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DannyBac0n (talk | contribs) m Added a ton of hyphens and correct a few spelling mistakes. Also removed unnecessary words. ( : BEAUTIFY |
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Cruise missiles have general attributes which make them strong in level 4 missions. They have sufficient range to cover the whole room in a mission. So you do not have to move toward targets to deal damage. They have choosable damage types so you can adapt that to increase your realized damage. There are downsides though, one of them is the travel time of missiles. When you just put damage on a far-away target it might die while the next volley is still in flight and thus you lose DPS. You can mitigate that by switching to the next target in time but that requires more attention than with turrets. Cruise missiles also struggle to apply well which means you have to fit for additional application and ideally have an application bonus on your hull. | Cruise missiles have general attributes which make them strong in level 4 missions. They have sufficient range to cover the whole room in a mission. So you do not have to move toward targets to deal damage. They have choosable damage types so you can adapt that to increase your realized damage. There are downsides though, one of them is the travel time of missiles. When you just put damage on a far-away target it might die while the next volley is still in flight and thus you lose DPS. You can mitigate that by switching to the next target in time but that requires more attention than with turrets. Cruise missiles also struggle to apply well which means you have to fit for additional application and ideally have an application bonus on your hull. | ||
Three T1 battleship hulls work well with cruise missiles: the [[Praxis]], the [[Raven]], and the [[Typhoon]]. The Raven is more suited to a shield tank and the Typhoon | Three T1 battleship hulls work well with cruise missiles: the [[Praxis]], the [[Raven]], and the [[Typhoon]]. The Raven is more suited to a shield tank and the Typhoon prefers an armour tank. The Praxis can use fits very similar to either. If the Praxis is shield tanked it usually needs one or two co-processors in the lows for enough CPU. | ||
The Praxis is the best low-skill option as its bonuses don't depend upon skills. The Raven nicely leads into the Golem as a progression. The Typhoon is the best if you see it on its own as the application bonus (expl. velocity) is rather beneficial. | The Praxis is the best low-skill option as its bonuses don't depend upon skills. The Raven nicely leads into the Golem as a progression. The Typhoon is the best if you see it on its own as the application bonus (expl. velocity) is rather beneficial. | ||