ryo (talk | contribs)
m Clarify that speed and velocity is the same thing in this page.
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This will be the personal draft space for elaborating the idea.
This is the personal draft space for elaborating the idea.


Widget will be released on github or something...
Widget will be avaliable on github or something...
 
'''Note:''' On this page, the terms ''"orbitting speed"'' and ''"orbitting velocity"'' are used interchangeably. They both refer to the same concept—the target’s movement speed along its orbital path.


== Visualization formula derivation ==
== Visualization formula derivation ==
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First, consider the distance term.  
First, consider the distance term.  
:<math>  
:<math>\left(\frac{\max(0,\ \text{Distance} - \text{Optimal})}{\text{Falloff}} \right)^2</math>
\left(\frac{\max(0,\ \text{Distance} - \text{Optimal})}{\text{Falloff}} \right)^2
</math>


This term shows that hit chance decreases the further the target is beyond optimal range. This relationship can be visualized along a 1D axis.
This term shows that hit chance decreases the further the target is beyond optimal range. This relationship can be visualized along a 1D axis.